Time |
Nick |
Message |
00:09 |
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01:16 |
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01:17 |
nore_ |
sfan5: about the buckets pull, I reckon both buckets & sources should be in creative inv |
01:17 |
nore_ |
buckets can be useful for various things |
01:18 |
nore_ |
and sources are useful for building |
01:18 |
Zefram_Fysh |
thanks |
01:24 |
VanessaE |
some of homedecor's recipes use water buckets. in fact, at least one recipe uses a water bucket AND an empty one, at the same time. |
01:25 |
* VanessaE |
makes a mental note to tweak that in dreambuilder later. |
01:33 |
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01:50 |
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01:51 |
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01:52 |
cg72 |
ok the boat just scared the crap out of me! i whent up some water (upstream to 1 node higher) it was bobbing up and down i stoped to see if it stoped then i bobbed more and more till it took off like a rocket till i got off at 12k nodes in the air |
01:53 |
cg72 |
works over and over about 3/4 the time |
01:53 |
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01:53 |
Zefram_Fysh |
rocket-propelled boat? you should sell it |
01:54 |
cg72 |
it was like wtf!! but i dont know if its a bug or my stupidity |
01:55 |
cg72 |
can be recreated most of the time though |
01:55 |
Zefram_Fysh |
stupidity shouldn't be able to achieve things like that |
01:55 |
cg72 |
my stupid is a very very special stupid rotf |
01:56 |
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01:58 |
cg72 |
yup did it again |
01:58 |
cg72 |
i got screenshots now |
02:01 |
cg72 |
gets to 1250ish then boat disapears and i fall to my death |
02:07 |
cg72 |
https://github.com/minetest/minetest_game/issues/291 |
02:21 |
cg72 |
oh and farming hoe makes desert sand have lines and makes a new node is that normal? |
02:24 |
Zefram_Fysh |
yes, desert sand is tillable |
02:25 |
cg72 |
wow never knew that |
02:26 |
cg72 |
sorry |
02:40 |
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04:27 |
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05:31 |
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05:37 |
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06:03 |
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06:26 |
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06:42 |
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06:42 |
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06:43 |
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07:14 |
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07:36 |
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08:22 |
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10:11 |
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10:42 |
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12:10 |
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12:25 |
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12:26 |
raffahacks |
is 1ghz dual core ok for minetest |
12:29 |
Krock |
yes. Chit-chat goes to #minetest. |
12:29 |
raffahacks |
just wrote on #minetest, sorry |
13:03 |
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15:02 |
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15:15 |
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15:20 |
Krock |
https://github.com/minetest/minetest/issues/1355 |
15:20 |
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15:20 |
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15:26 |
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15:44 |
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15:47 |
luizrpgluiz |
how do I update a mod to the latest version of minetest? |
15:49 |
Krock |
HAAAANS |
15:51 |
Calinou |
luizrpgluiz, try running it, look at the error message that appears. Also, that question is better suited for #minetest. :) |
15:59 |
luizrpgluiz |
it's error in init.lua as I fix it in the source code? |
16:00 |
luizrpgluiz |
well, I'll leave now, later I return |
16:00 |
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16:02 |
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16:08 |
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17:00 |
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17:13 |
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17:20 |
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17:47 |
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18:20 |
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18:20 |
luizrpgluiz |
hi,a i am back |
18:26 |
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18:26 |
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18:27 |
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18:30 |
sfan5 |
luizrpgluiz: please don't write "I'm back" messages, it's only annoying |
18:36 |
swaaws |
opus voice integration core integration |
18:37 |
Krock |
<Krock><Calinou>Krock, by improving occlusion |
18:37 |
Krock |
<Krock>possible in minetest? |
18:38 |
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19:11 |
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19:33 |
sfan5 |
swaaws: there is already mumble |
19:34 |
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19:35 |
swaaws |
sfan5: i like ./one_command_to_fun |
19:37 |
Calinou |
VoIP support in games is used more often by shouting kids than serious people |
19:39 |
swaaws |
which is an argument convinced |
19:40 |
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19:40 |
Exio |
i want a web browser in minetest too |
19:40 |
Exio |
while you're at it, add a music player |
19:41 |
Exio |
and if you don't mind, a file manager would be nice eh |
19:41 |
Zefram_Fysh |
the technic mod contains a music player |
19:43 |
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20:09 |
Krock |
so much pull requests |
20:09 |
VanessaE |
such pulls, many code, wow |
20:10 |
Krock |
such pulls, many ready-to-merge, wow |
20:11 |
VanessaE |
nonono |
20:12 |
VanessaE |
"many <x>" must never be grammatically correct |
20:12 |
Krock |
sorry. |
20:14 |
Exio |
much ready, many merge? v |
20:15 |
VanessaE |
Exio: yes :) |
20:15 |
Krock |
not many merge |
20:29 |
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20:41 |
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21:00 |
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21:20 |
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21:26 |
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21:29 |
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21:44 |
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21:45 |
cg72 |
who knows about the "framed glass" draw type??? i think i found a bug in it |
21:46 |
cg72 |
http://i.imgur.com/4Me8EkZ.png |
21:48 |
VanessaE |
that node does not use the framed drawtype. |
21:48 |
VanessaE |
(nor does the streak-free glass to the right) |
21:49 |
VanessaE |
those two nodes use the regular glasslike draw type. |
22:04 |
PilzAdam |
ShadowNinja, small note to your Lua code style guidelines: I dont like the one line conditionals/loops |
22:04 |
cg72 |
thats what the new glass looks like 0.o well if you click them with a screwdrive it fills with white stuff |
22:05 |
VanessaE |
cg72: not a bug. new feature, however they're not supposed to fill up unless specifically coded to do so |
22:05 |
cg72 |
well obsidian glass is filling up |
22:06 |
VanessaE |
(so it's still sort of a bug) |
22:06 |
VanessaE |
was some change made to the screwdriver to accidentally swap in one of RBA's test modes? |
22:06 |
cg72 |
yup only fills up to 4 levels ( about 1/4 full |
22:15 |
cg72 |
https://github.com/minetest/minetest/issues/1514 |
22:27 |
ShadowNinja |
''tell PilzAdam Ah, you found that fast. Some of it is open to discussion, but I like one-liners for extremely short conditionals like "if not x then return end". |
22:27 |
HLuaBot |
I'll tell that to "PilzAdam" next time I see them around. |
22:28 |
ShadowNinja |
http://dev.minetest.net/Lua_code_style_guidelines I made these a little while ago. Some things can be changed if we agree to do things otherwise. |
22:38 |
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