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15:39 |
Sokomine |
what about my pull request https://github.com/minetest/minetest/pull/951 ? hope it's ok now. if it gets merged, we can have very nice animated windmills. that's something i've been looking for for quite long |
15:40 |
VanessaE |
to that ^^^^ end, I'm sure this has other possible uses as well. |
15:40 |
PilzAdam |
I agree to the idea but havent tested the code |
15:40 |
Sokomine |
large cinema screens would also be possible. or other intresting things :-) |
15:40 |
VanessaE |
Sokomine: for example, RBA's stargate would benefit |
15:41 |
VanessaE |
yes, that too |
15:41 |
Sokomine |
oh yes |
15:41 |
VanessaE |
huge signs with server rules, billboards, etc become trivial |
15:44 |
Sokomine |
that would be great as well! |
15:48 |
celeron55_ |
Sokomine: it's wrong now |
15:48 |
celeron55_ |
you need to use float, not short |
15:49 |
celeron55_ |
also why is the variable name "k" |
15:50 |
celeron55_ |
i, j and k are generally used for indexing stuff |
15:50 |
celeron55_ |
it should be s or l or something like that that even remotely represents size or length 8) |
15:50 |
celeron55_ |
also, why is there stuff at three positions now?:q |
15:51 |
celeron55_ |
-:q |
15:51 |
celeron55_ |
oh ah, one is modifying the original plantlike |
15:53 |
celeron55_ |
if you change those two and don't do anything else, then it's again fine for me |
15:56 |
Sokomine |
i was looking for a suitable unused var name. s would be ok as well. l is always a bit problematic due to possible confusion with 1. yes, i did introduce the var at all three positions (no point in keeping it diffrent) and added it for torchlike as well |
15:57 |
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15:58 |
celeron55_ |
>people coding using fonts that make 1 and l unobvious |
16:00 |
celeron55_ |
oh also, look at what you did near line 1003 |
16:01 |
celeron55_ |
some of the stuff is replaced but not all, even on similar lines similar stuff is replaced differently |
16:01 |
Sokomine |
you're right! i missed that part on line 1003 |
16:04 |
Sokomine |
oh...hm, no, it's not the same |
16:10 |
ShadowNinja |
Sokomine: 1005 can become -s. |
16:11 |
Sokomine |
similar stuff is replaced differently? ok, some further occourances can be replaced by s*2. in general, -s instead of -1*s ought to work as well. which one is prefered? -s? |
16:14 |
ShadowNinja |
-s is simpler. |
16:15 |
Sokomine |
ok |
16:18 |
ShadowNinja |
Although single-charachter veriable names generaly aren't good. Consider changing to to size or similar. |
16:21 |
proller |
celeron55_, waiting 2 months for approving big pulls.. |
16:21 |
Sokomine |
i'm aware of the problem of single-character names and wouldn't use them for vars that have a meaning in larger parts of the code. in this case, usage is limited to a very tiny piece of code which follows immediately |
16:22 |
proller |
but leveldb was 9+ months |
16:22 |
Sokomine |
oh? isn't it integrated? sfans5 helpful patch that makes the client save the world uses leveldb |
16:23 |
ShadowNinja |
I think it took over a year for LevelDB to be merged. |
16:31 |
thexyz |
yeah it's been so long no one remembers who created it |
16:32 |
celeron55_ |
you have your name on the initial commit of it though 8) |
16:32 |
thexyz |
https://forum.minetest.net/viewtopic.php?id=3005 |
16:36 |
celeron55_ |
i haven't even seen that topic; interesting |
16:37 |
celeron55_ |
maybe someone should answer to it what has happened to it recently |
16:37 |
thexyz |
maybe |
16:37 |
celeron55_ |
so that anyone looking for information there gets it |
16:39 |
celeron55_ |
preferably someone who was involved in getting it finally merged, i've been quite absent |
16:39 |
thexyz |
> Commit messages must start with a capital letter, be in the present tense, and can not end with a period (look at the commit log) http://dev.minetest.net/index.php?title=Git_Guidelines&curid=389&diff=1559&oldid=1454&rcid=1683 |
16:39 |
thexyz |
why's that? |
16:39 |
thexyz |
> can not end with a period |
16:39 |
celeron55_ |
uhm |
16:40 |
ShadowNinja |
That's the way that they all are. |
16:40 |
thexyz |
that doesn't mean we should force it |
16:40 |
thexyz |
it's pointless |
16:40 |
ShadowNinja |
s/can/should/ |
16:40 |
ShadowNinja |
? |
16:41 |
celeron55_ |
well what it means is "formatted like headers where only first letter is specially capitalized" |
