Time |
Nick |
Message |
00:00 |
est31 |
And I do prefer a binary format inside the db to store the player data |
00:00 |
est31 |
we can write an application server owners can use to edit them |
00:00 |
est31 |
with gui and so on |
00:01 |
Fixer |
i have a bad feeling about this /me runs /good night! :) |
00:05 |
paramat |
please can anyone review https://github.com/minetest/minetest/pull/4134 ? fairly simple |
00:13 |
cheapie |
OK, so it appears that improving the indexing doesn't change /rollback performance much, so the performance issue with it is not a DB problem. |
00:15 |
cheapie |
About the only time it would likely help in this case would be if you had the map DB on an SSD and the rollback DB on a slow hard drive. I'm going to assume that's not a common use case, and so it's probably not worth the extra space this would make the rollback DB take up. |
00:17 |
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01:54 |
paramat |
merging games 1094 1098 1099 in a moment |
01:56 |
paramat |
merging |
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02:17 |
paramat |
merged |
02:22 |
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03:04 |
paramat |
https://github.com/minetest/minetest_game/pull/1103 PR for vessels mod |
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06:58 |
sofar |
paramat: fyi, I've got family over from Europe for a week, so I'm taking a bit of a break for a bit |
06:58 |
sofar |
should be back to normal after they fly back |
06:58 |
paramat |
ok |
06:59 |
paramat |
we'll miss you |
06:59 |
nrzkt |
sofar, you will be so near from me then :D |
06:59 |
nrzkt |
where did you go ? |
06:59 |
sofar |
I didn't go anywhere, my relatives are visiting me |
07:00 |
sofar |
nrzkt: they are all from the Netherlands, as I am originally, but I live on the West Coast now in the US |
07:01 |
nrzkt |
okay :) |
07:03 |
sofar |
I have likely been near you, but a long time ago :) |
07:37 |
nore |
could someone look at #3895 now 0.4.14 is released? |
07:37 |
ShadowBot |
nore: Error: Delimiter not found in "An error has occurred and has been logged. Please contact this bot's administrator for more information." |
07:37 |
nore |
https://github.com/minetest/minetest/pull/3895 |
07:38 |
nore |
why is ShadowBot broken? :/ |
07:39 |
nrzkt |
nore i added comments |
07:39 |
nore |
thanks |
07:40 |
nrzkt |
paramat, for the jenkins problem => https://wiki.jenkins-ci.org/display/JENKINS/Plugins+affected+by+fix+for+SECURITY-170 |
07:41 |
nrzkt |
=> https://github.com/jenkinsci/ghprb-plugin/pull/336 |
07:41 |
paramat |
ok |
07:41 |
nrzkt |
i should wait for a plugin update |
07:42 |
paramat |
nore sfan5 any reviews for https://github.com/minetest/minetest_game/pull/1103 ? |
07:45 |
paramat |
also there's https://github.com/minetest/minetest/pull/4134 |
07:52 |
nore |
paramat: looking |
07:54 |
nore |
paramat: +1-ed both |
07:54 |
paramat |
thanks for looking |
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09:13 |
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09:13 |
nrzkt |
~tell est31: is the android build okay, should i release it on play store ? |
09:13 |
ShadowBot |
nrzkt: O.K. |
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11:22 |
gregorycu |
#3770 |
11:22 |
ShadowBot |
gregorycu: Error: Delimiter not found in "An error has occurred and has been logged. Please contact this bot's administrator for more information." |
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11:46 |
srifqi |
Seems, like Compiling on Windows page on Developer Minetest Wiki is really hard for beginner. How about simple step to compile Minetest? Since we already have a zipped folder (hosted in kitsunemimi.pw) which contain all library needed. So, user only need to download that .zip file and extract and with simple configuration user can self-compile Mine |
11:46 |
srifqi |
test. How about that? |
11:50 |
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11:51 |
* Fixer |
>_> gregorycu |
11:51 |
gregorycu |
Indeed |
11:51 |
Fixer |
gregorycu: some progress with it? |
11:52 |
gregorycu |
Just git woes |
11:52 |
gregorycu |
I want to get this sorted so i never have to think of this again :) |
11:52 |
Fixer |
gregorycu: i will be glad to test it |
11:53 |
gregorycu |
Has ShadowNinja done any work on it? |
11:54 |
sfan5 |
srifqi: why does a "beginner" need to compile on windows? |
11:54 |
Fixer |
gregorycu: no more work, I asked him, and he does not have any ideas about it |
11:54 |
Fixer |
https://github.com/minetest/minetest/pull/3770 |
11:54 |
srifqi |
I mean beginner in compiling Minetest |
11:55 |
sfan5 |
also the cmake setup will be different each time |
11:55 |
gregorycu |
Thanks, I have ideas, I'm now at the stage where I want to force the issue |
11:55 |
gregorycu |
As in, force the bug, so I can ensure any fixes work |
11:55 |
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11:55 |
