Time |
Nick |
Message |
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01:09 |
sofar |
WOW, I've never seen git merge fuck up so badly |
01:10 |
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01:17 |
kaadmy |
hmm? |
01:19 |
sofar |
merging my logs and the aspen tree patches |
02:15 |
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02:35 |
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02:40 |
paramat |
hmmmm kahrl nore , please can anyone review/approve https://github.com/minetest/minetest/pull/3501 'Liquids: Flow into and destroy 'floodable' nodes'? i studied the flowing code and am fairly confident this is good |
02:44 |
paramat |
gregorycu i'll merge 3533 once you've rebased it |
03:35 |
kahrl |
paramat: lgtm (3501) |
03:36 |
paramat |
thanks! |
03:36 |
kahrl |
I agree with the comment that there should be a way to drop the flooded node as an item, but like discussed this can be done later |
03:40 |
kahrl |
there are some more optimizations that could be done (e.g. get rid of n00 and replace nodemgr->get(n00) by cf), but again that's not the focus of this commit |
03:42 |
paramat |
ok |
03:58 |
paramat |
i might add that optimisation when i add docs |
03:58 |
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04:02 |
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05:31 |
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05:32 |
paramat |
now merging game 759 |
05:39 |
paramat |
merged |
05:55 |
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05:55 |
paramat |
now merging 3501 |
05:55 |
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06:03 |
paramat |
merged wooo |
06:07 |
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06:38 |
* sofar |
thinks paramat deserves a break |
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18:15 |
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18:16 |
Niebieski |
Hey guys, I had an idea today about making an item generator. A program that makes lua files. |
18:17 |
kaadmy |
Niebieski: like, take a spreadsheet and convert it to lua? |
18:17 |
Niebieski |
I was thinking about a GUI of checkboxes and radio-buttons. |
18:21 |
kaadmy |
Kenney hasn't released this program, but: https://forum.minetest.net/viewtopic.php?p=179034#p179034 |
18:25 |
Niebieski |
Yeah something like that. |
18:32 |
Niebieski |
I was also thinking about a trailer for the game. |
18:35 |
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18:44 |
kaadmy |
which game? |
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