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IRC log for #minetest, 2016-08-08

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All times shown according to UTC.

Time Nick Message
00:00 prrpx c, c++ are (figuratively) impossible to sandbox
00:00 agrecascino prrpx, pledge?
00:01 Hijiri I was surprised at all the WIP mod updates then noticed it was azekill replying to all of them
00:05 AnotherBrick joined #minetest
00:06 thePalindrome Besides, Lua is safer because you don't touch raw memory :P
00:06 shamoanjac https://www.youtube.com/watch?v=ILWSp0m9G2U
00:06 agrecascino thePalindrome, it was (sort of) a joke
00:06 * thePalindrome rants anyway
00:06 shamoanjac of course C can be sandboxed prrpx you ******
00:07 agrecascino prrpx, fuck your shitty borrow checker
00:07 shamoanjac I agree with the idea of a C++ API
00:07 shamoanjac C is truly a good language for an API
00:07 shamoanjac I can only imagine how godly it'd be to write Minetest mods in ASM
00:08 shamoanjac shitposting apart, it could use QuakeC
00:08 shamoanjac with a Quake VM
00:08 shamoanjac and could load Quake models
00:08 prrpx shamoanjac: you can but it's a huge, platform-dependent task
00:08 prrpx that's why i said (figuratively) you dumb homosexual
00:08 agrecascino shamoanjac, write mods in fasmg
00:09 shamoanjac what is fasmg
00:09 prrpx i'm gonna create
00:09 * thePalindrome flees from the shitposting
00:09 prrpx rustscript
00:09 prrpx how does that sound
00:09 prrpx Rustscript
00:09 agrecascino shamoanjac, it's a multiplatform assembler
00:09 shamoanjac sounds like shit
00:09 agrecascino made by the creator of flat assembler
00:09 prrpx wiht it's own mini-borrowchecker
00:09 shamoanjac if you don't write for your own machine
00:09 shamoanjac for your very own ZISC processor
00:09 shamoanjac then you suck
00:09 prrpx ok question
00:10 KaadmY write mods in brainf***
00:10 shamoanjac ok, RISC is considered meh-tier
00:10 KaadmY then you're a god
00:10 * shamoanjac starts considering a bf mod akin to Lua microcontrollers
00:11 prrpx what's more meme? writing a project in C89 or K&R C?
00:11 prrpx will people be impressed if i write K&R C?
00:11 shamoanjac no prrpx
00:11 shamoanjac no one was impressed by C-chan
00:11 shamoanjac yet I wrote it in
00:11 prrpx no?
00:11 shamoanjac -ansi -pedantic
00:11 shamoanjac -Werror -Wall -Wextra
00:11 prrpx =(
00:11 shamoanjac I use POSIX functions instead of the stdlib though
00:12 shamoanjac because I'm a #coolkid
00:12 agrecascino does c-chan work as an imageboard yet?
00:12 shamoanjac no
00:12 shamoanjac it serves static content and that's it
00:15 prrpx shamoanjac: did you shill your shit enough, tho?
00:15 shamoanjac I GOT CHILLS
00:15 shamoanjac THEY'RE MULTIPLYING
00:15 shamoanjac no, prrpx
00:15 agrecascino how do i use the chanalyser?
00:16 shamoanjac I don't mention 6-->!!7-->!!2https://github.com/shamoanjac/cchan7!!<--6!!<-- enough
00:17 shamoanjac agrecascino, is the version on github the one which uses SQL?
00:17 shamoanjac s/SQL/sqlite
00:17 agrecascino shamoanjac, yeah i think
00:17 shamoanjac if yes, it's useless, I didn't write analyses for it
00:17 shamoanjac you might want to get an older version
00:17 shamoanjac then you do something like
00:18 agrecascino shamoanjac, where?
00:18 shamoanjac ./chanalyser.py 8chan v
00:18 shamoanjac on github
00:18 shamoanjac just get older commits
00:18 shamoanjac get the latest one from october and you're golden
00:20 shamoanjac maybe there are commits from february
00:20 shamoanjac these ones would be ok, too
00:20 shamoanjac I don't mention 6-->!!7-->!!2https://github.com/shamoanjac/cchan7!!<--6!!<-- enough
00:25 ElectronLibre joined #minetest
00:26 agrecascino alright
00:26 agrecascino now how do i access results
00:27 prrpx u don't
00:27 prrpx u pray
00:27 shamoanjac ./datacrunch.py <stuff>
00:27 shamoanjac for word comparison
00:27 prrpx oh i thought you meant minetest lua
00:27 shamoanjac ./word_compare.sh <regex>
00:28 agrecascino what would stuff be
00:29 shamoanjac last 300 lines contain commands
00:30 shamoanjac for example
00:30 shamoanjac ./datacrunch.py getmemes <chan> <board>
00:30 agrecascino shamoanjac, what file is stuff
00:30 shamoanjac datacrunch.py
00:30 shamoanjac with a ton of if elif else for commands (yuck)
00:30 agrecascino IOError: [Errno 2] No such file or directory: 'global.analysis'
00:30 shamoanjac ah, you have to run a global
00:30 shamoanjac ./datacrunch.py global
00:31 shamoanjac ./datacrunch.py globalfreq
00:31 shamoanjac make sure you have downloaded more boards
00:31 shamoanjac otherwise the memes command is meaningless
00:31 shamoanjac I have about 1GB of JSON files which range from as long ago as october
00:31 shamoanjac 1 year of chan evolution
00:32 shamoanjac you can also
00:32 Lunatrius` joined #minetest
00:32 shamoanjac ./datacrunch.py distance chan1 board1 chan2 board2
00:32 shamoanjac ./datacrunch.py speeds
00:33 prrpx is python better than lua?
00:33 prrpx for scripting
00:34 shamoanjac Python is better than anything but ANSI C
00:34 shamoanjac and AT&T assembly of course
00:35 shamoanjac 3>you will never marry a girl who -Wall -Werror -Wextra -pedantic -ansi
00:35 agrecascino intel > AT&T
00:35 shamoanjac why live
00:35 prrpx http://c2.com/cgi/wiki?PythonProblems
00:35 prrpx c2.com always knows the answers
00:36 prrpx >significant whitespace
00:36 prrpx oh yea i remember now
00:37 shamoanjac Python has no problems fuck off
00:37 prrpx into the trash you go
00:37 prrpx you favorite language
00:37 shamoanjac the only problem with Python is that it's not C
00:37 prrpx is a shit
00:37 prrpx ok should i tell you
00:37 shamoanjac ur waifu is a shit
00:37 prrpx should i tell you why python fails
00:37 prrpx why python has no future
00:37 shamoanjac because u cant program LOL
00:37 prrpx you know what python lacks?
00:37 shamoanjac if python is so bad
00:37 prrpx forget static typing
00:37 shamoanjac then why is chanalysis written in Python
00:37 shamoanjac LOL
00:37 prrpx you know what python lacks?
00:38 shamoanjac ur mom
00:38 shamoanjac thats what it lacks
00:38 shamoanjac bc im wit her rn
00:38 prrpx forget native executeables
00:38 prrpx you know
00:38 shamoanjac with ur m.o.m.
00:38 prrpx you know what python lacks
00:38 prrpx forget it's shitty syntax
00:38 prrpx you know what python lacks
00:38 prrpx ok answer me this question
00:38 shamoanjac im in bed with ur mom prrpx that invalids ur arguments stfu
00:38 prrpx Q: Does it have a borrow checker?
00:38 prrpx A: no
00:38 prrpx into the trash you go
00:39 shamoanjac like ur opinions
00:39 shamoanjac what do you use
00:39 shamoanjac Lua?
00:39 shamoanjac JS?
00:39 shamoanjac Perl?
00:39 shamoanjac Ruby?
00:39 prrpx uhm
00:39 prrpx you know exactly what i use
00:39 shamoanjac no
00:39 shamoanjac you just meme about it
00:39 shamoanjac I do all my scripts in C
00:39 prrpx you don't just meme
00:40 prrpx i'm genuinely a rust fanboy
00:41 prrpx i really think rust will eventually replace c++ for most uses, where applicable
00:41 prrpx i genuinely think c++ is an obsolete language
00:41 prrpx i genuinely think c++ should die
00:41 shamoanjac 9>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>​>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>​>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Rust
00:41 shamoanjac 9>I am genuinely a sucker
00:41 prrpx i genuinely think rust is the single fucking greatest thing
00:41 ElectronLibre joined #minetest
00:42 shamoanjac 9>my opinions are genuinely shit
00:42 shamoanjac LOL
00:42 shamoanjac B T F O
00:42 shamoanjac T
00:42 shamoanjac F
00:42 shamoanjac O
00:42 prrpx that's gonna safe programming as a profession
00:42 shamoanjac bow before my superior rethoric and languages
00:42 shamoanjac 9>normie language
00:42 shamoanjac 9>save programming
00:42 prrpx ok
00:42 prrpx have u even tried it
00:42 prrpx more than 10 minutes
00:43 shamoanjac no
00:43 shamoanjac i dont need to
00:43 shamoanjac bc i no the memes
00:43 prrpx and that's why
00:43 shamoanjac if u dont use c
00:43 shamoanjac its bc ur 2 dumb 2 use it
00:43 shamoanjac lol
00:43 prrpx and that's why your opinion isn't worth the shit it wipes from my buttocks
00:43 shamoanjac stfu kid
00:44 shamoanjac learn K&R
00:44 prrpx people like you only meme
00:44 shamoanjac https://www.youtube.com/watch?v=VdQY7BusJNU
00:44 prrpx without sense for reason and consequences
00:44 prrpx behind my meming, there's a method and a clear intent
00:44 shamoanjac /  \
00:44 shamoanjac o  o
00:44 shamoanjac \
00:44 shamoanjac /
00:44 prrpx i'm bettering the world with my shitposting
00:44 shamoanjac \__/
00:44 shamoanjac look
00:44 shamoanjac this is my face reading you
00:44 shamoanjac the smug caret smiley
00:45 prrpx i can't see it
00:45 shamoanjac bc ur font is shit
00:45 prrpx my message broke it in two
00:45 shamoanjac /  /
00:45 prrpx u were too slow
00:45 shamoanjac /  /
00:45 shamoanjac o  o
00:45 prrpx no
00:45 prrpx too slow
00:45 shamoanjac fuck
00:45 shamoanjac you
00:45 shamoanjac /  /
00:45 shamoanjac o  o
00:45 shamoanjac \
00:45 prrpx slow
00:45 shamoanjac /
00:45 shamoanjac reeeeeeeeeee
00:50 Hijiri >>>/dpt/
00:54 shamoanjac metatables truly are rocket science
00:55 shamoanjac they work for banners
00:55 shamoanjac suddenly not for factions
00:55 shamoanjac even though the code appears to be the exact same
00:55 shamoanjac except banners.Banner is replaced with factions.Faction
00:57 prrpx >he's using metatables
00:57 prrpx 4>he's using metatables
00:57 prrpx 3>he's using metatables
00:57 prrpx 9>he's using metatables
00:57 shamoanjac literally no other way to do it
00:57 shamoanjac fggt
00:58 prrpx nonsense
00:58 prrpx whatcha doing
00:58 shamoanjac does Minetest's serialize() function just not work when a function has a metatable?
