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02:03 |
cheapie |
Any progress on #2335? It's been open for months now and is causing quite a few headaches. |
02:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/2335 -- Some way of specifying not to do rollback recording in set_node() |
02:24 |
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06:53 |
diemartin |
in case anyone is interested: https://forum.minetest.net/viewtopic.php?f=14&t=13160 |
07:01 |
RealBadAngel |
what is zerobrane in the first place? ;) |
07:05 |
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07:05 |
diemartin |
http://studio.zerobrane.com/ |
07:06 |
diemartin |
I've basically reduced lua_api.txt to a parsable mess which I used to generate the API defs :P |
07:07 |
diemartin |
could be used to generate autocompletion stuff for other IDEs too if desired |
07:11 |
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07:11 |
T4im |
waht's the format? |
07:11 |
T4im |
eclipse seems to simply take doclua as a base for its autocompletion |
07:12 |
T4im |
which might be nice to have on the actual code as well x) |
07:12 |
diemartin |
T4im, https://gist.github.com/kaeza/f60c7b5f45f5e635ccbd and https://github.com/kaeza/ldef |
07:14 |
T4im |
ah, thanks |
07:14 |
T4im |
but lua_api -> ldef was done manually? |
07:14 |
diemartin |
mostly |
07:15 |
diemartin |
I may have missed some stuff in there |
07:17 |
diemartin |
in any case, off to bed I go. good night |
07:35 |
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17:24 |
rubenwardy |
==4567== Callgrind, a call-graph generating cache profiler, using Valgrind-3.10.0.SVN and LibVEX; |
17:24 |
rubenwardy |
DEBUG STACK FOR THREAD 4061680: |
17:24 |
rubenwardy |
#0 int main(int, char**) |
17:25 |
rubenwardy |
stupid irc |
17:25 |
rubenwardy |
/home/rubenwardy/dev/minetest/src/script/cpp_api/s_base.cpp:77: ScriptApiBase::ScriptApiBase(): A fatal error occurred: luaL_newstate() failed |
17:25 |
rubenwardy |
thought it was a command |
17:28 |
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17:28 |
rubenwardy |
how to compile with Lua |
17:28 |
rubenwardy |
rather than LuaJit |
17:28 |
rubenwardy |
should I use a debug build with callgrind? My thought it no, as it removes optimisations |
17:30 |
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17:37 |
sfan5 |
rubenwardy: -DDISABLE_LUAJIT=1 i think |
17:38 |
rubenwardy |
nope :P |
17:38 |
rubenwardy |
USE_LUAJIT |
17:39 |
cheapie |
Compile what without LuaJIT? MT? |
17:39 |
rubenwardy |
no |
17:39 |
rubenwardy |
ENABLE_LUAJIT |
17:39 |
rubenwardy |
yes, cheapie |
17:39 |
cheapie |
...assuming MT, then yes, ENABLE_LUAJIT. |
17:39 |
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17:40 |
rubenwardy |
should build be release or debug for callgrind? |
17:40 |
rubenwardy |
debug |
17:40 |
rubenwardy |
according to stack overflow# |
17:42 |
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18:00 |
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18:08 |
rubenwardy |
in KCacheGrind, what's the unit of inc? |
18:14 |
rubenwardy |
is all game loading, client side, done in Game::createClient? |
18:15 |
rubenwardy |
it seems so |
18:18 |
rubenwardy |
!g 40/69 |
18:18 |
ShadowBot |
rubenwardy: http://www.scstatehouse.gov/code/t40c069.php | SECTION 40-69-5. Application of Chapter 1; conflicts. Unless otherwise provided for in this chapter, Article 1, Chapter 1 of Title 40 applies to licensed ... |
18:18 |
rubenwardy |
!math calc 40/69 |
18:18 |
ShadowBot |
rubenwardy: 0.5797101449275363 |
18:25 |
rubenwardy |
RealBadAngel, how goes VBO? |
18:35 |
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18:41 |
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18:43 |
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19:14 |
rubenwardy |
#3140 |
19:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/3140 -- Cache some settings by rubenwardy |
19:14 |
rubenwardy |
shit. I hope nobody notices the tag-along commits :( |
19:16 |
Megaf |
rubenwardy: hm, does that bring big performance gains? |
19:17 |
rubenwardy |
I don't know, I suck at callgrind |
19:17 |
rubenwardy |
I also lost the stats |
19:17 |
rubenwardy |
I know that it saves around 2300 calls, uncertain of how much that is |
19:18 |
rubenwardy |
although on a server, most of the usage will be on updating eg: water, rather than those settings |
19:18 |
Megaf |
I see |
19:19 |
Megaf |
that commit seems to lower the CPU usage on low power servers |
19:19 |
Megaf |
looks good |
19:19 |
Megaf |
I hope I can test it in a couple of days |
19:21 |
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20:44 |
nrzkt |
rubenwardy, why did you send HTTPFetchRequests on #3140 ? |
20:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/3140 -- Cache some settings by rubenwardy |
20:51 |
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