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IRC log for #minetest-dev, 2015-03-11

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All times shown according to UTC.

Time Nick Message
00:16 VanessaE make that 675 now./
00:23 VanessaE here's an example of it incrementing for no reason:  http://pastebin.ubuntu.com/10577485/
00:23 est31 any way to really reproduce that
00:24 est31 reliably
00:24 VanessaE est31: make a region of gravel or sand in the air.  make it fall.
00:24 VanessaE do that three or four times in a row
00:24 VanessaE eventually the sand will bury itself in dropped entities.
00:24 VanessaE that'll start it off on a loop of trying to delete entities but it won't actually delete them all
00:25 est31 wow whats broken here
00:25 VanessaE you tried it?
00:25 est31 no
00:25 VanessaE ohj.
00:25 est31 not now no time
00:26 VanessaE fwiw that mapblock is now at 692 objects.
00:31 nrzkt yeah, Android compilation under FreeBSD is running , we will see where is block. atm it's compiling irrlicht without problems :)
00:31 VanessaE https://github.com/minetest/minetest/issues/194
00:31 VanessaE traced it back to a very OLD bug.
00:32 nrzkt i see but it's 2AM there, i don't fix :p
00:42 nrzkt good night all :p
00:42 VanessaE night
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01:01 VanessaE is someone here who can read a minetest.dmp file?
01:02 VanessaE MichaelEh was able to finally obtain one for his crashing problem.
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03:28 paramat thanks zeno for catching the cavegen problem, i've just seen my obvious mistake, in mgv6 makechunk i create caves before creating the heightmap, will fix this very soon
03:32 paramat now pushing #2470
03:32 ShadowBot https://github.com/minetest/minetest/issues/2470 -- lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations by paramat
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03:52 paramat done =)
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06:02 paramat now pushing #2475
06:02 ShadowBot https://github.com/minetest/minetest/issues/2475 -- Mgv6: Fix uninitialised heightmap used by cavegen by paramat
06:14 paramat completed
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10:31 nrzkt i noticed that https://github.com/minetest/minetest/commit/c788b1732225ed0c118ed11b184bb5d3b35e1f7c cause problem with android build. armeabi-v7a-hard doesn't work on debian with our process. Only armeabi-v7a
10:40 nrzkt ~tell est31 i added a bhyve VM with Debian for Android, the build is simpler than porting build to FreeBSD itself
10:40 ShadowBot nrzkt: O.K.
10:46 neoascetic Ok, so with this commit reverted everything should be OK on travis?
10:46 nrzkt can you precise everything ?
10:47 neoascetic Regarding Android build I meant
10:48 nrzkt i will not revert commit, i will see if i can use this architecture on debian, but atm i don't have a solution. If no solution i will fix the architecture and integrate my jenkins for building android, but i need to fix bhyve environment for the Debian VM :)
10:49 nrzkt it works with this arch, yeah :D
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10:58 neoascetic So this is not an issue of small RAM amount on Travis test box
10:59 sfan5 the travis things run in a cloud
10:59 sfan5 they have like 32gb ram iirc
10:59 neoascetic 3 Gb per box
10:59 neoascetic as per documentation
11:00 nrzkt perfect it's solved, ndk 9b doesn't support armeabi-v7a-hard but 9d yes :)
11:00 nrzkt http://jenkins.unix-experience.fr/job/minetest-android-Integration/24/console
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11:26 nrzkt i do some integration tests for jenkins on our PR list for android build
11:36 nrzkt ~tell est31 i don't know why there is a memory issue with travis, but with jenkins i can compile for android with 512MB ram in my VM :p
11:36 ShadowBot nrzkt: O.K.
11:37 neoascetic That's probably was not memory issue, but that armeabi-related issue
11:39 nrzkt maybe the travis server blade do too many builds and memory was too used :)
11:41 nrzkt then Jenkins i rebuilding all PRs for Android now
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12:42 est31 neoascetic, It couldn't have been the armeabi related issue, as my PR predates that commit: https://github.com/est31/minetest/commits/master
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13:25 nrzkt ShadowNinja, sfan5, kahrl, what about #2472
13:25 ShadowBot https://github.com/minetest/minetest/issues/2472 -- Unescape tooltip texts by est31
13:27 sfan5 nrzkt: looks good
13:28 nrzkt ok i'll merge it then
13:34 nrzkt sfan5: do you agree with my jenkins instance for FreeBSD/android builds on github ?
13:34 sfan5 what do you mean by agree?
13:35 nrzkt use it to generate build reports for PR on minetest github for FreeBSD/Android
13:35 nrzkt in parallel with travis
13:43 sfan5 it's useful
13:43 nrzkt thanks :) ShadowNinja, kahrl ?
