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18:43 |
hmmmm |
question: |
18:43 |
hmmmm |
why are doubles used for coordinates instead of floats? |
18:44 |
sfan5 |
answer: i don't know |
18:44 |
hmmmm |
i would really appreciate it if i could change some things (just in the mapgen, even) from double to float so i can get twice as much throughput when doing SSE stuff. |
18:45 |
hmmmm |
also related: the seed is 64 bits but only 32 are used. having a 64 bit seed is kind of useless in the first place anyway. |
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