00:58 prrpx if it's not operator overloading
00:58 prrpx you don't need metatables
00:58 shamoanjac yes I do fggt
00:58 shamoanjac go bak 2urmom
00:58 prrpx shamoanjac: if in doubt, the answer is: "maybe"
00:58 Hijiri prrpx: he wants to put it into minetest.serialize instead of write his own serialization
00:59 Hijiri minetest.serialize will take all the table key/values so if you want methods you need to put them in a metatable
00:59 shamoanjac yes, I'm tired of writing stuff that exists in C for Lua
00:59 shamoanjac that's what I've done
00:59 shamoanjac now the load() function complains about nil fields
00:59 prrpx why you serializing a class
00:59 shamoanjac bc
00:59 prrpx and not embedding a POD in your class
00:59 shamoanjac its data
00:59 shamoanjac that needs
00:59 shamoanjac to
00:59 shamoanjac be
00:59 shamoanjac saved
01:00 Hijiri you can separate the data from the rest of everything
01:00 prrpx *POD in a lua terms of sense of things
01:00 shamoanjac what I've done is
01:00 Hijiri though if you have tables acting as objects with methods you will still need metatables
01:00 shamoanjac factions.Faction = {
01:00 Hijiri (to put them through minetest.serialize)
01:00 shamoanjac -- default values
01:00 shamoanjac }
01:00 shamoanjac and then
01:01 shamoanjac function factions.Faction.method(args)
01:01 shamoanjac [...]
01:01 shamoanjac end
01:01 prrpx u don't need dis shit
01:01 shamoanjac stfu prrpx this is serious
01:01 Hijiri shouldn't you do Faction = function () return { blah blah } end instead
01:02 Hijiri otherwise all the objects will be the same table
01:02 Hijiri all the tables, whatever
01:02 prrpx if i were to tackle this issue i'd solve it nicer
01:02 prrpx i'd solve it so fucking nice
01:02 shamoanjac what do you mean Hijiri?
01:02 prrpx you would beg me to stop being such a good programmer
01:02 shamoanjac that's how it was before
01:02 shamoanjac but then, the serialize() function also serialized my methods
01:03 shamoanjac so bugs were saved, too
01:03 Hijiri just don't serialize Faction
01:03 shamoanjac there *must* be a way, come on
01:03 Hijiri keep a separate key in your factions table that points to your data that needs to be saved
01:03 prrpx shamoanjac: create FactionData-type
01:03 shamoanjac like I'm going to rewrite everything
01:03 Hijiri why serialize something that is the same every time?
01:03 shamoanjac just for this shit
01:03 prrpx embedd it in Faction
01:03 shamoanjac it's not the same every time
01:03 shamoanjac faction holds data and methods
01:03 prrpx add Faction.from_data() and Faction.data()
01:03 Hijiri shamoanjac: I mean Faction
01:03 prrpx and only serialize/deserialize FactionData
01:03 Hijiri Faction is the same every time
01:04 shamoanjac the methods are
01:04 Hijiri faction holds some things that are data, and some things that do not change
01:04 shamoanjac yes
01:04 Hijiri only serialize the parts that change
01:04 shamoanjac that means adding tons of new calls
01:04 prrpx Faction serialize FactionData deserialize minetest POD metamethods OOP with classes deserialize
01:04 shamoanjac which will have to be updated every time I change the data
01:04 prrpx listen to me will u
01:04 shamoanjac you're noise prrpx
01:05 Hijiri I'm saying the same thing as prrpx and you're listening to me
01:05 shamoanjac whatever
01:05 Hijiri well sort of
01:05 shamoanjac I'm understanding you and not him
01:05 shamoanjac so
01:05 prrpx struct Faction {
01:05 prrpx _data: FactionData
01:05 prrpx }
01:05 prrpx impl Faction {
01:05 prrpx fn from_data(data: FactionData) -> Self {...}
01:05 prrpx fn data(&self) -> &FactionData -> Self {...}
01:05 prrpx /* other methods */
01:05 prrpx }
01:05 prrpx shamoanjac: btfo
01:06 Hijiri is that Rust?
01:06 prrpx and FactionData is just a POD
01:06 prrpx lua POD, means tables, string, numbers, booleans, nils and nulls
01:06 shamoanjac you mean I should add a one call per data field in Faction in load()?
01:06 prrpx Hijiri: yes
01:06 shamoanjac and another one in save()?
01:07 prrpx does minetest.serialize() call load() and save() methods?
01:07 shamoanjac there must be a way
01:07 shamoanjac Lua can't be this shitty
01:07 prrpx if so, you can forget `from_data()` and `data()` from my example code
01:07 prrpx and just never expose data
01:08 prrpx ok
01:08 prrpx i'm gonna actually open my browser
01:08 prrpx and look at the minetest api
01:09 prrpx ok minetest serialization only handles POD
01:10 prrpx and doesn't work if your table has metadata apparently?
01:10 Hijiri it will work
01:10 Hijiri it just doesn't serialize the metatable
01:10 prrpx then it's just shamoanjac being stupid
01:10 prrpx that's the actual problem here
01:10 Hijiri this is why metatables is a solution
01:10 Hijiri if you put the methods there it won't get serialized
01:10 shamoanjac that's what I've done
01:11 shamoanjac or that's what I think
01:11 shamoanjac methods are declared like this
01:11 shamoanjac 6function factions.Faction.add_player(self, player, rank)
01:11 prrpx seperate Faction.serialize() or Faction.deserialize() functions would be a solution
01:12 prrpx *methods
01:12 shamoanjac shouldn't that place the method in the metatable?
01:12 Hijiri shamoanjac: do you know what lua metatables are?
01:12 shamoanjac no
01:12 Hijiri there is not built-in class handling
01:12 Hijiri what you have there is nothing but putting a function add_player in factions.Faction
01:12 shamoanjac I thought metatables were a way to share methods and data between tables
01:12 Hijiri metatables are tables you stick onto tables to modify their behavior
01:12 shamoanjac so
01:13 shamoanjac I should stick factions.Faction to my faction object
01:13 Hijiri The typical way they're used to provide methods, is that if the metatable has an "__index" key pointing to the table, indexing the table you put a metatable on will look in the __index table if the key is not in the table
01:13 shamoanjac right?
01:13 shamoanjac 73 function factions.Faction:new(faction)
01:13 shamoanjac 74     faction = {} or faction
01:13 shamoanjac 75     setmetatable(faction, self)
01:13 shamoanjac 76     self.__index = self
01:13 shamoanjac 77     return faction
01:13 shamoanjac 78 end
01:13 Hijiri why :new?
01:13 prrpx Faction.from_data() or Faction.data() which don't take/return a string but a lua table would be a better solution, for it being better modularized
01:13 shamoanjac why not?
01:14 Hijiri you already know what self is, it will always be factions.Faction
01:14 Hijiri it is pointless
01:14 shamoanjac yes
01:14 Hijiri it's also wrong
01:14 shamoanjac why?
01:14 Hijiri self is the Faction table, not your new object
01:14 Hijiri wait no, that's not why it's wrong
01:14 Hijiri you're setting self.__index every time, you only need to do it once
01:14 prrpx shamoanjac is wrong
01:14 prrpx shamoanjac on suicide watch
01:14 shamoanjac I'm not getting it
01:15 prrpx shamoanjac can't lua
01:15 shamoanjac I mean I don't even understand that line of code, I just pasted it from SO
01:15 Hijiri shamoanjac: mentally replace self.__index = self with factions.Faction.__index = factions.Faction
01:15 Hijiri do you see how that is redundant to do every time?
01:15 shamoanjac yes, but it shouldn't cause problems anyway
01:15 Hijiri no, but why do it
01:16 Hijiri it's an extra mess that adds lines
01:16 shamoanjac actually it adds no line
01:16 shamoanjac since it'd need to be anywhere anyway
01:16 Hijiri ok, but it adds computation
01:16 shamoanjac ok
01:16 shamoanjac but it's not what makes it bug, is it?
01:16 Hijiri no
01:16 Hijiri which bug?
01:16 Hijiri serialization?
01:16 shamoanjac yes
01:17 shamoanjac the fact that data isn't being saved for some reason
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01:17 Hijiri I thought it was that functions were appearing in your output
01:17 GunshipPenguin joined #minetest
01:17 shamoanjac yes, at first
01:17 shamoanjac before using metatables
01:17 shamoanjac now, it's data that is not saved
01:17 GunshipPenguin joined #minetest
01:18 Hijiri can you put your code on lpaste or some other paste site?
01:18 Hijiri or maybe it's on github
01:18 shamoanjac sure, which part?