13:48 neoascetic nrzkt could you please make labels prettier? Thanks :)
13:48 neoascetic I mean these labels: http://i.imgur.com/w3FvOPv.png
13:49 sfan5 wat
13:49 sfan5 neoascetic: nobody can do anything about githubs layout
13:51 neoascetic I thought "default", "freebsd-nrz"  are labels from Jenkins
13:51 nrzkt neoascetic, default mustn't exist in future build, it was a problem at the first init. The other are explicit.
13:52 nrzkt we know it's jenkins, we know it's freebsd/android and we know which instance is this :)
13:52 neoascetic Yeah, my problem was only with default in fact :)
13:53 nrzkt at first init of the builder jenkins triggered a build on all PR without my agreement, i stopped it but i cannot remove default, i haven't found how to do it atm...
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14:13 nrzkt hi Zeno` :D
14:13 Zeno` ;)
14:14 nrzkt do you agree my integrating my jenkins to PR to build for FreeBSD/Android ?
14:14 Zeno` I have no idea how it works
14:15 nrzkt it works, i talk about the idea :p
14:15 nrzkt look at here https://github.com/minetest/minetest/pull/2471 (ignore the default check :p)
14:15 Zeno` Do you have to add a comment with "Jenkin build please" to activate it?
14:16 nrzkt no
14:16 nrzkt but it's enabled for me atm :p
14:16 nrzkt it uses github hooks to trigger builds
14:18 Zeno` I can't really comment because I don't know how it works :(
14:18 neoascetic Via github API
14:19 neoascetic github notifies jenkins, I guess.
14:19 neoascetic nrzkt do you have some specific settings/scripts for your builds?
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14:22 nrzkt no neoascetic, every two minutes the task will look at github hooks using my api key
14:23 nrzkt for the build it's the real build. atm only unittests are not run on FreeBSD because i must change the compile recipe
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14:31 nrzkt Zeno` the fact here is : do you agree with my jenkins isntance to publish the build status officially for minetest on Android and minetest on FreeBSD ? With this builder it's also possible to add a periodic apk build for Android to publish it somewhere, like play store, f-droid....
14:33 Zeno` In theory I agree, but I can't approve the merge (is it a merge?) because I don't understand how it works :(
14:34 nrzkt it's not a merge, it's a github "plug-in" :p
14:34 neoascetic est13 http://docs.travis-ci.com/user/languages/android/
14:34 neoascetic have you tried this setup?
14:35 neoascetic ~tell est13 http://docs.travis-ci.com/user/languages/android/
14:35 ShadowBot neoascetic: O.K.
14:35 Zeno` I have no problem with it, as far as I can see, if that's what you're asking
14:35 neoascetic cool, thanks shadowbot
14:35 nrzkt neoascetic its name is est31 not est13 :p
14:35 kilbith *his
14:35 neoascetic lol
14:35 neoascetic ~tell ets31 http://docs.travis-ci.com/user/languages/android/
14:35 ShadowBot neoascetic: O.K.
14:36 neoascetic oh again sorry
14:36 neoascetic ~tell est31 http://docs.travis-ci.com/user/languages/android/
14:36 ShadowBot neoascetic: O.K.
14:36 Zeno` lol
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14:37 neoascetic Currently travis doesn't provide "multios" support but I've found a "hack" which will help us test things agains OSX and probably Android
14:38 nrzkt i think i can make a OSX cross compile on FreeBSD because MacOSX is a freebsd :p
14:38 nrzkt and a hack is not proper :(
14:38 neoascetic Why hack is not proper?
14:38 nrzkt because it's a hack :p
14:40 neoascetic Ok, I'll name it "a workaround". There are still some nuances for OSX, so I think it is better to avoid cross compiles - this in fact looks for me as a hack :)
14:40 nrzkt i must relaunch all Android build because i doesn't want to launch each PR hand by hand :)
14:41 nrzkt poor server CPU :p
14:42 neoascetic Could #2471 be merged please? I want to setup OSX night builds this evening
14:42 ShadowBot https://github.com/minetest/minetest/issues/2471 -- Standalone bundle for OSX (w/ dependencies!) by neoascetic
14:47 Zeno` Has it been confirmed that the Windows builds still work?
14:48 Zeno` Also, can we stop with the "low priority" labels?
14:48 Zeno` It seems that every PR is labeled "low priority", rendering the label useless
14:48 neoascetic I've removed changes related to Windows. Now this affects only OSX
14:48 Zeno` ^ ShadowNinja
14:49 Zeno` Just get rid of it altogether, or stop adding the label to PRs :/
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15:14 nrzkt i think i must rewrite a little bit the android process when i get time. The integration process is slow because we download and extract the archives at each build... 8 mins with 2 cores, whereas minetest + freebsd + clang = 1min30
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16:00 DarkRoses Hey, c55!
