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IRC log for #minetest-delta, 2012-10-16

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All times shown according to UTC.

Time Nick Message
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13:55 yunfan aha, it seems my locale set work
13:55 yunfan but its lack of fonts
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14:35 thexyz yunfan: try this http://minetest.ru/ttf/ttf-25cf3757b29a0397e201a4719788ead3dc76ec94.patch
14:37 yunfan thexyz: i have found the problem , its just my lack of font file , now i am testing let it using my ttf file
14:37 yunfan thexyz: anyway  will have a try of your patch :]
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14:44 thexyz this one is known to work
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14:48 yunfan thexyz: still couldnt display my font in gui menu, but the application's title windows show in my font
14:48 thexyz you'll also need http://minetest.ru/ttf/font.ttf
14:49 thexyz drop it to minetest root dir
14:49 yunfan thexyz: so your font file is font.ttf?
14:49 yunfan i have got my droid.ttf to c55's default path -> which is texture/fontlucida.png
14:50 yunfan thexyz: ok , now its really works
14:50 yunfan thexyz: very thanks, and btw, where is your repo address?
14:52 thexyz https://github.com/xyzz
14:52 thexyz but my minetest fork is outdated
14:52 yunfan lost interesting of it?
14:53 thexyz the only change is that ttf thing
14:54 yunfan ok just want to follow you :]
14:54 yunfan and btw, is it possible to using cross compiling and mingw for compiling minetest on linux for win32?
14:55 yunfan i used to use tinycc + mingw done that, dont know if it could success on bigger projects
14:56 thexyz better ask sfan5 about this
14:57 thexyz he uses mingw to make windows builds
14:57 sfan5 and?
14:58 yunfan sfan5: which host did you do that ?
14:59 sfan5 my minetest builds?
14:59 yunfan your minetest build for win32
14:59 yunfan with mingw
14:59 sfan5 linux
14:59 yunfan which distro?
14:59 sfan5 ubuntu 12.04 lts
15:00 yunfan very well same with me
15:00 yunfan can you send your build scripting to me?
15:00 sfan5 yes
15:00 yunfan ok my email is jyf1987 at gmail dot com
15:01 sfan5 i don't need that
15:01 yunfan ?
15:01 sfan5 http://pastie.org/private/uy2folye4svs2vwbyswvaq
15:01 sfan5 here
15:01 yunfan ok
15:01 yunfan very thanks
15:02 sfan5 i disabled some wget lines because the download links are broken
15:03 yunfan and so i dont need to download those depended package myself?
15:03 sfan5 yes
15:04 sfan5 and put them in $build_dir/packages
15:04 thexyz you'll also need openal_stripped.zip
15:05 thexyz http://c55.me/random/2012-04/openal_stripped.zip
15:05 yunfan good, so i was wondering could this game supporting thousands of player online?
15:07 yunfan and another question is i notice that the sqlite file only contains one table is for contain mapblock's data. so why not using a keyvalue db to instead it for performance?
15:07 thexyz it's damn slow with ~60-70 players
15:07 thexyz http://minetest.net/forum/viewtopic.php?id=2095
15:08 thexyz server specs http://www.hetzner.de/en/hosting/produkte_rootserver/ex4
15:08 yunfan i see, the sqlite3 has no problem for parady read, but for writting, its horrible
15:08 thexyz and nobody knows why does it use sqlite
15:08 thexyz there's also some patch that enables us to use mysql
15:08 thexyz still not perfect
15:09 yunfan the current database only store mapblocks which i think is the best use case for keyvalue db
15:10 yunfan for cpp maybe we could give leveldb a try
15:10 yunfan unless there's other plan for storing more complex data
15:10 thexyz by the way, does storing raw (non-gzipped) data for each node (key is (x, y, z)) cause too much overhead?
15:11 yunfan its all write syscall
15:12 yunfan why not using a profiling tool for detecting that?
15:12 yunfan as VanessaE also said when sometime you play on your local server, it laaaags
15:12 thexyz currently it's stored gzipped
15:13 yunfan the problem is io i think , cpu is not the problem seems you use lua
15:13 thexyz well
15:13 thexyz http://minetest.ru/plot_final.png
15:14 thexyz (that's "stress test" server)
15:14 yunfan how about the disk io?
15:14 thexyz it wasn't recorded
15:16 yunfan i think that's import, because when i play on my local server, cpu and ram wont be the problem. my pc is i7 2600 + 16G ram
15:16 thexyz well, that server has i7 & 16gb of ram too
15:17 yunfan hmm its disk must better than mine
15:17 thexyz maybe try putting map.sql into ramfs and do stress test again?
