Time |
Nick |
Message |
00:01 |
|
MiJyn joined #minetest-delta |
00:19 |
|
VanessaE joined #minetest-delta |
00:24 |
|
Japa| joined #minetest-delta |
00:24 |
|
Fury joined #minetest-delta |
00:25 |
|
NakedFury joined #minetest-delta |
00:42 |
VanessaE |
there. |
01:12 |
|
Taoki joined #minetest-delta |
02:27 |
|
CanauckTux joined #minetest-delta |
03:30 |
|
ecube joined #minetest-delta |
03:54 |
|
CanauckTux joined #minetest-delta |
04:07 |
|
te3 joined #minetest-delta |
04:54 |
|
Japa joined #minetest-delta |
05:00 |
|
Japa joined #minetest-delta |
05:35 |
|
Japa| joined #minetest-delta |
07:32 |
|
Calinou joined #minetest-delta |
07:42 |
|
Japa| joined #minetest-delta |
07:44 |
|
Japa joined #minetest-delta |
08:22 |
|
marktraceur joined #minetest-delta |
08:22 |
|
marktraceur joined #minetest-delta |
09:09 |
|
SpeedProg joined #minetest-delta |
09:21 |
|
thexyz joined #minetest-delta |
10:14 |
|
q66[mac] joined #minetest-delta |
10:17 |
|
q66 joined #minetest-delta |
10:29 |
|
Japa| joined #minetest-delta |
10:37 |
|
Calinou joined #minetest-delta |
10:38 |
|
VanessaE joined #minetest-delta |
11:21 |
|
Japa|| joined #minetest-delta |
11:45 |
|
Japa joined #minetest-delta |
11:56 |
|
Fixer_ joined #minetest-delta |
12:01 |
|
Japa| joined #minetest-delta |
12:40 |
|
bones_was_here joined #minetest-delta |
13:46 |
|
thexyz joined #minetest-delta |
14:54 |
|
Calinou joined #minetest-delta |
15:06 |
|
NakedFury joined #minetest-delta |
15:22 |
|
Neological joined #minetest-delta |
15:30 |
|
AllegedlyDead joined #minetest-delta |
15:43 |
|
marktraceur joined #minetest-delta |
15:48 |
|
cisoun1 joined #minetest-delta |
16:32 |
|
art_ joined #minetest-delta |
16:33 |
art_ |
hi |
16:34 |
Calinou |
hi :) |
16:34 |
Calinou |
if you have a question, ask it |
16:38 |
|
cisoun joined #minetest-delta |
16:40 |
art_ |
i'm little bite confused with cmake is there a way to put this git repository in some IDE editor ? |
16:49 |
art_ |
i know its dumb question but .. i newer work before with cmake files, and i don't want to change files organisation, so simply could somebody recomend me some IDE for linux |
16:50 |
thexyz |
vim |
16:50 |
thexyz |
not ide, though |
16:50 |
art_ |
hehe great joke |
16:50 |
art_ |
;] |
16:50 |
thexyz |
not joke |
16:51 |
thexyz |
why do you need ide? |
16:52 |
art_ |
hmy .. i think its help a little with hendling multiple files .. |
16:52 |
Anchakor |
most ide's have integrated commandline or you can set the build commands |
16:55 |
art_ |
so if i understood correctly i should use any text editor (like vim) and cmake or .. ide and own parametrs of build's ? |
16:56 |
thexyz |
you only need to once execute cmake |
16:56 |
thexyz |
then you may just use "make" |
16:57 |
art_ |
even after file changes ? |
16:57 |
thexyz |
yes |
16:57 |
art_ |
o0 |
16:57 |
thexyz |
cmake only generates proper makefile, afaik |
16:59 |
art_ |
i newer thought how the building process work... |
17:00 |
art_ |
it was just working ;] i think i have to read something about it |
17:00 |
art_ |
thx for help .. |
17:00 |
thexyz |
np |
17:03 |
art_ |
see you and thx again i'm going back to fun stuff ;D (reading source minetest) |
17:07 |
|
CanauckTux joined #minetest-delta |
17:07 |
|
CanauckTux joined #minetest-delta |
17:22 |
Calinou |
lolvim |
17:22 |
Calinou |
nano FTW |
17:28 |
art_ |
how about debuger ? and "break in line..." there are still possible ? |
17:28 |
Calinou |
WTF is a break in line, huh? |
17:29 |
Calinou |
is that debugging-related? |
17:30 |
Anchakor |
yes it is |
17:30 |
Anchakor |
art_: you can use gdb ofc |
17:30 |
Anchakor |
or any other debugger |
17:31 |
art_ |
i see.. long way to go before i'll be able to run this project >.< |
17:32 |
art_ |
i think i will start form reading how cmake is working |
17:36 |
* Calinou |
bets art_ uses hrashlinux |
17:36 |
Calinou |
harsh* |
17:36 |
Calinou |
1000 XonoCoins. |
17:38 |
art_ |
;) |
17:55 |
|
whiskers75 joined #minetest-delta |
17:55 |
|
whiskers75 left #minetest-delta |
18:07 |
|
cisoun1 joined #minetest-delta |
18:15 |
|
cisoun joined #minetest-delta |
18:57 |
|
NakedFury joined #minetest-delta |
19:05 |
|
Japa joined #minetest-delta |
19:16 |
|
Calinou joined #minetest-delta |
19:25 |
|
Japa| joined #minetest-delta |
19:33 |
|
Japa|| joined #minetest-delta |
21:09 |
|
thexyz joined #minetest-delta |
21:09 |
cy1 |
What is uh... TOCLIENT_BLOCKDATA for? |
21:10 |
cy1 |
I took a look and all it's doing is repeatedly sending positions near [-64,64] on the XZ plane and near [-1,1] on the Y axis. |
21:11 |
cy1 |
let me grab a couple... |
21:13 |
cy1 |
(63,0,67) (64,0,66) |
21:13 |
cy1 |
(64,-1,67) |
21:13 |
cy1 |
it's actually right around (64,0,64), and not actually... where my character is on the map. |
21:14 |
cy1 |
which is (1007.52,9.5,991.558) incidentally. |
21:15 |
cy1 |
It looks like the server's just constantly sending pointless updates of one block, which isn't even active. Or dug for that matter. |
21:19 |
cy1 |
Ignoring block data makes no blocks render though! |
21:19 |
cy1 |
So I'm just confused... |
21:54 |
|
Saxony joined #minetest-delta |
22:03 |
|
sdzen joined #minetest-delta |
22:04 |
|
sdzen left #minetest-delta |
22:32 |
|
cisoun joined #minetest-delta |
22:37 |
cy1 |
oh, wait... |
22:39 |
cy1 |
The coordinates are in sectors, not mapblocks! |
22:40 |
cy1 |
so 64th sector = 64*16 = 1024th mapblock |
22:59 |
|
Bad_Command1 joined #minetest-delta |
23:00 |
|
marktraceur joined #minetest-delta |
23:16 |
|
Fixer_ left #minetest-delta |
23:29 |
|
Frankenhooker joined #minetest-delta |
23:50 |
|
morten77 joined #minetest-delta |
23:58 |
|
CanauckTux joined #minetest-delta |