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22:22 |
proller |
only i have lot of 02:21:24: ERROR[ServerThread]: Server::ProcessData(): Cancelling: No player for peer_id=2723 ? |
22:23 |
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22:24 |
sapier |
ignore it it's gonna be a verbose message soon |
22:29 |
proller |
but why player lost? |
22:29 |
proller |
too many loss connection now |
22:29 |
proller |
users reorts it |
22:30 |
sapier |
multiple reasons 1) player hasn't finished join process (yet) or 2) player was kicked or 3) player has left |
22:30 |
sapier |
or some other reason I don't recognize that fast |
22:31 |
proller |
no, just lost connestion without reason |
22:33 |
sapier |
I'm quite sure there is >>some<< reason it should be mentioned somwhere above in log ... |
22:33 |
sapier |
e.g. out of order packet sending or other things like that |
22:34 |
sapier |
but I'm just guessing right now |
22:36 |
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23:23 |
RealBadAngel |
hi all |
23:23 |
Taoki |
hello |
23:25 |
RealBadAngel |
i have finished one stage of shaders development |
23:25 |
Jordach |
like that's a first |
23:26 |
RealBadAngel |
i do have all the effects depending on light sources |
23:26 |
Taoki |
Awesome |
23:26 |
RealBadAngel |
sun/moon/whatever |
23:26 |
RealBadAngel |
i just need postions of them |
23:26 |
Taoki |
RealBadAngel: I was curious to ask you if you've given more thought on shader hardware lighting. And if you can estimate when you might have time to look into it |
23:26 |
Taoki |
No rush of course, just curious |
23:27 |
Taoki |
Really thinking about how that will look like in Minetest :) |
23:27 |
RealBadAngel |
i am rdy to implement real lighting |
23:28 |
Taoki |
That's wonderful news! |
23:28 |
RealBadAngel |
http://i.imgur.com/o6i1hBz.png |
23:29 |
Taoki |
Very nice |
23:29 |
sapier |
nice |
23:29 |
RealBadAngel |
^^ above is with sun at fixed position |
23:29 |
RealBadAngel |
i can move it easily |
23:30 |
RealBadAngel |
for that i plan to port to mt fiatlux.py |
23:31 |
RealBadAngel |
blender script that calculates sun position given time |
23:31 |
RealBadAngel |
and world coords |
23:32 |
RealBadAngel |
so we can have seasons, artcic poles and whatever |
23:33 |
RealBadAngel |
i want mt coords to represent actual real world coordinates |
23:33 |
RealBadAngel |
so 0,0 willl be central africa |
23:34 |
Taoki |
I don't think Minetest uses python though |
23:34 |
Taoki |
I mean, even for a component like that |
23:34 |
RealBadAngel |
no, it wont |
23:34 |
RealBadAngel |
i have already ported that to c++ |
23:35 |
RealBadAngel |
just the name remains |
23:35 |
RealBadAngel |
fiatlux.h |
23:35 |
Taoki |
nice |
23:36 |
RealBadAngel |
you know what that name means? |
23:37 |
Taoki |
Not really |
23:38 |
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23:38 |
RealBadAngel |
Let there be Light |
23:38 |
RealBadAngel |
its a latin phrase |
23:39 |
Taoki |
Aaah. Makes a lot of sense here yes :) |
23:40 |
RealBadAngel |
indeed |
23:41 |
RealBadAngel |
http://i.imgur.com/TbFuAqZ.png |
23:43 |
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23:43 |
RealBadAngel |
and the diamond block as the light source |
23:43 |
RealBadAngel |
http://i.imgur.com/hDpesVA.png |
23:45 |
sapier |
wow ... that's great |
23:49 |
Taoki |
yes |
23:57 |
RealBadAngel |
here u can see all normal mapping effects |
23:57 |
RealBadAngel |
bumpmapping, parallax mapping with slope information and specular lighting |