Time |
Nick |
Message |
00:23 |
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00:40 |
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03:17 |
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03:18 |
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07:02 |
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07:04 |
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09:41 |
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10:25 |
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10:26 |
bookwar |
if i am updating minetest 0.3.1 to current stable 0.4, what happens with the map data? |
10:27 |
bookwar |
will minetest 0.4 rewrite the map file? or will it use some other place to store the new map? |
10:30 |
RealBadAngel |
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10:30 |
RealBadAngel |
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10:30 |
RealBadAngel |
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10:30 |
RealBadAngel |
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10:30 |
RealBadAngel |
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10:30 |
celeron55 |
RealBadAngel: what the fuck? |
10:30 |
RealBadAngel |
oops |
10:31 |
celeron55 |
bookwar: do you have any map data in the sectors/sectors2 format? |
10:31 |
RealBadAngel |
2nd keyboard, cat sit on it |
10:31 |
celeron55 |
if so, run the sectors2sqlite script first |
10:31 |
celeron55 |
then just let 0.4 load it, it should work without any problems |
10:32 |
celeron55 |
the script which is... umm... here: https://github.com/celeron55/minetest/blob/master/util/sectors2sqlite.py |
10:33 |
bookwar |
celeron55: i have map.sqlite |
10:34 |
celeron55 |
just take backups and try stuff |
10:34 |
celeron55 |
it *should* work, in threory, in any case, but in practice there are bugs in the oddest cases |
10:34 |
celeron55 |
theory* |
10:35 |
bookwar |
so they are compatible, that's good |
11:00 |
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11:14 |
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11:16 |
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11:25 |
RealBadAngel |
celeron55, ive added some new features to the treegen, shall i wait for original commit to merge or repost it now? |
11:36 |
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11:56 |
thexyz |
celeron55: can you make dev.minetest.net to point to 176.9.122.10? |
11:56 |
celeron55 |
ok |
11:57 |
celeron55 |
RealBadAngel: dunno; probably doesn't matter |
11:58 |
celeron55 |
thexyz: does now |
11:59 |
thexyz |
ty |
12:08 |
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12:14 |
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12:30 |
thexyz |
not directly related to -dev, celeron55, have we decided something about forums? |
12:31 |
celeron55 |
like what? |
12:32 |
thexyz |
like switching to different forum engine or installing/writing mods for this one |
12:32 |
celeron55 |
probably not really, except that as always, if somebody does something that is good and works, it'll likely get used |
12:33 |
celeron55 |
this is related to some people getting into making "the" mod repository |
12:33 |
thexyz |
ok, so we'll continue to use punbb |
12:33 |
celeron55 |
because the intention seems to be to have the same accounts |
12:36 |
celeron55 |
i just hope people will try to organize theirs doings a bit so that all will fit together; altough currently it seems rubenwardy is the one who is doing web dev |
12:36 |
celeron55 |
s/one/only one/ |
13:45 |
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14:05 |
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14:45 |
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14:52 |
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15:29 |
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15:36 |
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15:44 |
RealBadAngel |
celeron55, ive reposted treegen patch with new features added |
15:45 |
PilzAdam |
RealBadAngel, you know that you can edit the existing pull request? |
15:45 |
RealBadAngel |
yeah and will have multiple commits on it |
15:46 |
RealBadAngel |
which some ppl do not like ;) |
15:47 |
PilzAdam |
git reset and then re-commit |
15:49 |
PilzAdam |
*git reset --soft [commit before change] |
15:50 |
RealBadAngel |
whatever way, patch is sent |
15:50 |
PilzAdam |
just for the next time ;-) |
15:50 |
RealBadAngel |
maybe, but propably i will never get used to github |
15:51 |
RealBadAngel |
i just dont like it |
15:53 |
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hmmmm joined #minetest-dev |
15:53 |
RealBadAngel |
hi hmmmm |
15:53 |
hmmmm |
hi |
15:53 |
RealBadAngel |
ive just updated treegen with some new features |