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16:55 Calinou 17:53:16: INFO[ConnectionSend]: con(1216/1)RunTimeouts(): Peer 3 has timed out. (source=peer->timeout_counter
16:55 Calinou what does this mean?
16:55 Jordach Calinou, remember when users couldn't join after downloading media?
16:56 Jordach or somehow connected to the server but got a world made of air?
16:56 Calinou nope
16:56 Jordach well that's what that bug is usually
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18:31 VanessaE is there anyone here who can read a minetest.dmp file? (generated by 0.4.12 MSVC 64-bit build)
18:32 nrzkt is this a text file ?
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18:32 VanessaE https://www.dropbox.com/s/8vaexb68bolj1vq/minetest-test.dmp?dl=0  ~~  https://www.dropbox.com/s/ymiljeglfmpyinl/minetest-test4.dmp?dl=0
18:32 VanessaE idk the file'
18:32 VanessaE idk the file's contents, I haven't looked at them yet
18:33 VanessaE but hmmmm added this crashdump feature and these files are two such outputs from this unexplained crash MichaelEh has been getting
18:33 VanessaE [03-05 13:29] <hmmmm> Krock:  The idea was to provide minetest.dmp along with your crash report, as an end user
18:33 VanessaE [03-05 13:30] <hmmmm> a developer presumably has the .pdb generated along with that build (right?  you do keep important things like that, I hope) which makes it useful
18:35 VanessaE MichaelEh wrote: "I got minetest to work in singleplayer mode... sort of. mwsv 64 bit but other versions did the same thing.  that is until I pick up a block like leaves, dirt or sand -or- going to Inv then it crashes. Picking up grass, flowers or picking an apple doesn't crash and even placing dry grass on sand and causing it to drop doesn't crash it... "
18:36 VanessaE (he and I have been talking via forum PM)
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19:33 DarkRoses ~hi
19:33 ShadowBot Hello DarkRoses!
19:34 DarkRoses ~how are you?
19:34 kilbith DarkRoses, go to #minetest please.
19:35 VanessaE and change your name.
19:35 VanessaE (we already have a darkrose around here, though that person isn't around much)
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19:52 DarkRoses ~hi
19:52 ShadowBot Hello DarkRoses!
19:52 DarkRoses ~op
19:52 ShadowBot DarkRoses: Error: You don't have the #minetest-dev,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
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19:52 DarkRoses ~hello
19:52 ShadowBot Hello DarkRoses!
19:54 DarkRoses #minetest-doc
19:55 kilbith ^ sfan5 ShadowNinja
19:56 twoelk hmm the Achiles person?
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19:57 DarkRoses ~mode q+b  sofar
19:57 ShadowBot DarkRoses: Error: You don't have the #minetest-dev,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
19:58 DarkRoses #smallservers
19:58 sfan5 could you stop spamming?
19:58 DarkRoses ~what?
19:58 DarkRoses ~say boo
19:58 ShadowBot DarkRoses: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
19:58 sfan5 thats a no
19:58 Krock that's a kick?
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21:06 est31 I request a ban for the ip 151.228.208.35
21:06 est31 it has only caused trouble
21:06 est31 multiple servers
21:07 est31 same ip as Menche
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21:37 VanessaE likely just impersonating Menche, as the real Menche hasn't caused any trouble that I've ever seen.
21:38 est31 rly, there is real "nice" menche VanessaE?
21:38 VanessaE "nice" is relative, but he's never been particularly mean.
21:45 ElectronLibre Hello, sorry for bothering, but I was just wondering if someone among you had checked the minetest_game's pull-request #420. I've not seen any activity since a lot of time and I was wondering if it was something I needed to change but I did not understand I had to.
21:45 ShadowBot https://github.com/minetest/minetest/issues/420 -- register_on_leaveplayer functions are only called on server not on singleplayer client close
21:46 ElectronLibre Err, I have to remember how to specify minetest_game's PRs.
21:46 neoascetic https://github.com/minetest/minetest_game/issues/420
21:46 kilbith ElectronLibre, game#<PR>
21:46 ElectronLibre Thanks.
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23:14 est31 ~tell PilzAdam 0.4.12 needs packaging. Can you do it?
23:14 ShadowBot est31: O.K.
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23:17 est31 celeron55, there were two requests today on #minetest about packaging for 0.4.12 on stable ppa.
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23:50 hmmmm hi, can a dev here please re-open https://github.com/minetest/minetest/pull/2459 ?
23:50 hmmmm I don't understand why it's been closed.

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