01:18 shamoanjac no, it's not yet
01:18 GunshipPenguin joined #minetest
01:18 Hijiri shamoanjac: anything relevant to data saving. If your data saving refers to other variables, anything relevant to those variables should be posted too
01:18 GunshipPenguin joined #minetest
01:18 Hijiri it might be easier to just post the whole file instead of a part
01:19 shamoanjac it's 400 lines
01:19 Hijiri that's ok
01:19 GunshipPenguin joined #minetest
01:19 shamoanjac of which 390 have nothing to do with saving
01:19 Hijiri they could be affecting it
01:19 Hijiri if they do anything to the stuff you are serializing
01:19 Hijiri they'll be there just in case
01:20 shamoanjac http://pastebin.com/nC6dZMqA
01:20 shamoanjac relevant stuff starts at line 50
01:20 shamoanjac what comes before it is 90% garbage I haven't taken out
01:21 prrpx oooh fuuuqq
01:21 Hijiri shamoanjac: do you have an example file where it didn't properly serialize
01:21 prrpx 74     faction = {} or faction
01:21 prrpx will always evaluate to {}
01:21 shamoanjac let me get it
01:21 Hijiri maybe that is the problem
01:22 shamoanjac I created a new world upon switching to metatables
01:22 Hijiri if that is the problem, then I guess that means the issue is with loading and not saving
01:22 shamoanjac this is what was serialized: 4return {["test"] = {["name"] = "test"}}
01:22 shamoanjac nothing more
01:23 shamoanjac nothing less
01:23 Hijiri is that the only faction you made when saving?
01:23 shamoanjac yes
01:23 shamoanjac it lacks all of the other fields
01:23 Hijiri ok
01:23 shamoanjac almost as if the part with factions.Faction = { [...] } did nothing
01:23 prrpx first off
01:23 Hijiri shamoanjac: it really s
01:24 Hijiri is*
01:24 Hijiri you are absolutely correct
01:24 shamoanjac though, the "players" and "land" parts were set
01:24 Hijiri there is no magic here, Lua will not dump those into your tables for you
01:24 shamoanjac so they existed for sure
01:24 shamoanjac why not?
01:24 Hijiri why would it?
01:24 shamoanjac why did it dump the name
01:24 shamoanjac because it's a field
01:24 Hijiri name is set in new_faction
01:24 prrpx what the fuq are you using pastebin.com, nigg? use teknik.io
01:24 Hijiri use lpaste.net :^)
01:24 prrpx also
01:24 shamoanjac then what's the point of factions.Faction = {[..]}
01:25 prrpx you want the data from L51-65 serialized?
01:25 Hijiri there isn't really, those could go in the constructor
01:25 shamoanjac I thought I disliked Haskell
01:25 shamoanjac but holy shit
01:25 prrpx they are in the metatable, nigg. they act like static member data.
01:26 Hijiri oh my god, it's all spam now
01:26 shamoanjac what?
01:26 prrpx spawn = nil,
01:26 prrpx doesn't do anything btw
01:27 Hijiri shamoanjac: lpaste is on the level of pastebin in terms of spam content now
01:27 shamoanjac lel
01:27 prrpx setting a value to nil equals removing it
01:27 shamoanjac woah prrpx I unignored you for this shit
01:27 prrpx tbl[x] = nil
01:27 prrpx same as
01:27 prrpx table.remove(tbl, x)
01:28 prrpx shamoanjac: thx bby
01:28 prrpx ur still fucking stupid tho
01:28 prrpx because i helped you all this time
01:28 Hijiri doesn't table.remove shift later elements down?
01:28 prrpx doesn't that only go for the array-part?
01:28 shamoanjac w.o.a.h. it works now
01:29 Hijiri oh right
01:29 shamoanjac thanks Hijiri
01:29 prrpx Hijiri: ok ur right
01:29 prrpx it's not the same
01:29 Hijiri I just haven't seen table.remove be used except on the array part
01:29 prrpx i don't even know if you can do that tbh
01:29 prrpx or if table.insert/table.remove only works on the array part
01:29 prrpx yea seems like it only works on the array-part
01:29 Hijiri it doesn't work, I just tried
01:30 prrpx ignore me, i was wrong
01:30 prrpx `tbl[x] = nil` is the standard way of removing an element from a table, tho
01:30 prrpx the key is up for garbage collection then
01:31 prrpx logically, the expression `{ x = nil }` immediatly discards the 'x'-key and returns `{}`
01:32 prrpx which is why
01:33 prrpx 56.     leader = nil,
01:33 prrpx and
01:33 prrpx 65      spawn = nil,
01:33 prrpx don't do anything, act as comments at most
01:36 prrpx 9>LGBT writing weeks on Wikipedia
01:37 prrpx also
01:37 prrpx 03:29 <shamoanjac> thanks Hijiri
01:37 prrpx :<
01:37 prrpx *Hijiri, prrpx
01:37 prrpx ^
01:37 prrpx ^^
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06:36 Nosrick Right, how do I hook into worldgen?
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06:54 IhrFussel Please help! I tried to prevent the server from sending "Invalid command" messages so i said if cmd_def in chatcommands.lua is not defined return true...problem: That also prevents ALL OTHER messages from sending so I tried to check first if cmd is empty but now it somehow always sends the last command again whenever the server restarts
06:54 IhrFussel http://pastebin.com/vY1aHJFC
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07:01 IhrFussel Okay I fixed the repating command after restart, it was something external^^ Well now it still crashes with "attempt to index cmd_def ( a nil value)"
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07:19 Hijiri !tell Nosrick minetest.register_on_generated
07:19 MinetestBot Hijiri: I'll pass that on when Nosrick is around
07:26 IhrFussel Ok my problem is now solved, the engine doesn't send "Invalid command" but still displays all other messages
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07:53 RichardTheTurd odd..... I know I didnt time out. Not sure why the wrong nick is in use
07:54 RichardTheTurd huh I did. Must've had a brieft split there
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09:15 JamesTait Good morning all! Happy Monday, and happy International Cat Day! 😸
09:19 Darkside_ good morning to you too sir :) the minetest community is sleeping ;D better don't make too much noise on chat :D
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09:25 VirusJones Good morning. I have a question about the structure of a build from source:
09:26 VirusJones Building the game (adding minetest_game to the source), I end up with a game that has the options to play minimal or minecraft_game.
09:28 Darkside_ *minetest_game
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09:28 VirusJones So I know that part of building it actually worked. But what I was wondering about, is should I copy the mods directory in minetest_game back to the main-directory's mods directory? Because minetest_game/mods/ contains several mods, but those don't show up in the mods overview of the game. If I place the mobs mod in the main mods directory, it actually shows up in the mods list.
09:29 VirusJones Whoops. :P Embarassing typo.
09:29 VirusJones Actually went back in my last line and fixed several as well... -_-
09:32 Darkside_ i would just see and try if the mods works in the current directory you placed them and that made them show up in the mods tab
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09:33 Darkside_ i had a similair problem like that once ;0
09:33 VirusJones Well like I typed: the mobs mod shows up. all the mods in minetest_game/mods/ don't. But what I'm wondering is should I copy them back to the main mods directory, or is this some setting in a configuration that tells minetest where to look for mods?
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09:41 Darkside_ the game should always look for mods inside the mods folders, the default mods in the minetest_game mods folder
09:41 Darkside_ its odd it only finds the mobs mod, if you have all other mods in same folder
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09:44 VirusJones No I don't. That's what I'm trying to type: There is a mods directory in the main project directory, which apparently the minetest client looks in. There's also a mods directory in the [project-directory]/games/minetest_game/ directory, which contains several mods that came with the git pull, which do not show up. (I built it as a portable build, if that makes any difference...)
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10:06 shamoanjac when I do minetest.check_player_privs, it should return bool, missing_privs, right?
10:06 shamoanjac according to lua_api.txt
10:07 shamoanjac however when I try to display missing_privs, all I get is "1"
10:07 shamoanjac I've tried iterating over it with ipairs(), pairs(), displayed both the key and the value
10:14 shamoanjac oh, right, it returns indexes
10:14 shamoanjac though, the function check_player_privs seems not to be working
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10:49 shamoanjac minetest.get_player_privs() returns an empty string...
10:50 shamoanjac while /grant shows a ton of privileges
10:51 Krock <shamoanjac>when I do minetest.check_player_privs, it should return bool, missing_privs, right?
10:51 Krock right
10:51 Krock return true, ""  when no privs are missing
10:51 shamoanjac <shamoanjac> minetest.get_player_privs() returns an empty string...
10:51 shamoanjac that's where it fails
10:52 shamoanjac and that's really, really, really weird
10:54 Krock it can't return a string
10:54 Krock it will return a table value ni any case
10:54 shamoanjac yeah you get what I mean
10:55 shamoanjac in fact the code is correct
10:55 shamoanjac send_error(player, "Privileges of "..player..": "..table.concat(minetest.get_player_privs(player), ", "))
10:55 nuzzle shamoanjac: do you ever even sleep
10:56 prrpx prr
10:56 shamoanjac nuzzle, it's 12:55pm atm
10:56 shamoanjac I went to sleep at 3am
10:56 shamoanjac woke up an hour ago
10:56 shamoanjac I slept 8 hours
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10:56 prrpx <--- nuzzle
10:56 shamoanjac yeah you fgt
10:56 prrpx oh my
10:56 Krock liar, it's 0:58 pm
10:57 shamoanjac instead of shitposting tell me why get_player_privs() doesn't work
10:57 shamoanjac you prrpx
10:57 prrpx lua?
10:57 shamoanjac of course
10:57 prrpx check ur privilege
10:57 shamoanjac :(
10:57 shamoanjac seriously tho if /grant shows a correct list of privileges
10:57 shamoanjac why doesn't get_player_privs return me that same list
10:57 prrpx what does it return
10:58 Krock it can't be broken since /privs works fine
10:58 Calinou liar, it's 2016-08-08T12:57:56+02:00
10:58 Krock Calinou, that's the same
10:58 shamoanjac empty list
10:58 prrpx maybe ur code is run before the player has been granted any privileges?
