Time |
Nick |
Message |
00:49 |
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03:25 |
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04:23 |
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05:36 |
hmmmm |
hmmm |
05:37 |
hmmmm |
how do i use treegen's copy of make_tree() when now it takes a specific seed, screwing up backwards compatibility |
05:40 |
hmmmm |
i need to make a way to get myrand's next and pseudorandom's next. |
05:50 |
hmmmm |
i need a way to return the seed of PseudoRandom used in make_tree()... this is tough |
05:52 |
hmmmm |
going to need to modify make_tree to take a PseudoRandom * and just use that. no other way to do this with using disgusting hacks. sorry RBA, your modification had unforseen consequences. |
06:04 |
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06:20 |
RealBadAngel |
that was not my idea to add seeds to trees |
06:20 |
RealBadAngel |
i was PilzAdam's |
06:21 |
RealBadAngel |
*it |
06:22 |
hmmmm |
nevermind, i'm just spazzing out. it's fine. i added the seed parameter back. |
06:22 |
hmmmm |
it's random enough. |
06:23 |
hmmmm |
i just can't help but feel like our randomness seriously sucks, both because our LCG sucks and the way previous values are re-used by breaking them off into PseudoRandom objects and throwing away the resulting enthropy |
06:40 |
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07:19 |
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08:05 |
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09:07 |
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11:02 |
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15:00 |
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15:26 |
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15:54 |
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15:56 |
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16:06 |
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16:07 |
PrEAroD21H |
Hi everyone |
16:38 |
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17:03 |
rubenwardy |
changelog completed: http://dev.minetest.net/User:Rubenwardy/changelog |
17:03 |
rubenwardy |
can I put it into http://dev.minetest.net/Changelog? |
17:03 |
rubenwardy |
ping: PilzAdam, Calinou, hmmmm |
17:10 |
celeron55 |
the credits seem a bit random at some points |
17:12 |
celeron55 |
"Map generation is now slightly faster and can be tweaked in minetest.conf (celeron55 & RealBadAngel & PilzAdam)" <- i don't think i have had anything to do with this, and most of that is the work of kwolekr |
17:13 |
celeron55 |
"Player physics are now tweakable by server admin (celeron55 && kwolekr)" <- nope; the authors are completely wrong, the real author is Taoki |
17:13 |
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17:14 |
RealBadAngel |
who made those texts? |
17:14 |
celeron55 |
i guess most are originally by Calinou, a few are by hmmmm and the rest is by rubenwardy |
17:15 |
RealBadAngel |
i shouldnt be mentioned in mapgen stuff |
17:15 |
rubenwardy |
100% of the text came from previous changlog |
17:15 |
rubenwardy |
I just reformated it to be easier to read |
17:15 |
rubenwardy |
feel free to change it |
17:16 |
RealBadAngel |
put there just hmmm(kwolekr) |
17:17 |
rubenwardy |
adjusted |
17:17 |
RealBadAngel |
i dont want to be blamed for mapgen being slow ;) |
17:17 |
celeron55 |
changed those two that i mentioned |
17:39 |
hmmmm |
people still consider mapgen slow |
17:39 |
hmmmm |
even though it's like 5000x faster than it was two versions ago |
17:41 |
Exio |
everything is slow |
17:41 |
Exio |
(for the people) |
17:41 |
Exio |
"the world takes more than 2 seconds to load, it is TOO SLOW!!!!!" |
17:42 |
hmmmm |
i do agree that it's too slow, but people shouldn't be exactly whining about it |
17:44 |
Jordach |
hmmmm, yeah, it's faster than the 0.2.x mapgen |
19:16 |
thexyz |
https://github.com/minetest/minetest/pull/536 |
19:16 |
thexyz |
hmmmm, darkrose, PilzAdam, celeron55 ^ |
19:17 |
hmmmm |
oh god @_@ |
19:17 |
hmmmm |
i really hope everything there works 100% |
19:18 |
darkrose |
this looks like a "merge and pray" commit |
19:18 |
hmmmm |
we need to make certain it's not going ot screw things up, but at the same time, we have to merge that asap or else it'll become problematic |
19:19 |
Exio |
for something is the git |
19:19 |
Exio |
it doesn't mean "super tested and everything working at the 100%"! |
19:21 |
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19:22 |
thexyz |
one more suggestion: remove all #if 0 blocks |
19:22 |
hmmmm |
those are mostly in the mapgen |
19:22 |
hmmmm |
which is under heavy development at the moment |
19:23 |
thexyz |
of course, this commit breaks nothing ^^ |
19:23 |
thexyz |
(because it's not merged yet) |
19:24 |
hmmmm |
you're absolutely sure you're not inadvertently inserting something that wasn't there by using []? |
19:24 |
hmmmm |
that's the #1 mistake really |
19:25 |
thexyz |
hm? |
19:26 |
thexyz |
any example? |
19:27 |
hmmmm |
well i don't mean your code in particular, i'm just saying that modifying a value like somemap[pos] = 5; would insert (pos, 5) if pos wasn't already there without you knowing that it was inserted |
19:28 |
thexyz |
doesn't irrlicht's .insert(key, value) work the same? |
19:28 |
hmmmm |
*shrug* |
19:28 |
hmmmm |
ah i like that you use std::set where appropriate |
19:28 |
thexyz |
oh, i see the difference |
19:28 |
thexyz |
it doesn't replace node when it already exists |
19:29 |
thexyz |
http://irrlicht.sourceforge.net/docu/classirr_1_1core_1_1map.html#af9f8f34cab620e3bdc1ae72715ab9d15 |
19:29 |
hmmmm |
did you make that mistake at all? |
19:29 |
hmmmm |
:p |
19:31 |
thexyz |
I don't c++ that much |
19:31 |
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19:31 |
PilzAdam |
thexyz, throw it in and wait for bug report |
19:32 |
hmmmm |
oh dear |
19:32 |
PilzAdam |
we cant find the bugs when simply not use the code |
19:33 |
thexyz |
PilzAdam: can you make a windows build and check if it's working right? |
19:33 |
PilzAdam |
sure |
19:40 |
PilzAdam |
http://ompldr.org/vaHBxZw/minetest-0.4.5-stl2-win32.zip |
19:41 |
PilzAdam |
no problems while compiling and works in wine |
19:41 |
thexyz |
great, let's find some windows users now |
19:41 |
hmmmm |
i am really excited about the code cleanup that's been going on lately |
19:42 |
hmmmm |
things are looking neat, consistent, professional |
19:43 |
Jordach |
^^ i doubt it |
19:55 |
thexyz |
is everybody fine with me updating menulogo.png (Minetest-c55 → Minetest)? |
19:55 |
PilzAdam |
yes |
19:55 |
hmmmm |
yeah |
19:55 |
hmmmm |
the whole menulogo stuff is being updated along with the cloud thing anyway |
19:56 |
hmmmm |
i wonder if they got the two issues with it ironed out yet or not |
20:12 |
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20:36 |
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21:16 |
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21:24 |
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21:37 |
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21:59 |
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23:01 |
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23:58 |
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