Time |
Nick |
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03:08 |
OldCoder |
I think that this is the script that I used to delete everything in a world below a specified depth in node units: |
03:08 |
OldCoder |
http://minetest.org/dropdeep.txt |
03:08 |
OldCoder |
Would anybody care to indicate if it looks right? |
03:43 |
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08:04 |
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08:05 |
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08:08 |
lstep_ |
Hello, what is the current (as of 0.4.10) version of the world format ? The https://github.com/minetest/minetest/blob/master/doc/mapformat.txt is quite strange, and I don't understand if I should read it from the bottom or from the top ?! |
08:27 |
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09:00 |
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09:03 |
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09:51 |
erlehmann |
lstep_ read minetestmapper :) |
09:52 |
erlehmann |
minetest-mapper i mean |
09:52 |
lstep_ |
erlehmann: ok |
09:55 |
erlehmann |
lstep_ http://wiki.minetest.net/Minetestmapper |
09:55 |
erlehmann |
the python version (if it still works) could help you |
09:55 |
lstep_ |
cool |
09:56 |
lstep_ |
the C++ one is the latest I guess |
09:57 |
erlehmann |
lstep_ but python may be easier to read |
09:57 |
lstep_ |
yes, but if it's for an old map format, that wouldn't be too useful :-) |
09:59 |
erlehmann |
lstep_ try it |
10:07 |
erlehmann |
i think i will make a glider mod |
10:07 |
erlehmann |
but i cannot into 3d modeling |
10:31 |
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10:32 |
erlehmann |
can i reinit mods during play? |
10:46 |
jin_xi |
no. also this is -dev, take it to #minetest |
10:49 |
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10:55 |
Zeno` |
Umm, actually. What is "dev"? |
10:55 |
Zeno` |
It doesn't include Lua? |
10:57 |
Zeno` |
or API talk? |
10:58 |
jin_xi |
generally lua and modding questions go to #minetest |
11:00 |
Zeno` |
right, so this is C++ talk only? |
11:03 |
erlehmann |
jin_xi sorry |
11:03 |
erlehmann |
i thought #minetest was vor chit-chat and #minetest-dev for development |
11:04 |
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11:04 |
Zeno` |
personally I don't think the question was off-topic |
11:09 |
Megaf |
This channel is for things related to minetest development and improving |
11:10 |
Megaf |
#Minetest is for questions and chat related to Minetest, gameplay stuff and stuff |
11:10 |
Megaf |
and he is no longer here... |
11:12 |
Zeno` |
His question was... ambiguous. To me it didn't sound like a "player" question |
11:16 |
Zeno` |
anyway devs need to know this stuff to know what users want (if it was in fact a gameplay question) |
11:40 |
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