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IRC log for #minetest-dev, 2013-02-01

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All times shown according to UTC.

Time Nick Message
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05:17 hmmmm indeed, the more i look at JThread, the more I hate it
05:17 hmmmm why does it need all that extra crap
05:17 hmmmm the functionality it has could be done in one-liners in both pthreads and win32
05:18 hmmmm in any case, i'm making the pthread_t/HANDLE types public so I can do what I need to with them
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08:32 celeron55 https://github.com/celeron55/minetest/pull/459
08:32 celeron55 ^ my suggestion would be to try this, and if it becomes crap in some way, then trash it
08:33 celeron55 or does somebody have experience of pulling doxygen into a project and it turning out to be bad?
08:34 celeron55 i'd figure it would give more pros than cons, but i have only used it as documentation of various libraries from the user standpoint
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14:24 RealBadAngel celeron55, if it at the very end can generate browseable overview of all methods aviable i vote for lets try
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18:53 rubenwardy is this true: http://forum.minetest.net/viewtopic.php?pid=67611#p67611
18:54 PilzAdam yep
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18:56 PilzAdam rubenwardy, the reason why we dont have it is, that Taoki said there is a bug in bone attachment
18:56 Taoki PilzAdam: Not in bone attachment! The bug is with animation blending and bone control due to an Irrlicht bug
18:57 Taoki Attaching to bones works. Am actually waiting for RBA to look into making hand-held items, IIRC it was on his list. But anyone else can try
18:57 Taoki I tested bone attachments before models were in, and IIRC it worked well
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20:54 F00 Is it intentional that fast move doesn't affect swimming/climbing?
21:24 hmmmm FOO, yes that's intentional
21:25 F00 That's... rather annoying
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