10:58 shamoanjac of course not
10:58 shamoanjac since it's called on every command
10:58 Krock err.. the privs are saved
10:58 shamoanjac plus ^
10:59 prrpx ok
10:59 shamoanjac I've checked and the player name is indeed "singleplayer"
10:59 prrpx look at github issues for 'get_player_privs'
10:59 shamoanjac done
10:59 prrpx look at source code
10:59 shamoanjac I wouldn't be here otherwise
10:59 prrpx ok let's double check that
10:59 prrpx bc i don't trust you
10:59 shamoanjac there is no open issue, which there would be if this was a bug, given that get_player_privs() is widely used
11:00 Calinou ❯ LANG=C date --date='@99999999999999999'
11:00 Calinou date: time '99999999999999999' is out of range
11:00 Calinou :P
11:00 Calinou if you remove one 9, it works (on 64-bit systems)
11:00 prrpx shamoanjac: is your `player`-value correct?
11:00 shamoanjac yes
11:01 prrpx sure? does it work for other functions which ask for `player`
11:01 shamoanjac yes
11:01 shamoanjac literally one line above and below
11:01 shamoanjac printed and checked
11:01 shamoanjac name is "singleplayer"
11:01 shamoanjac a string
11:01 prrpx https://github.com/minetest/minetest/blo​b/d7060c212f3d9fb9a69719e9041fdef1f5792f​ef/builtin/game/chatcommands.lua#147-156
11:01 shamoanjac get_player_by_name() returns a player
11:01 prrpx https://github.com/minetest/minetest/blob​/d7060c212f3d9fb9a69719e9041fdef1f5792fef​/builtin/game/chatcommands.lua#L147-156
11:01 prrpx *
11:02 shamoanjac no mention of /privs
11:02 shamoanjac oh right
11:02 prrpx 2nd link
11:02 prrpx i fucked it
11:02 shamoanjac so
11:02 shamoanjac core.get_player_privs?
11:02 shamoanjac wtf
11:02 prrpx no
11:03 shamoanjac that's what's there
11:03 shamoanjac core.get_player_privs(param), ' ')
11:03 shamoanjac lua_api.txt clearly says "minetest.check_player_privs(player_or_name, ...)"
11:04 shamoanjac yes, I have tested with both a list of strings and a dictionary
11:04 Krock minetest = core
11:04 Krock it's the same
11:04 prrpx it's the same d00d
11:04 shamoanjac okay so it wouldn't work anyway
11:04 Krock ninja0d
11:04 Krock *ninja'd
11:04 shamoanjac yeah it doesn't work, as expected
11:05 prrpx so u tried
11:05 prrpx get_player_privs('singleplayer')?
11:05 Krock minetest.get_player_privs(name) does it just fine
11:05 prrpx yea
11:05 prrpx it's likely just shamoanjac being stupid again
11:05 shamoanjac yes
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11:05 shamoanjac I have tried
11:06 prrpx shamoanjac: ok is ur name in singleplayer actually 'singleplayer'?
11:06 shamoanjac and what the fuck
11:06 shamoanjac you've seen my line of code
11:06 shamoanjac I check for the name
11:06 shamoanjac so yes, I'm sure the name is "singleplayer"
11:06 shamoanjac especially since *everything* else works
11:06 prrpx are u sure sure
11:06 prrpx gimme code
11:07 shamoanjac 33                 local bool, missing_privs = minetest.check_player_privs(player, self.global_privileges)
11:07 shamoanjac 34                 if not bool then
11:07 shamoanjac 35                     send_error(player, "Required: "..table.concat(self.global_privileges, ", "))
11:07 shamoanjac 36                     send_error(player, "Missing global privileges: "..table.concat(missing_privs, ", "))
11:07 shamoanjac 37                     send_error(player, "Privileges of "..player..": "..table.concat(minetest.get_player_privs(player), ", "))
11:07 shamoanjac 38                     return false
11:07 Krock pls
11:07 shamoanjac 39                 end
11:07 shamoanjac go ahead and tell me something isn't checked
11:07 Krock there are Gists for that or Pastebin
11:07 shamoanjac sorry
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11:08 prrpx ok u stupid
11:09 shamoanjac ??
11:09 prrpx u told me get_player_privs is the problem all this time now ur coming me with check_player_privs
11:09 shamoanjac duh
11:09 shamoanjac read
11:10 Krock "self.global_privileges" where are you doing this check? In a chatcommand?
11:10 shamoanjac a custom one
11:10 shamoanjac it's a list of privileges (strings)
11:10 shamoanjac which are displayed correctly in the first send_error()
11:12 Krock your table is wrong
11:12 Krock it must be in the format of { server = true, other_priv = true }
11:12 Krock and so on
11:12 shamoanjac not according to lua_api.txt
11:12 shamoanjac unless
11:13 Krock but according to misc.lua in builtin
11:13 prrpx unless u were being stupid again :^)
11:13 shamoanjac 3>`...` is either a list of strings, e.g. `"priva", "privb"` or
11:13 prrpx minetest.get_player_privs(name) -> {priv1=true,...}
11:13 prrpx yea
11:13 shamoanjac ok
11:13 shamoanjac so that means
11:13 shamoanjac list of arguments
11:13 shamoanjac it's funny because at first I was trying with a table
11:13 shamoanjac which had that format
11:14 Krock yes, it's kinda bullshit to check for its value instead of key
11:14 Krock but that's how privs work
11:14 Krock this way you can use simple checks like minetest.get_player_privs("blah").server then...
11:15 shamoanjac this way was tested like an hour ago and didn't work
11:15 Krock and now it still doesn't?
11:15 shamoanjac and it still doesn't explain the get_player_privs returning an empty table
11:15 shamoanjac trying rn
11:15 shamoanjac (for the third time)
11:16 prrpx http://rubenwardy.com/minetest_moddi​ng_book/lua_api.html#authentication
11:16 prrpx here it's correct
11:16 Krock for more help I'd need all relevant code
11:16 prrpx stupid shamoanjac. using outdated documentation.
11:16 Krock prrpx, stfu. The documentation is a-ok
11:16 Krock but can be misunderstood sometimes
11:16 shamoanjac oh shit
11:17 shamoanjac the returned value is BS too
11:17 Krock It's 10?
11:17 shamoanjac n-no
11:17 prrpx ok let's check that right now
11:17 prrpx where's lua_api.txt
11:17 shamoanjac lua_api.txt says the same thing
11:17 shamoanjac except
11:17 shamoanjac Lua is shit
11:17 shamoanjac so you can't concat a dictionary
11:17 prrpx shamoanjac: =3
11:17 Krock "BS" is a Minetest-insider
11:17 Krock constants.h line 75: "#define BS (10.0)"
11:17 shamoanjac holy fucking shit
11:18 shamoanjac this API
11:18 shamoanjac I swear
11:18 prrpx Krock: also no, the documentation is not a-ok, it's a mess
11:18 shamoanjac this language
11:18 prrpx but better than other FOSS game apis i've come across
11:18 Krock prrpx, please open a pull if you know how to make it better
11:18 shamoanjac can't tell whether the API sucks on its own or sucks because of the language
11:19 Krock yeah, use assembler. Lua is somewhat slow and inefficient
11:19 shamoanjac don't tell me the language doesn't suck
11:19 shamoanjac it sucks
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11:20 prrpx shamoanjac: well, technically you could use the c++ api :^)
11:20 Krock there are only two things I don't like about it: No non-table references and no "continue"
11:20 shamoanjac I hate tables
11:20 shamoanjac why do they do everything?
11:20 prrpx no switch statements
11:20 shamoanjac it's just confusing
11:21 shamoanjac I'd rather have a separated structure for lists and dictionaries à la Python
11:21 prrpx major breakage between every minor version (5.1 -> 5.2 -> 5.3)
11:21 prrpx no 64bit integers until 5.3
11:22 prrpx which nobody is using
11:22 prrpx well yea
11:22 prrpx but tbh, all scripting languages are shit
11:22 prrpx haven't worked with it much, but i don't believe python is any better
11:22 shamoanjac yes it is
11:22 prrpx significant
11:22 prrpx whitespace
11:22 shamoanjac not an annoyance
11:23 prrpx fanboy detected
11:23 shamoanjac it separates lists from dictionaries
11:23 shamoanjac lists can work as stacks
11:23 shamoanjac you explicitly delete stuff instead of assigning them a nil value
11:23 shamoanjac "in" operator
11:23 prrpx stacks should be backed by vectors
11:24 shamoanjac tuples
11:24 shamoanjac hash() function for dictionary keys
11:24 shamoanjac the only weak point is, it's slower
11:25 prrpx and bigger
11:25 shamoanjac the funniest thing with check_player_privs()
11:25 shamoanjac is that it accepts a dictionary
11:25 shamoanjac and returns a list of indices
11:26 shamoanjac not keys, numeric, "integer" indices
11:26 prrpx albeit there's https://github.com/micropython/micropython , dunno how good it's suited for embedding it into an application
11:26 prrpx last i checked, it heavily relies on globals
11:27 prrpx which means you can't have multiple contexts
11:28 shamoanjac makes sense for a microcontroller
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14:05 yusf[m] I’m trying to replace stuff with WorldEdit replace feature. Is it not possible to use real node names in it? (such as default:desert_stone)
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14:13 STHGOM it should be possible
14:13 STHGOM its not working?
14:17 Passant hi there, i have some trouble with lua. since itemframes from homedecor/xdecor wont work with the on_place function of farming mods (for example), i try to only run it if the player does not point when the pointed_thing is such a itemframe. my code just disable it completly so i cannot plant rhubarb in this example but the itemframe is comapatible again^^ https://haste.tchncs.de/qulozuyuyi.coffee
14:18 Passant *compatible again .. so many issues in my message^^
14:22 yusf[m] STHGOM (IRC): Huh. It works with existing node types, but if the if a mod is removed and it leaves nodes behind in the world, those can’t be replaced even though they retain their node names. Is there a way around that?