16:41 |
celeron55_ |
or, that's how they're done |
16:42 |
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16:47 |
celeron55_ |
(and of course any commit message formatting rules apply only to the first line which is the header of the commit; extra info can be anything) |
16:48 |
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17:02 |
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17:13 |
thexyz |
suggestion: every lua api-related pull request should contain corresponding dev wiki article modification (user page); after pull request is merged docs modifications are merged into main article as well |
17:45 |
Sokomine |
finally managed to convice git to accept the changes (thanks to shadowninjas help). the pull request now ought to be up to date. shadowninja also told me that one should not open pull requests against master; hope this is not a problem now? or shall i start anew? |
17:48 |
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17:55 |
Sokomine |
the correct commit message seems to be gone... |
18:06 |
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18:09 |
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18:11 |
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18:13 |
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18:20 |
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18:21 |
jojoa1997 |
VanessaE, you there |
18:21 |
jojoa1997 |
sorry wrong channel |
18:25 |
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18:30 |
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18:33 |
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18:37 |
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19:17 |
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19:32 |
Sokomine |
i'd be glad if you could take a new look on my pull request and tell me if there's something else wrong or if it's ok now |
19:33 |
Sokomine |
also...i just idled in one mt world. when i came back i was dead. most likely killed by another player. it would be great to be able to know the cause of heart-loss and to print a message in the log and on the server |
19:34 |
ShadowNinja |
Sokomine: Fix the commit message. |
19:40 |
Sokomine |
ok. ought to be done now |
19:41 |
proller |
cool master server update https://github.com/proller/minetest/compare/masterserver |
19:43 |
proller |
https://github.com/minetest/minetest/pull/952 |
19:49 |
sfan5 |
proller: can you please learn to make js code that is not vulnerable to stored xss |
19:49 |
ShadowNinja |
proller: Is game_time affected by time_speed? |
19:50 |
proller |
sfan5, stored where? |
19:50 |
sfan5 |
proller: <wherever master.cgi stores it> |
19:51 |
sfan5 |
even the current serverlist is vulnerable |
19:51 |
proller |
ShadowNinja, looks no |
19:52 |
proller |
sfan5, show |
19:53 |
sfan5 |
{ ... 'mods': ["<script>alert('meow');</script>" ] ... } |
19:53 |
sfan5 |
your pull would open up { ... 'players': ["<script>alert('meow');</script>" ] ... } |
19:57 |
thexyz |
also, you should totally use some templating thing for javascript |
19:57 |
sfan5 |
also { .. 'clients': "<script>alert('meow');</script>" ... } |
19:58 |
proller |
fixrd |
19:58 |
proller |
fixed |
19:58 |
proller |
thexyz, need rewrite js |
19:58 |
thexyz |
http://twigkit.github.io/tempo/ or http://beebole.com/pure/ or something else like this |
19:59 |
thexyz |
better now than later |
19:59 |
sfan5 |
proller: <sfan5> also { .. 'clients': "<script>alert('meow');</script>" ... } |
19:59 |
sfan5 |
fix that one too |
19:59 |
thexyz |
this code already doesn't look very nice |
19:59 |
proller |
sfan5, already |
20:00 |
proller |
ups no |
20:02 |
proller |
thexyz, less ugliest is http://olado.github.io/doT/index.html |
20:03 |
thexyz |
anything is fine I guess |
20:04 |
proller |
sfan5, fixed |
20:04 |
proller |
thexyz, need 1-3 hours for it.. |
20:12 |
proller |
but not in this pull |
20:49 |
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21:13 |
kahrl |
proller: in #952, the client names vector should be passed by const reference, not value |
21:13 |
kahrl |
also remove the m_ from the name |
21:14 |
proller |
ok |
21:14 |
proller |
how to correct cast to const? |
21:14 |
kahrl |
hm? |
21:15 |
proller |
std::vector<const & std::string> ? |
21:15 |
kahrl |
const std::vector<std::string> & |
21:15 |
proller |
ups ok |
22:00 |
proller |
kahrl, fixed |
22:07 |
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