15:18 yunfan yep, just try that, you could put it to /dev/shm
15:18 yunfan for sqlite3 i know it support in-memory mode
15:18 thexyz or even try stress-testing that mysql patch
15:19 thexyz http://minetest.net/forum/viewtopic.php?id=3005
15:20 yunfan how about the improvement of this?
15:23 yunfan sfan5: by using a ssh tunel , i let the packages downloadable, so are you also in china like me?
15:23 yunfan or iran?
15:23 yunfan which seems also have their own GFW
15:23 sfan5 i'm in germany
15:23 yunfan sfan5: then i dont know why you are also can achive that
15:25 yunfan thexyz: how about trying redis if your memory usage is not so huge
15:35 yunfan sfan5: seem i need to got mingwm10.dll and toolchain_mingw.cmake
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15:36 sfan5 yunfan: https://github.com/celeron55/minetest/blob/master/util/buildbot/toolchain_mingw.cmake
15:36 sfan5 and http://www.dll-files.com/mingwm10.zip?0WHmRIVDhP
15:37 yunfan sfan5: good , thanks
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16:22 yunfan thexyz: a question, your patch seems use the old protocol?
16:23 thexyz what patch?
16:24 yunfan thexyz: the font patch
16:24 thexyz um... how can it use old protocol? it's based off latest commit
16:24 yunfan well when i connect to local server it laaags for minutes
16:25 thexyz it doesn't touch network protocol at all
16:25 yunfan ok that's your server
16:25 yunfan minetest.ru
16:25 yunfan it use old protocol?
16:26 thexyz yep
16:27 yunfan why not using the new protocol?
16:27 thexyz it's old version
16:27 thexyz i'm planning to update it some day though
16:30 yunfan thexyz: i see you have such a good server, are you trying to make a mmo comunity?
16:30 thexyz minetest isn't ready for mmo
16:31 thexyz but.. it depends on your "mmo" definition
16:32 yunfan ok i am planning to using it for mmo, but current state seems not suit
16:32 thexyz yep
16:32 yunfan want to porting the minecraft mod mcmmo for it
16:32 thexyz it simply won't handle "massive" number of players =(
16:33 yunfan if i could got a extractly description of the protocol i will try to rewrite that server
16:33 yunfan i am server side engineer for web backend
16:34 yunfan now trying reboot to win32
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16:39 jyfl9871 thexyz: a problem, how to force the locale value to mt's win32 build client?
16:40 thexyz umm?
16:40 thexyz for me it just works
16:41 jyfl9871 but mine not work :[
16:41 jyfl9871 it fall back to english ui
16:41 thexyz oh
16:41 jyfl9871 should i add some configure item to minetest.conf?
16:41 thexyz well, i haven't even tried to swtich ui language
16:44 jyfl9871 i dont think win32 has locale term like zh_CN?
16:44 jyfl9871 instead they have cp936
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19:42 LandMineMT_ anyof you know how to install mt on centos?
19:44 LandMineMT_ MiJyn do you? ^^
19:49 MiJyn LandMineMT_ hmm
19:49 MiJyn is it redhat?
19:51 LandMineMT_ yeah
19:51 LandMineMT_ im following this guid
19:51 LandMineMT_ http://linuxhtpcguide.blogspot.fi/2011/06/howto-install-minetest-c55-on-fedora.html
19:55 MiJyn hmm
19:57 LandMineMT_ i get this error
19:57 LandMineMT_ http://pastebin.com/Kk0jT1yx
19:57 LandMineMT_ MiJyn
19:58 LandMineMT_ how do i disable sound?
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20:06 LandMineMT_ MiJyn!!
20:06 LandMineMT_ MiJyn !
20:09 MiJyn sorry
20:09 MiJyn I was afk
20:10 LandMineMT_ its ok how do i disable sounds?
20:13 MiJyn sudo apt-get install libvorbis-dev
20:13 MiJyn Idk
20:14 LandMineMT_ it says its not found
20:14 LandMineMT_ its centos
20:15 MiJyn oh
20:15 MiJyn lol
20:15 MiJyn just install libvorbis-dv
20:15 MiJyn *libvorbis-dev
20:18 LandMineMT_ nope
20:18 LandMineMT_ do you know how disable sound while compiling?
20:18 LandMineMT_ MiJyn
20:18 LandMineMT_ celeron55 are you therE?!!
20:23 MiJyn I don't know
20:23 MiJyn sorry!
20:59 LandMineMT_ thexyz u there?
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