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14:28 Passant hmm slowly getting the feeling that minetest just ignore the function :(
14:29 Passant function(placer, pointed_thing)  if minetest.get_modpath("xdecor") and minetest.get_node(pointed_thing.under).name == {name="xdecor:itemframe"} then  return core.chat_send_all(minetest.get_​node(pointed_thing.under).name) <- dont even run
14:32 yusf[m] STHGOM (IRC): WE just throws the error ”invalid search node name” whenever I try that
14:33 Passant yusf[m]: do you talk to me? the name with the (IRC) confuses me o.O
14:34 yusf[m] STHGOM: I do, it’s Vector.im autocomplete that adds the (IRC) thingy. ¯_(ツ)_/¯
14:34 Passant aah, i see^^
14:34 thePalindrome sthgom?
14:35 Passant oh, thePalindrome i noticed that line 166 of your ambience fork randomly crashes minetest :)
14:36 thePalindrome Woah, people use my fork?
14:36 thePalindrome But sure, lemme take a look
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14:36 thePalindrome Oh, I hadn't changed that yet
14:37 thePalindrome Thanks for reporting that, I'll write a stub, never happened to me since my server can't fly :P
14:37 Passant yes, i actually forked from hybriddog's fork and merged your fork into mine fork :D
14:37 thePalindrome I'm actually going to rewrite that with proper music support
14:37 Passant you may wanna allow issues on your fork? the soundcontrol is HUGE improvement/enhancement
14:38 thePalindrome It's up now :P
14:38 thePalindrome Yeah, it wasn't actually as bad as I thought it'd be allowing per-player volume
14:38 Passant and you may be interested in a tweaked formspec https://git.tchncs.de/Illuna-Minetes​t/ambience/blob/master/init.lua#L609
14:39 thePalindrome huh
14:39 thePalindrome But yeah, I am planning on doing a full rewrite, so that'll be a seperate branch
14:39 thePalindrome A friend of mine actually did a ton of music for it :P
14:41 STHGOM oh, sorry
14:41 Passant the team on my minetestserver just searched some cc background music :3 https://git.tchncs.de/Illu​na-Minetest/Illuna-sounds but this is definitly too much for lightweight minetestservers :]
14:41 STHGOM yea, i know what you mean now
14:42 STHGOM I guess i have the same problem, yusf[m]
14:42 thePalindrome Ah, I have it in flac, so I can convert safely down to vorbis or even opus :shiny:
14:42 thePalindrome I don't think minetest supports opus yet though D:
14:42 est31 nope it doesnt
14:42 shamoanjac pk3 mods when
14:42 Passant well, the quality of the vorbis files is enough as i experienced
14:42 est31 only one audio format is supported, and its vorbis
14:42 Passant maybe not every default sound
14:43 thePalindrome Oh yeah, I remember, it used to say ogg :P
14:43 thePalindrome But yeah, I can convert to pretty high quality vorbis
14:44 Passant but keep in mind, in our case many clients have a huge load time on media^^
14:45 yusf[m] STHGOM: Sorry about that, it’s because of the bridging. So you know the problem with worldedit not recognizing ”unknown” (but still named) nodes?
14:45 thePalindrome Yeah, I'll take a look
14:45 thePalindrome For sure the new version will allow adding/removing sounds
14:47 STHGOM yea, it would be nice to be able to replace unknown nodes with known nodes
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14:51 Void7 !mod ambience
14:51 MinetestBot Void7: Immersive Sounds [ambience] by Neuromancer - https://forum.minetest.net/viewtopic.php?t=2807
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15:00 agaran Hello
15:08 Darkside_ !mod pooper
15:08 MinetestBot Darkside_: The Pooper Mod [pooper] by AnxiousInfusion - https://forum.minetest.net/viewtopic.php?t=14620
15:09 Darkside_ lol
15:09 thePalindrome Well then
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15:15 yusf[m] STHGOM: Think I’ll file an issue if it doesn’t exist already
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15:18 STHGOM sounds good
15:18 STHGOM pooper mod: inspired by Ark: Survival Evolved?
15:21 Darkside_ oh i'm just watching slipg8r :)) playing modded minecraft
15:21 MinetestBot Darkside_: Aug-08 15:10 UTC <w_laenger> !mod caca
15:21 MinetestBot Darkside_: Aug-08 15:12 UTC <w_laenger> !mod factory
15:24 thePalindrome ?
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15:54 i- I'm trying to connect to a server on Android and it keeps closing out of the game. How could I fix this?
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15:59 XtremeHacker Hi OldCoder
16:01 XtremeHacker Hi swift110.
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16:18 Calinou i-: are you using the official app?
16:18 Calinou how much RAM does your device have? which server is it?
16:18 i- yes, from F-Droid
16:18 Calinou (heavily modded servers require more RAM)
16:18 Calinou also, if you don't have 2 GB of RAM, I wouldn't try Minetest on Android
16:18 Calinou 1 GB will probably crash except on unmodded servers
16:19 i- well, yes, I do have 1gb
16:19 i- using the lightning server
16:20 i- however, it just closes out when it says 'Connecting to server'
16:22 Calinou https://f-droid.org/repository/browse/?fdfil​ter=minetest&amp;fdid=net.minetest.minetest
16:22 Calinou it's not 0.4.14 yet
16:22 Calinou oh it is
16:22 Calinou nevermind, I looked wrong
16:23 aix i-: What message are you getting?
16:23 i- none. Just closes out.
16:23 aix What username are you using?
16:23 aix (I run that server so I can check the debug logs)
16:24 i- f4
16:24 aix 2016-08-08 15:46:22: ACTION[Server]: Server: Player with the name "f4" tried to connect from ::ffff:redacted but it was disallowed for the following reason: Your player name is too short, please try a longer name.
16:24 aix it doesn't show any output on the android client?
16:25 i- no, just closes
16:25 aix Hmm
16:25 i- I'll try again with longer name and see if that works
16:26 i- yup, it found the server
16:27 i- but when I try to connect to any server it is always stuck on "Media"
16:27 aix how's your connection?
16:27 aix There's about 50MB of media to download
16:28 aix Probably a little less, that includes the lua code
16:28 Calinou it can take a while
16:28 i- ah, about 30 mbps
16:28 aix Ah, exactly 41MB
16:28 aix Uhm
16:28 Calinou do you have remote_media configured, aix?
16:28 aix Well that's pretty fast
16:28 Calinou so that people can download media using HTTP instead of UDP
16:28 aix Calinou: yeah
16:28 aix Server's gigabit so that should be pretty quick
16:28 Calinou UDP download can be reasonably fast, but it quickly gets very long if you have any big mods
16:28 aix maybe the bar is just glitchy and doesn't progress
16:29 Calinou on my server, UDP download speed is acceptable, I also tuned minetest.conf to allow higher send rate :P
16:29 i- possible
16:29 Calinou (can join in less than 15 seconds)
16:30 aix oh god i just checked the nginx logs
16:30 aix jesus christ
16:31 aix "GET /moreores_tin_block.png HTTP/1.1" 404 168 "-" "Minetest/0.4.14-854d9e37-Android (Linux/3.10.54+ armv7l)"
16:31 aix What's the 404 168?
16:31 i- dunno what the 168 is
16:31 i- since I haven't used nginx a lot
16:32 aix I'll rehash the media just in case
16:32 aix Calinou: is autoindex needed?
16:32 davisonio joined #minetest
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16:36 Telesight joined #minetest
16:37 i- I tried the other server on favorites, it appears it downloads the mods/whatever fine
16:37 lumidify joined #minetest
16:39 Calinou aix: I doubt it
16:47 Tux[Qyou] joined #minetest
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16:59 XtremeHacker Anyone tried the ethereal server?
17:01 twoelk Xanadu?
17:02 shangul is it possible to make a mt bot?
17:02 shamoanjac yes
17:02 Calinou shangul: sure, the open source nature of Minetest has gone nowhere
17:03 Calinou you'd have to use C++
17:03 Calinou if you get banned from servers, that's your problem though :P
17:03 Calinou maybe implement a smart chat bot, so that it randomly talks to players :]
17:05 shangul nah i meant an api to make bot
17:05 shangul well reading mt code and editing and compiling it is not so easy
17:05 shangul also im a cpp noob lol
17:06 Krock xyz made such a bot once IIRC
17:06 Calinou compiling Minetest is easy on Linux
17:06 Calinou on Windows, it's another beast
17:06 Krock spawned some players that walked randomly around
17:06 Calinou Krock: I think it was just random_input in minetest.conf
17:06 Krock oh
17:06 Calinou it's already built-in Minetest
17:07 Krock Win32 is kinda easy because the libraries are already there if you can't compile them but Win64 gets a challenge
17:07 twoelk not to forget Luigi the faithfull mapper bot of RedCrab
17:23 Void7 joined #minetest
17:24 XtremeHacker So, what mods should I have on a lan server?
17:26 aix XtremeHacker: nuke dropper
17:27 shangul firearms, 3d torch, homedecor, carpets, farming plus, ...
17:27 SmugLeaf joined #minetest
17:28 Weedy joined #minetest
17:29 Weedy_ joined #minetest
17:32 SmugLeaf joined #minetest
17:32 XtremeHacker Thanks
17:39 namach[Svet] joined #minetest
17:43 est31 joined #minetest
17:46 Megaf Did I timeout?
17:46 Megaf !server Megaf
17:46 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/2 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 9ms
17:46 Megaf nope
17:46 sonicpp joined #minetest
17:48 Freejack joined #minetest
17:50 Calinou !server Calinou
17:50 MinetestBot Calinou: Calinou [Europe/Paris] (survival - minimal mods) | hugo.pro:30002 | Clients: 5/32, 1/9 | Version: 0.4.14-dev / minetest | Ping: 11ms
17:50 Calinou Megaf: 2ms more than you :P
17:50 XtremeHacker lserver Ethereal
17:51 Calinou lol, a player on my server is called France
17:51 Megaf lol, no players on my server
17:51 XtremeHacker You have any Americans? :P
17:52 Calinou doubt it
17:53 STHGOM joined #minetest
17:53 aix Anybody have any ideas for a surreal biome
17:53 STHGOM joined #minetest
17:54 Calinou a biome where things are upside-down or rotated?
17:54 Calinou like, trees standing on their leaves
17:59 XtremeHacker Something like the Aether mod (It's only on MC, but it looks cool, and diffrent).