15:54 |
hmmmm |
i've played farcry for two days straight =/ |
15:55 |
RealBadAngel |
farcry 3? |
15:55 |
hmmmm |
nah the original |
15:56 |
hmmmm |
farcry 3 is way too graphics intensive for my video card |
15:56 |
Exio |
wut, farcry 3? |
15:57 |
Exio |
last time i checked about farcry only 1 existed :P |
15:57 |
hmmmm |
you are way behind the times |
16:04 |
RealBadAngel |
watched some farcry 3 vids, its pretty impressive |
16:04 |
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16:08 |
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16:08 |
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16:25 |
Calinou |
farcry? "slower than minecraft!" |
17:10 |
Jeija |
https://github.com/celeron55/minetest/pull/372 << What about that pull request (Formspec Textarea)? |
17:11 |
PilzAdam |
seems to work fine |
17:48 |
hmmmm |
jeija, did you see my comment on your pull request patch the other day? |
17:49 |
hmmmm |
i really hope you fixed that if you want it to go into minetest, because it's an actual bug that can cause an actual security concern |
18:17 |
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19:16 |
thexyz |
RealBadAngel: don't you think that default trees generation should be made disable-able (in world.mt probably)? |
19:21 |
thexyz |
celeron55: can you install http://punbb.informer.com/wiki/punbb13/extensions/pun_poll please? |
19:21 |
thexyz |
as people ATM use some shitty web-service[s] to create polls |
19:21 |
thexyz |
and http://punbb.informer.com/wiki/punbb13/extensions/pun_pm |
19:22 |
thexyz |
and this one would be pretty useful too http://punbb.informer.com/wiki/punbb13/extensions/pun_move_posts |
19:29 |
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bnd joined #minetest-dev |
19:32 |
celeron55 |
thexyz: umm... well okay, if you say so |
19:32 |
thexyz |
huh |
19:33 |
thexyz |
(you can also give me SSH account, if too lazy to set up, but this is insecure) |
19:33 |
celeron55 |
the poll one i don't especially like, as then crazy people will make them for no good reason |
19:33 |
thexyz |
then we'll just ban them |
19:36 |
celeron55 |
the good thing about installing official punbb extensions is that it's dead simple from the admin UI if one dares to give php the privileges to write to extensions/ |
19:37 |
celeron55 |
now all of those should be installed |
19:37 |
thexyz |
k |
19:40 |
celeron55 |
one interesting one here would be pun_admin_events combined with pun_admin_log |
19:40 |
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19:42 |
celeron55 |
also, if somebody feels like developing punbb extensions, one we'd especially like is one that would allow ranking topics, and allowing sorting of topic listings based on the rankings - it could be enabled for mod releases |
19:42 |
celeron55 |
but i guess we don't need that if/when a mod repo is made |
19:43 |
celeron55 |
dunno, whatever -> |
20:10 |
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21:14 |
thexyz |
wtf, https://github.com/celeron55/minetest/blob/master/src/environment.cpp#L1225 |
21:19 |
VanessaE |
fwiw I would have written the loop at 1244 a little differently... |
21:19 |
VanessaE |
count down from 65535, break if the if at 1247 returns true, then always return new_id after the loop. |
21:20 |
celeron55 |
ummmm |
21:20 |
VanessaE |
that way it returns 0 if the loop runs out, or the real new_id otherwise |
21:20 |
VanessaE |
or something. |
21:20 |
thexyz |
and isFreeServerActiveObjectId can be replaced by something like objects.find(id) == NULL |
21:20 |
thexyz |
i'll replace it in my stl branch |
21:20 |
celeron55 |
return !objects.find(id); |
21:20 |
celeron55 |
8) |
21:20 |
celeron55 |
or whatever the irrlicht syntax is |
21:21 |
celeron55 |
i'd guess that is a result from changing from a container type to another or something... |
21:21 |
celeron55 |
better leave the check against 0 in there though |
21:22 |
celeron55 |
because it's an invalid id |
21:22 |
celeron55 |
or, well, reserved for "no id" |
21:23 |
thexyz |
of course i will |
21:23 |
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21:25 |
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22:15 |
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23:14 |
thexyz |
ok, STL is done https://github.com/minetest/minetest/commits/stl |
23:15 |
thexyz |
should I meld everything into one commit to make reviewing impossible? |
23:27 |
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23:36 |
hmmmm |
oh shoot |
23:36 |
hmmmm |
i really need to work on this and finish it up |
23:37 |
hmmmm |
i'm already so far behind |
23:38 |
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23:42 |
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