Time |
Nick |
Message |
00:02 |
paramat |
for minetest (not mtgame) is it always necessary for a PR branch to be rebased on latest master before merging, even when there are no conflicts? |
00:03 |
sofar |
if you can merge you can merge, is my feeling |
00:04 |
sofar |
I just don't like the merge commits, so I end up manually squashing them |
00:07 |
paramat |
i admit i will often merge mtgame PRs if they are a little behind master but there are no conflicts |
00:15 |
sofar |
there's no correlation between actual risk to code and how easy the merge goes |
00:15 |
sofar |
could be a trivial merge but completely conflicting PRs |
00:15 |
sofar |
could be a broken merge but trivially non-conflicting PR |
00:16 |
sofar |
same like the mushroom one we had yesterday |
00:16 |
sofar |
blew up badly, just because they touched :) |
00:18 |
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00:31 |
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01:03 |
paramat |
now merging 3518 3543 trivial lua_api.txt updates |
01:13 |
paramat |
merged |
01:13 |
sofar |
excellent |
01:13 |
sofar |
I might take a stab this weekend at ItemStack metaRefs |
01:13 |
sofar |
it'll be a lot of c++ refactoring to reuse the nodemetaref code for itemstackmetaref |
01:14 |
sofar |
then those 2 classes can both use the same underlying metaref methods |
01:14 |
sofar |
with just different code to fetch and store the metadata |
01:32 |
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01:33 |
lezzy |
https://github.com/minetest/minetest/pull/3548 |
01:33 |
lezzy |
there now merge it, you cant deny me this one! |
01:33 |
lezzy |
ill be back ^^ |
01:38 |
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01:43 |
paramat |
hehe i don't dare refuse it =D |
01:43 |
kaadmy |
colo->color |
01:48 |
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02:26 |
paramat |
now merging 3533 3548 |
02:31 |
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02:32 |
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02:33 |
paramat |
merged |
02:34 |
paramat |
feels good to be down to a mere 120 PRs |
02:53 |
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02:54 |
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03:04 |
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03:08 |
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03:22 |
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03:30 |
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03:32 |
kaeza |
yay for merge time. too bad (at least) two trivial PRs are completely ignored (game#689 and game#768) |
03:33 |
kaeza |
sfan5, ShadowNinja, ^ |
03:36 |
kaeza |
also see game#662 |
03:37 |
kaeza |
okay, disregard 662. It's clearly WIP |
03:56 |
VanessaE |
welcome to minetest dev :P |
05:23 |
Skyduskguy |
how can i get the pos of an entity? |
05:23 |
Skyduskguy |
I want to set a node with an entity |
05:24 |
Skyduskguy |
place_node rather |
05:26 |
everamzah |
i'm guessing try #minetest or #minetest-mods ... also maybe getpos() but i dunno |
05:27 |
Skyduskguy |
this is dev? |
05:27 |
everamzah |
#minetest-dev, yes. |
05:27 |
Skyduskguy |
so am i in a bad spot? |
07:53 |
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11:13 |
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12:26 |
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12:32 |
RealBadAngel |
Skyduskguy, if obj is an entity just do obj:getpos() |
12:43 |
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13:51 |
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14:05 |
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14:12 |
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14:39 |
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14:53 |
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15:03 |
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15:10 |
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15:13 |
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15:14 |
sfan5 |
http://sprunge.us/MhjV?diff pushing in 10 mins |
15:15 |
est31 |
fine with me |
15:15 |
est31 |
probably we should still ship the old urls though |
15:15 |
est31 |
so that it works with legacy distros |
15:15 |
est31 |
but thats minetest.github.io repo problem |
15:42 |
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15:50 |
sfan5 |
merging https://github.com/minetest/minetest/pull/2485 now (previously approved by est31) |
15:56 |
sfan5 |
merging https://github.com/minetest/minetest/pull/3460 now (est31 approved and announced that he would merge it in 2-3 days .. 3 days ago) |
16:03 |
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18:03 |
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20:29 |
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21:07 |
ShadowNinja |
https://github.com/minetest/minetest/pull/3434 seem fine? (check disable_anticheat) |
21:12 |
ShadowNinja |
It's trivial enough that I'll merge it myself in a bit. |
21:54 |
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22:45 |
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23:05 |
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