18:00 XtremeHacker Here is an image http://i.imgur.com/lDrnr.jpg
18:02 agaran aix: or abnormal colors too, also things not being what they look for.. poisonous apples.. or sth like that
18:02 Calinou >people who take screenshots without mip-mapping
18:02 agaran Calinou: :-)
18:02 Calinou XtremeHacker: Aether is surreal, but not too surreal either :p
18:03 aix aetuer sure is cool
18:03 aix aether*
18:03 aix i'm thinking mesetrees with iron leaves
18:03 agaran aix: leave -some- chance for newbie starting there, or it has no sense at all..
18:04 agaran mese/iron requires at least iron pick..
18:04 aix huh?
18:04 aix it's a tiny portion of the map
18:04 agaran you know what I mean/
18:04 aix quarantined with an unbreakable glass dome
18:04 agaran ok.. I am just providing feedback to idea..
18:04 Nosrick joined #minetest
18:04 MinetestBot Nosrick: Aug-08 07:19 UTC <Hijiri> minetest.register_on_generated
18:04 Nosrick Thank you Hijiri!
18:05 XtremeHacker @Calinou, well, it sure doesn't look real. :P
18:07 Megaf the viewing distance of MC always impresses me
18:07 Megaf MT is light years behind
18:07 Calinou Megaf: it's easy to set Minetest to 256 view range
18:07 Calinou (equivalent to Minecraft's "Far")
18:07 Calinou or even above
18:07 Megaf yep, now make the server send that
18:08 Calinou yeah, it requires a lot of bandwidth
18:08 Calinou do we compress MapBlock data by the way? using gzip or something
18:08 Calinou that could help a lot
18:08 Megaf by the way, my server is just ignoring the max_block_send_distance thing, was that changed recently?
18:08 aix can worldedit not make a hollow cube?
18:08 Calinou Minecraft does this since Beta 1.6
18:08 shamoanjac does Minetest not compress blocks?
18:08 Calinou Megaf: what's your max_block_generate_distance?
18:08 Calinou I'd set it to the same value ideally
18:08 agaran Calinou: even deflate would be good..
18:08 shamoanjac yeah use deflate
18:08 Calinou agaran: gzip is pretty cheap
18:09 Megaf Calinou: I usually have the generate to 1 and send from 3 to 5
18:09 Calinou brotli is better, but also more expensive
18:09 agaran Calinou: yup I know, but even deflate is BIG improvement from no compression..
18:09 Megaf but now it doesnt work anymore
18:09 Calinou either way it'd be optional for those hosting servers on very weak machines
18:09 Calinou (and compatibility with older servers/clients)
18:09 i- aix: still getting stuck on media for some reason :|
18:09 aix how much time have you given it?
18:10 i- a bit
18:10 i- e.g. 1-5 mins
18:10 agaran i-: an 'SI' unit is better to express time ;)
18:10 Megaf 2016-08-08 15:01:47: ERROR[Server]: In thread 7f730e799700:
18:10 Megaf 2016-08-08 15:01:47: ERROR[Server]: /run/shm/SourceMegafServer/src/server.cpp:73: virtual void* ServerThread::run(): A fatal error occured: Couldn't save env meta
18:10 Megaf Im afraid my server just crashed and fucked everything
18:11 agaran Megaf: not my fault, I wasn't there for.. 24h
18:11 Calinou /run/shm, is that a ramdisk?
18:11 shamoanjac how do I check whether a mod is loaded or not?
18:12 agaran shamoanjac: in client? /mods
18:12 aix /mods
18:12 Calinou if minetest.get_modpath("hello")
18:12 Calinou in Lua ^
18:12 shamoanjac thanks Calinou
18:12 shamoanjac I wanted it in Lua :P
18:12 Megaf Calinou: yep, I use ramdisk to compile the server
18:12 Calinou returns true if mod is installed and activated
18:12 Calinou Megaf: then make frequent backups
18:12 Calinou :p
18:12 SmugLeaf joined #minetest
18:12 agaran shamoanjac: modpath = minetest.get_modpath("modname")  ?
18:12 Megaf Calinou: is just for building... How would it affect the binary?
18:12 Calinou ah
18:13 Megaf the folder dont even exist anymore
18:13 OldCoder XtremeHacker, Hi
18:13 agaran ah, Calinou was faster a lot..
18:14 davisonio joined #minetest
18:15 Megaf yep, server is not starting anymore =/
18:15 Calinou reboot?
18:15 Megaf $ bin/minetestserver
18:15 Megaf blank line
18:15 Megaf ctrl c cant kill it
18:16 Calinou run with gdb?
18:16 shamoanjac local variables aren't kep when I dofile(), right?
18:16 shamoanjac s/kep/kept
18:16 agaran Megaf: find out pid, check what process is actually doing with strace?
18:17 Megaf It's a problem with my server, not mt
18:17 agaran Megaf: dmesg?
18:17 Megaf it sucks being poor and not been able to afford my resources
18:17 Megaf I ran out of memory and disk space
18:17 Calinou my server is pretty much idle most of the time...
18:18 Calinou 8 cores, 16 GB of RAM, 256 GB SSD :p
18:18 Megaf one day I will be able to afford that
18:18 agaran Calinou: not everyone is fortunate enough for that..
18:18 Calinou it's not that expensive, I'm at a non-profit host
18:18 agaran my personal stuff is far slower.. my work stuff has that much mem as you have SSD..;)
18:18 Megaf right now I can barerly pay my rent and can't afford college
18:18 Calinou €12/month, next year it'll be €14/month with smaller SSD (but newer infrastructure)
18:18 Calinou https://www.pulseheberg.com/
18:19 Calinou they don't speak English though :p
18:19 Megaf Calinou: 12USD month for 16 GB of ram and 8 core !?
18:19 Calinou uptime is very good, too
18:19 Calinou I have 80 days :]
18:19 agaran Megaf: thats possible ..
18:19 agaran 20:19:10 up 526 days,  8:38,  5 users,  load average: 0.00, 0.01, 0.05
18:19 agaran thats my vps..
18:19 Megaf Calinou: what VMs they use?
18:19 Calinou wow, Warsow server took 98 hours of CPU time since it started
18:20 Megaf agaran: Why you no update your kernel?
18:20 Calinou OpenVZ in the offer i Use
18:20 Calinou I think they offer KVM for high-end VPSes too
18:20 Calinou so you're stuck with Ubuntu 14.04, at least for now
18:20 Megaf Calinou: ah, that's why it's so cheap then
18:20 Calinou you can get PHP 7/latest nginx/MariaDB through PPAs
18:20 Megaf they share your container resourses
18:21 Megaf Calinou: I have a XEN VPS, that I subdivided in several OpenVZ containers myself ;)
18:21 agaran Megaf: why bother? I am not even sure if my machine did not migrate between physical hardware during that uptime..
18:21 Megaf agaran: because security?
18:21 agaran not having issues so far so..
18:21 Calinou my game servers run in screen's, on a user with limited privileges
18:22 Megaf Calinou: isnt that the only way of running game servers?
18:22 agaran Megaf: and I have very few users, no internet services etc.. so..
18:22 Calinou Ubuntu 14.04 means Upstart, need to learn Upstart service files
18:22 agaran upstart is ugly..
18:22 Calinou the proper way is to use service files
18:22 Calinou systemd services are nice to use
18:22 Megaf I rather use screen
18:22 Calinou Lennart lennart = new Lennart();
18:22 Calinou :]
18:23 Calinou (when I saw that in Minecraft, I first thought it was a reference to Lennart Poettering)
18:23 swift110 lol
18:23 Krock what's that guy?
18:23 swift110 minetest is better
18:23 Calinou systermd/PulseAudio developer
18:23 swift110 oh wait im in minetest
18:23 swift110 ok
18:24 shamoanjac I didn't know Poettering also did PulseAudio
18:24 shamoanjac now I hate him even more
18:24 est31 lol
18:24 Calinou Harry Poetter and the Chamber of systemd
18:24 * Calinou runs
18:24 shamoanjac lel
18:24 Megaf ok, I'm upgrading my VPS from 512MB of SWAP to 4GB of SWAP =/
18:25 Calinou my VPS has no swap
18:25 Calinou desktop has 1 GB, as I usually make it
18:26 Megaf Calinou: you have one million GB of RAM, no need for swap
18:26 Megaf you have more ram in your VPS than I have disk space on mine
18:26 Calinou desktop has 32 GB, right :]
18:26 agaran my desktop has only 2G, vps 1G.. work junks 128G+..
18:27 Calinou Megaf: btw I know someone who has a GTX Titan, if not two
18:27 Calinou :P
18:27 * Megaf wants Calinou job
18:27 Megaf or a job
18:27 Calinou eh, I'm a student
18:28 XtremeHacker Oh, hi mOldcoder, your LOTT server is pretty cool.
18:28 Calinou (almost) never buying software/games/cultural works helps :P
18:28 Calinou I did buy some free culture music last month though
18:28 Fixer_ joined #minetest
18:28 Calinou also Kenney's asset packs
18:28 Calinou but that was the first time I did it for yearzs
18:28 Calinou -z
18:30 tpe PulseAudio was a mess in the early days (hi Ubuntu) but is there any real reason to hate it now?
18:30 shamoanjac it still breaks sometimes for me
18:31 Megaf downgrading my mysql server container from 256M of ram and 512M of swap to 128MB of ram and 0M of swap
18:31 Megaf that will be interesting
18:31 Megaf wonder if I can go as low as 64M
18:31 Megaf its a contianer that's only there to run MySQL
18:31 Megaf and it's the only service running there
18:31 tpe I haven't had an issue since the days of using Linux Skype 2.something
18:31 Calinou try MariaDB, it's a newer fork
18:32 ssieb joined #minetest
18:37 Megaf ok, my server wll be back momentarly
18:37 Megaf I mean, very soon
18:40 Megaf I can't believe minetestserver managed to recover from the previous crash
18:40 Megaf well done Minetest!