srifqi |
what do you mean, sfan5? |
11:55 |
sfan5 |
paths |
11:56 |
srifqi |
We can just saying "PATH_TO_BLABLABLA" |
11:56 |
srifqi |
say* |
12:01 |
gregorycu |
It's only like... 5 libs |
12:01 |
srifqi |
Also, when first time I try to compile Minetest, I follow the page but getting frustated with missing dependencies. So I check the buildwin32.sh to find my mistake. What I found is that I might use wrong library. So I downloaded all dependencies from the URL in that script and it works! |
12:02 |
sfan5 |
srifqi: no we can't |
12:02 |
srifqi |
why? |
12:02 |
sfan5 |
how would the computer magically understand that |
12:02 |
sfan5 |
when you need to adjust all these paths for yourself after downloading |
12:02 |
sfan5 |
you might as well just follow the guide on the wiki |
12:03 |
srifqi |
Yes, I was |
12:03 |
gregorycu |
The real issue is that different tool chains on windows need different things |
12:04 |
gregorycu |
And expect different things |
12:04 |
gregorycu |
You really want to build the deps once, and call it a day |
12:04 |
gregorycu |
Not everytime you do a rebuilt |
12:04 |
gregorycu |
rebuild |
12:06 |
srifqi |
So, compiled deps can be "cached"? |
12:08 |
gregorycu |
That's what cmake does for you |
12:08 |
gregorycu |
sets that all up |
12:08 |
gregorycu |
What problems did you run into? |
12:08 |
srifqi |
Finding direct download to deps |
12:13 |
Fixer |
srifqi: you use cmake? |
12:13 |
Fixer |
srifqi: 32 or 64 bit? |
12:13 |
srifqi |
cmake-gui |
12:13 |
srifqi |
32bit |
12:14 |
Fixer |
srifqi: this link has links to this compiled libraries: https://github.com/minetest/minetest/blob/master/util/buildbot/buildwin32.sh |
12:14 |
srifqi |
That is exactly what I did at first time |
12:14 |
Fixer |
srifqi: just replace $blabla_version with a number specified above |
12:15 |
Fixer |
srifqi: so what is the problem, try making your way by reading this script, i build with it too (somewhat modified it though) |
12:15 |
Fixer |
build in debian, not sure about windows |
12:17 |
srifqi |
There is no problem. I just suggest to add some easy direct download in wiki so that there no need to find right "download" button while finding right deps. Also, with simpler step. |
12:18 |
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12:20 |
Krock |
srifqi, it's not so hard like you may think |
12:20 |
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12:20 |
Zeno` |
building on Windows is not easy for the beginner because it's a crappy dev environment |
12:21 |
srifqi |
but i couldn't found it :( |
12:21 |
srifqi |
Now I can, ofc |
12:21 |
Zeno` |
it's easier to cross-compile from Linux or BSD to be honest |
12:21 |
srifqi |
you're right |
12:22 |
Zeno` |
maybe someone could write a GUI app to build it |
12:22 |
Krock |
I planned to make a video about it but I'm not sure if Win 10 works the same way |
12:22 |
Fixer |
Zeno`: remember me ranting about large mingw folder and how it was confusing? and damn msvc 2005 was over 500mb... it turns out that msvc 2015 is 5-8 GB minimal install |
12:23 |
srifqi |
So, another question: https://github.com/minetest/minetest/blob/master/README.txt#L236 |
12:23 |
Fixer |
now I'm looking at TDM-GCC with just 440 mb like it is very lightweight |
12:24 |
Krock |
srifqi, the wiki page sohuld be more uptodate |
12:24 |
srifqi |
But why the README doesn't get any update? |
12:25 |
Fixer |
everyone is lazy |
12:25 |
gregorycu |
We are not a professional outfit |
12:25 |
Krock |
because there hasn't been added a reference to the wiki yet |
12:46 |
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13:43 |
OldCoder |
<Zeno`> it's easier to cross-compile from Linux or BSD to be honest |
13:43 |
OldCoder |
Much easier |
13:43 |
OldCoder |
Simple, even |
13:43 |
OldCoder |
Zeno`, tried the updated builds? |
13:43 |
* OldCoder |
will be here later |
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14:33 |
est31 |
~tell nrzkt Android build works for 0.4.14, I've checked that |
14:33 |
ShadowBot |
est31: O.K. |
14:33 |
est31 |
ShadowBot, you wont tell, i know that |
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14:49 |
gregorycu |
Arsehole bot |
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17:19 |
est31 |
so what about #4140 |
17:19 |
ShadowBot |
est31: Error: Delimiter not found in "An error has occurred and has been logged. Please contact this bot's administrator for more information." |
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17:19 |
est31 |
https://github.com/minetest/minetest/pull/4140 |
17:22 |
Fixer |
est31: dude who reported it should try it? |
17:22 |
est31 |
he tried it, it works for him |
17:22 |
Fixer |
i guess poke other devs to review it? |
17:23 |
est31 |
:) thats what my msg above was meant for |
17:24 |
est31 |
sorry that I am not reviewing other people's prs much |
17:24 |