18:40 Megaf !server Megaf
18:40 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms
18:42 twoelk joined #minetest
18:43 swift110 lol
18:44 Megaf it is also pretty fast
18:49 Megaf there are two of my containers that are my webservers, you can't get more efficient than that, can you? http://paste.debian.net/plain/787471
18:50 Megaf 25MB of memory used by my git server
18:50 agaran_ joined #minetest
18:50 Megaf 158MB for my future PhpBB3 web forum
18:50 shivajiv- joined #minetest
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18:50 who_da_fly joined #minetest
18:50 agaran joined #minetest
18:52 Megaf just added my minetest server to the list http://paste.debian.net/plain/787476
18:52 MinetestBot joined #minetest
18:53 agaran if thats after some runtime, then git has lot of spare mem
18:54 Megaf total memory used on the host OS running 6 containers
18:54 Megaf total       used       free     shared    buffers     cached
18:54 Megaf Mem:           986        976         10         22         23        313
18:54 Megaf -/+ buffers/cache:        639        347
18:54 Megaf Swap:         4095        167       3928
18:54 Megaf agaran: the memory use on the git server will increase a bit after some time and use, but not much
18:54 Megaf all containers are fully booted and started by now
18:55 agaran Megaf: then i'd consider cutting it a bit at some point and redirecting free resource elsewhere..
18:55 Megaf at this moment all containers have 256MB of ram each
18:55 Megaf I will tweek there more yes
18:56 Megaf I can take 128MB from git server and 128M from SQL I think
18:56 agaran dunno, I would record memory usage for some hours first, then made some decision but not as rough as reducing by half..
18:57 Megaf agaran: i've been monitoring for days ;)
18:57 agaran Megaf: well, I know only what you wrote, so just trying to offer best advice.. thats all
18:58 Markow joined #minetest
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18:58 Megaf MySQL server also using very little RAM, check the last one http://paste.debian.net/plain/787478
18:59 Megaf thank you agaran, I do appreciate
19:00 agaran Megaf: not sure if by half, but I'd try taking some mem away from mysql if it is not getting much hits nor memory footprint increases..
19:01 Calinou <Megaf> 158MB for my future PhpBB3 web forum
19:01 Calinou why not Discourse, Flarum, NodeBB?
19:01 Calinou phpBB is so 2005 :/
19:01 Megaf Calinou: well, once I tried something else, forum was totally taken by spam
19:02 Megaf PhpBB3 ofter a heck lot of control
19:02 Megaf and it's quite efficient
19:02 Megaf Calinou: if you can suggest something with more control, as easy as PhpBB3, that uses SQlite, and uses even less memory, maybe running on its own web server, please do it
19:03 Calinou Discourse has pretty low amounts of spam in my experience
19:03 Megaf and PhpBB3 is quite well tested
19:03 Calinou no idea about Flarum/NodeBB
19:06 davisonio joined #minetest
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19:08 Megaf memory use on the host actually dropped, cool
19:08 Megaf -/+ buffers/cache:        612        374
19:08 Megaf Swap:         4095        195       3900
19:11 Krock2 joined #minetest
19:15 shamoanjac once upon a time
19:15 shamoanjac Minetest had 2D mobs
19:15 Calinou yes, either upright sprites or Doom-like sprites
19:15 shamoanjac 0.3 never forget
19:15 aix and they were great
19:15 aix 10/10
19:15 shamoanjac make Minetest great again
19:15 aix rats and oerrikis right
19:15 shamoanjac I only remember rats
19:15 aix i miss oerrikis
19:16 Calinou you can add them back using a mobs mod :P
19:16 Calinou you can even add them as 2D mobs
19:16 aix b-but
19:16 aix they won't be the same ;~;
19:17 Fusl joined #minetest
19:19 Darcidride joined #minetest
19:19 shamoanjac tfw I will never be 15 and trying to understand Lua again
19:19 shamoanjac tfw I will never be 14 and discovering all those Minecraft clones again
19:19 shamoanjac world is a fuck
19:19 shamoanjac born to die
19:21 Megaf Calinou: NodeBB looks pretty good
19:21 Megaf I will spin a 128 MB container is see if it runs well on it
19:22 Calinou it's probably slightly RAM heavy, Node.js is not known for low RAM usage
19:24 xerox123 joined #minetest
19:30 Megaf Calinou: it doesnt support sqlite =/
19:31 Calinou can't you use MySQL?
19:31 Calinou SQLite is not renowned for its performance :P
19:31 Hirat0r joined #minetest
19:31 Megaf Calinou: actually sqlite can be pretty fast
19:32 Calinou in non-synchronous mode, yes, but then it's insecure
19:32 Megaf and has low resources utilization
19:32 Megaf Calinou: why insecure?
19:32 Calinou both Minetest and Tox (two SQLite users I know) discourage using asynchronous mode
19:32 Guest47044 joined #minetest
19:33 Calinou and don't default to it, too
19:33 Calinou however you could try using sqlite_synchronous = 0 if you make frequent backups...
19:34 Calinou heh, I found a flying papyrus naturally generated on my server
19:34 Megaf my server have been using asyncronous for about two years now without data loss
19:34 Megaf and several crashes
19:34 Megaf anyone, installing NodeJS and company on a new container
19:35 Megaf anyway*
19:35 Megaf and failed!
19:35 Megaf man, I never got this thing to work
19:35 Gael-de-Sailly joined #minetest
19:35 Megaf bash: line 264:  6415 Killed                  "$node" cli.js install -gf/package
19:35 Megaf It failed
19:35 Megaf very memory intesive indeed
19:35 Megaf [ 3437.001029] Out of memory in UB 108: OOM killed process 6415 (npm) score 0 vm:727060kB, rss:122780kB, swap:0kB
19:35 Calinou https://lut.im/qsXKBTmFmO/cwv1Hno48ABtTxKe.png
19:36 Megaf Calinou: the .png is not necessary :S https://lut.im/qsXKBTmFmO/cwv1Hno48ABtTxKe
19:37 Calinou I didn't configure Minetest to make .jpg screenshots
19:37 Calinou you have metered Internet?
19:39 Megaf what? I just said that in the link the .png part of the URL is not necessary
19:39 Megaf I have ulimited internet
19:41 Out`Of`Control i have limited net
19:41 Out`Of`Control 5TiB a day
19:41 Out`Of`Control hi
19:41 Megaf 2016-08-08 16:35:17: ERROR[Server]: /run/shm/SourceMegafServer/src/server.cpp:73: virtual void* ServerThread::run(): A fatal error occured: Failed to save block: database or disk is full
19:41 Megaf =/
19:41 Megaf full again
19:43 i- happens all the time with aws
19:43 i- I put my main disk at 8gb
19:43 Calinou well, lut.im adds .png to the end of URLs by default, I just copy-paste it
19:43 i- and it gets full very quick
19:43 nuzzle ok
19:44 prrpx now that all of you are talking about servers and stuff
19:44 Megaf Darkside_: server is back if you are interesed in returning to it
19:44 Megaf !server Megaf
19:44 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 9ms
19:44 prrpx how much RAM and disk space does a popular minetest server consume?
19:45 Calinou my 16 GB microSD that's in my RPi 3 has 8.3 GB left after installing quite a lot of software
19:45 Megaf all RAM you have
19:45 Calinou for my ODROID I'm getting a 32 GB microSD, so that I'll have more spare space :p
19:45 * Megaf was the pioneer of Minetest on ARM
19:45 Calinou I wonder if the ODROID C2 is good enough for a small Minetest server
19:45 Megaf before it was cool
19:45 Calinou (that is, with less than 5 seconds of lag)
19:46 Megaf Calinou: I used to run my server on my ODroid U3
19:46 Megaf 4 cores at 1.2 GHz and 2GB of RAM I think
19:46 Megaf ran pretty well
19:47 Fixer Calinou: back then MT run on Celeron 533MHz/192mb ram iirc
19:47 Fixer 0.2 times
19:48 Calinou Megaf: ok, should be fine then
19:48 Calinou what's the power usage like? I read it was ~1.5W at idle, ~4W at load for a RPi 3
19:49 * Calinou wishes he had fiber, still
19:49 Calinou I could actually self-host some things :/
19:50 Calinou I know I have a good VPS, but still
19:50 Megaf Calinou: not sure
19:50 Megaf so, openVz has a terrible fault
19:51 Megaf /dev/ploop29149p1  9.9G  5.6G  3.8G  60% /
19:51 Megaf minetest@mt:~/MegafServer/BinMegafServer$ mkdir a
19:51 Megaf mkdir: cannot create directory `a': No space left on device
19:51 Calinou no inodes left?
19:51 Calinou I had that issue too
19:51 Megaf How do I fix that?
19:51 Calinou something must be creating tons of files
19:51 Calinou type "df -i", make a pastebin of the output
19:51 Megaf Calinou: tons of players files
19:51 Megaf Filesystem        Inodes IUsed  IFree IUse% Mounted on
19:51 Megaf /dev/ploop29149p1 655360 75893 579467   12% /
19:52 Calinou !server Calinou
19:52 MinetestBot Calinou: Calinou [Europe/Paris] (survival - minimal mods) | hugo.pro:30002 | Clients: 7/32, 1/9 | Version: 0.4.14-dev / minetest | Ping: 10ms
19:52 Calinou got 9 clients today :p
19:52 Fixer 551 players right now
19:54 Weedy joined #minetest
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19:56 SmugLeaf joined #minetest
19:57 Calinou there's a server running 291 mods ._.
19:58 Calinou in comparison, I run 35 mods
19:58 Hijiri what server?
19:58 Megaf vzctl compact my do the trick
19:58 Megaf might*
20:02 Fixer Calinou: vanessaz dreambuilder creative?
20:03 Megaf before compact in my containers 3.5G free in the host. After compact on mt container, 4GB free, after compact in all containers with Compact 108 && Compact 107 && Compact 106 && Compact 105 && Compact 104 && Compact 103 && Compact 102. 5.1GB free
20:03 Megaf Calinou: ^
20:03 aix https://sr.ht/HjW-.png
20:03 Megaf not bad
20:04 Calinou Fixer: trainwrecktony's server
20:05 Fixer Calinou: try connecting to it
20:05 Calinou meh
20:08 Megaf !server Megaf
20:08 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms
20:08 Megaf Calinou: how do you get the mod count?