est31 |
im busy atm with so many things |
17:25 |
est31 |
and my plan for the mean term is to continue work on my rust project |
17:25 |
est31 |
Its still not finished |
17:25 |
est31 |
although all the algorithms are written, it produces flawed output |
17:26 |
est31 |
I have to fix bugs before i publish it |
17:26 |
KaadmY |
what's the |
17:26 |
KaadmY |
project est31*, anyway he left |
17:35 |
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17:43 |
hmmmm |
i still don't quite understand but there are many people who leave the channel but keep looking at the logs |
17:44 |
hmmmm |
if it's a matter of not wanting to respond to something right away, don't see why you wouldn't just ignore it |
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18:03 |
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18:03 |
naltamur |
Hello guys |
18:03 |
naltamur |
Can I compile minetest under cygwin? |
18:04 |
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18:06 |
red-001 |
why would you do that? |
18:13 |
ElectronLibre |
red-001: It could spare naltamur the troubles of downloading/extracting/configuring all required libraries |
18:15 |
naltamur |
ElectronLibre: yeah! |
18:16 |
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18:16 |
red-001 |
well you could try |
18:16 |
naltamur |
but I think it's impossible \0/ |
18:17 |
ElectronLibre |
Sadly I have not enough experience with/knowledge of Cygwin to tell you whether or not it will work. I doubt it will though, but there is a guide on dev.minetest.net for you to follow to compile on Windows |
18:17 |
ElectronLibre |
It took me about three complete days to get everything in place; you should be quicker though. |
18:17 |
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18:19 |
naltamur |
ElectronLibre: I'm trying |
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19:56 |
Fixer |
is there any debug build for linux (say ubuntu)? |
20:08 |
Krock |
I doubt it. Self-made ©®™ has a debug build |
20:09 |
Fixer |
nevermind, owner is unlikely to run it or even with gdb |
20:10 |
Fixer |
playing with horrible elusive bugs is much better :} |
20:14 |
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20:15 |
hmmmm |
hey paramat |
20:15 |
paramat |
hi |
20:15 |
hmmmm |
i saw you got a little carried away with 'optimizing' bitwise and expressions used in branches |
20:16 |
hmmmm |
on x86/64, at least, this thing is so common there's a dedicated instruction for it called 'bt' |
20:17 |
hmmmm |
so for a piece of code like if (spflags & MGV7_MOUNTAINS) { ... the compiler would emit code like |
20:17 |
hmmmm |
bt dword [ecx + spflags], 1 |
20:17 |
hmmmm |
jnc .no_mountains |
20:18 |
hmmmm |
very efficient, no? |
20:19 |
hmmmm |
and other architectures have similar instructions |
20:20 |
paramat |
nice, ok i'll remember for the future |
20:22 |
hmmmm |
the other way would have the same exact runtime |
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20:45 |
paramat |
hmmmm being a shy and sensitive person, sometimes being connected to IRC can put me on edge and i find i can relax and concentrate more when disconnected, est31 prefers to disconnect sometimes too. i ask everyone to please understand |
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21:07 |
paramat |
i've improved a lot, 2 years ago i was too shy to be on IRC at all |
21:09 |
Krock |
lol seriously? |
21:10 |
Krock |
IRC is just a place where you can start a flamewar without problems ;P |
21:15 |
* paramat |
wonders if the 'trump of minetest' will build a wall at the world's edge |
21:16 |
Krock |
no, it would be like a wall with a radius of 100m around spawn |
21:16 |
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21:17 |
Calinou |
1x1 node is enough for creativity! build a 3x3 wall around spawn! |
21:17 |
Krock |
inside the walls it would be like in the desert because trump said that we need more global warming |
21:18 |
Krock |
Calinou, but where should he put his billions of dollars? |
21:18 |
Krock |
that needs space too |
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21:32 |
Fixer |
no global warming, it is already too hot |
21:33 |
paramat |
or even cubic warming |
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21:52 |
Fixer |
https://forum.minetest.net/viewtopic.php?f=18&t=14613&view=unread#p218234 |
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23:29 |
kaeza |
just for the record, compiling under Windows is easy as long as you stick to C libs |
23:29 |
kaeza |
(for precompiled deps, that is) |
23:30 |
kaeza |
every damned C++ compiler seems to have its own ABI or something |
23:30 |
kaeza |
so it's better to recompile C++ libs |
23:30 |
kaeza |
WFM, YMMV |
23:32 |
kaeza |
BTW, all that is assuming MinGW; no idea for MSVC, and I assume for Cygwin it's just the Unix Way(tm) |
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