20:08 Calinou http://servers.minetest.net - hover the subgame name
20:11 Megaf agaran: did I show you the suspended bridge near the pyramid?
20:11 Megaf we used ropes there
20:12 agaran Megaf: nope, not yet and today is too late for me to play in MT
20:12 i- I'm trying to run a server, but I get https://p.ngx.cc/1c348395798ce64a
20:12 Megaf no worries, is the arenito road, jus follow it
20:12 Megaf sandstone road and bridges
20:12 Megaf south of spawn
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20:18 bkeys Are there any minetest developers here?
20:19 i- bkeys: yeah, there is, but I am not one of them
20:20 bkeys Alright, I am working on a personal project and am trying to think of the best way to store my keybindings to a file and asking their opinion on the way to do that
20:20 bkeys So far I have been just putting it in an XML file
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20:38 aix how does worldedit_limited work?
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20:44 sfan5 i-: have you tried installing minetest_game
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20:45 sfan5 bkeys: xml is shit, use json
20:46 bkeys I know xml is shit but I am using the SuperTuxKart stuff for the car attributes and such
20:46 bkeys So it would be best to standardize around one datachange format, even if it is shitty
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20:46 sfan5 ugh
20:48 Elinvention joined #minetest
20:48 bkeys I know
20:49 bkeys But I would rather not reinvent what STK just for the sake of JSON since this is not even that big of a file
20:49 sfan5 well then keep using xml
20:53 Nosrick I'm getting a really bizarre crash.
20:53 Nosrick It totally destroys Minetest.
20:54 Nosrick Like, no regular error, it throws a win32 exception, when reading memory location 0x000000000000
20:54 aix https://sr.ht/ZxTk.png anyone miss these
20:54 bkeys I thought the box said "memes" for a second
20:54 sfan5 that's a null pointer dereference
20:55 aix dank mese
20:55 Nosrick Yeah, I know. That's an engine bug, right?
20:55 Fixer aix: nope
20:55 bkeys kek
20:55 aix uhrm
20:55 sfan5 probably
20:56 Fixer Nosrick: check you memory
20:57 Nosrick How do I do that?
20:57 i- mese? mesa
20:57 Passant is it possible to give the player some kinda a drunk effect? that he/she is kinda swing to the left and right when walking?
20:58 Nosrick Maybe use set_velocity()?
20:58 Darkside_ sure probably only takes some coding skills to achieve that ;)
20:59 Passant so... velocity doesn't just control the running speed?
21:00 Fixer Nosrick: nevermind, try googling that error, it could be os problem
21:00 aix how is the cave monster spelled
21:00 aix the one in 0.3
21:01 Nosrick I think you can set directional velocity.
21:02 Passant i'll read more about velocity, thanks :)
21:03 Fixer dungeon master
21:03 Calinou players don't have a velocity, so no, you can't set a velocity to them
21:03 Calinou (server-side that is)
21:03 Calinou so, drunk effect is not possible
21:05 Passant nah, sad :( ... Calinou does that mean https://github.com/blert2112/mobs_more_mons​ters/blob/master/mobs_sandworm/init.lua#L91 is mainly everything possible?
21:06 i- building with minetest_game seems to work
21:07 Darkside_ it is possible just need a script to move the player a bit to left and right with intervals and potions and playereffects can be a good piece for such mod ;)
21:07 Calinou if you move player on every step, it won't feel good at all
21:07 Calinou it needs to be an actual velocity change
21:08 T4im you could change speed though and inflict players to overcorrect
21:09 Nosrick So I've isolated the crash: it's happening in a table.
21:10 Nosrick In a pairs(table) call.
21:10 Passant hmm maybe the api allows more in this case somewhen..
21:10 Nosrick Or not...
21:11 Passant or not... ^^
21:11 Nosrick Sorry, I was muttering to myself.
21:11 Darkside_ it's ok no animals were hurt ;)
21:15 Passant just made an issue, lets see :3
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21:34 aix https://sr.ht/UcVV.png remember when mese looked like this?
21:37 Nosrick There, I opened an issue about this null pointer exception.
21:39 Hijiri Nosrick: there are some callbacks where you don't get proper error handling
21:40 Hijiri like entity on_step
21:40 Nosrick I'm only using on_punch.
21:40 Hijiri maybe on_punch too
21:40 Nosrick I'm going to see if I can narrow it down to a single function.
21:40 Calinou aix: it was horrible :p
21:40 T4im don't you have a stack trace?
21:40 aix ikr
21:41 Nosrick Nope, no stack trace.
21:41 Nosrick No nothing.
21:41 Nosrick It just crashes.
21:41 T4im as in segfaults?
21:41 Nosrick I tried debugging, but the most info I get is a read error at 0x0000000000000
21:42 T4im maybe make sure that's actually functions you're calling
21:42 Hijiri Nosrick: if you get a lua error in some callbacks then you don't get a stack trace
21:43 aix https://sr.ht/NA87.txt
21:43 Hijiri try putting an error() at the beginning of the function and see if you get a similar crash
21:44 T4im there is this lua function "type(something)" that will return a string with what you passed it
21:44 Hijiri it doesn't look like Nosrick ever inserts anything into the table at all
21:45 T4im not in that gist, but he also implied to have more code somewhere else
21:45 Megaf [ 8812.301692] Out of memory in UB 102: OOM killed process 1504 (minetestserver) score 0 vm:509152kB, rss:252944kB, swap:2396kB
21:45 Hijiri oh
21:45 Nosrick So I put in an error()
21:45 * T4im is just guessing though
21:45 * Megaf dreams of one day the memory leak on minetest server is fixed
21:45 Nosrick I get a Lua error
21:45 Hijiri ok
21:45 Hijiri so I guess "bad callback" isn't the problem
21:45 Nosrick This is a hard crash, like a total stop, with a "not responding" message kind of crash.
21:45 T4im in luajit?
21:46 T4im try vanilla lua
21:46 T4im i actually get different crash behavior here from them
21:46 T4im :)
21:46 Nosrick How do I do that?
21:46 T4im ah, let me guess, you don't compile yourself? :(
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21:47 Nosrick I don't think I do, no.
21:47 T4im hm
21:47 Nosrick I just slap my code into Minetest and hope for the best
21:47 Nosrick It's worked well for me up until now.
21:47 Hijiri time for print debugging
21:47 Hijiri or have someone make a non luajit build maybe, if there isn't already one on the forumms
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21:52 Hijiri Nosrick: maybe you can post the code of the callbacks that you register to the issue
21:52 Nosrick Sure, yeah.
21:54 Nosrick I actually think it's the table.
21:55 Nosrick I took out all the registrations, and it still crashes.
22:00 Hijiri Nosrick: oh, I see the problem
22:00 Hijiri wait
22:00 Hijiri I'm not sure
22:00 Nosrick I just isolated it to the set_hp().
22:00 Hijiri where is on_punch used?
22:01 Hijiri target might be an ObjectRef and not a luaentity
22:01 Nosrick In an entity's on_punch callback.
22:01 Hijiri so target = self?
22:01 Hijiri in argument position
22:01 Nosrick Yup.
22:02 Hijiri ok
22:02 Hijiri It looks like you were already going in that direction, but you can print the values of target.object.set_hp and get_hp to see if they're defined
22:03 Nosrick I'll give it a shot.
22:04 Nosrick Ah ha.
22:05 Nosrick When I try to print out the values of get and set HP, set_hp() causes a Lua error.
22:06 Nosrick "attempt to concatenate a nil value"
22:06 Hijiri I mean print the vale of set_hp
22:06 Hijiri not the output
22:06 Hijiri value
22:06 Nosrick How do I do that?
22:06 Hijiri print(target.object.set_hp)
22:07 Nosrick Aaaand my explorer.exe just crashed
22:08 Nosrick Brb, got to reboot.
22:08 Hijiri sometimes you can open task manager
22:08 Nosrick Nope, can't open it.
22:08 Hijiri even if explorer is dead
22:08 Nosrick Can't ctrl+alt+del either.
22:08 Hijiri not even with ctrl + shift + esc?
22:08 Hijiri ok
22:08 T4im :o
22:09 Nosrick It's my fucking wireless driver again
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22:16 Nosrick Grumble grumble
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22:32 Nosrick So I try to print the value of get and set hp
22:33 Nosrick And it just crashes
22:33 Nosrick (Lua error this time)
22:34 Nosrick Ah, I was trying to concatenate them to other strings.
22:34 Nosrick Both of them print out pointers.
22:35 rubenwardy pointers? Lua doesn't have pointers
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22:36 rubenwardy do you mean table references?
22:36 rubenwardy or indices
22:36 rubenwardy have been away for a day or so
22:36 rubenwardy but I read the logs
22:37 Nosrick Aaaaah
22:37 edaq joined #minetest
22:37 Nosrick I mean 0xstuff
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22:47 Hijiri sounds like the methods aren't null at least, then
22:48 Nosrick Right, I need to go to bed.
22:49 Nosrick Later, taters.
22:49 Nosrick Thanks for helping me, again.
22:50 rubenwardy my comment on the C/Rust/Python/Lua flamewar: ES6 Javascript is almost the best language IMO
22:51 rubenwardy nice class syntax, no need for pointers, promises for asynchronous processing
22:51 rubenwardy no counting from 1
22:51 rubenwardy no whitespace dependent code
22:52 rubenwardy just missing a nice foreach structure
22:52 rubenwardy and also compile time type checking
22:54 rubenwardy I do like Python though. But I've written medium sized projects in both, and I just prefer ES6 and find it easier
22:54 rubenwardy also Python is not good for a scripting language due to its module design
22:57 rubenwardy well, s/scripting/plugin/g
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23:08 xunto rubenwardy: lol, isn't it strange to compare C/Rust and Python/Lua/JS? I don't agree with your js-love but even idea of such comparing is stupid)
23:09 rubenwardy Well, I was more comparing against python
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23:10 xunto "Different needs — different instruments" is my opinion anyway.
23:10 rubenwardy very true
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