Minetest logo

IRC log for #minetest-mods, 2012-11-26

| Channels | #minetest-mods index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
02:22 Ehtyar joined #minetest-mods
11:36 NakedFury joined #minetest-mods
14:11 Wuzzy joined #minetest-mods
14:55 RealBadAngel hi
15:23 PilzAdam joined #minetest-mods
15:24 NakedFury joined #minetest-mods
15:36 RealBadAngel howdy
15:38 PilzAdam hi RBA
15:43 RealBadAngel im still wondering how to draw nodeboxed inventory images
15:43 RealBadAngel got them defined ingame
15:43 RealBadAngel even got the names of genarated textures
15:44 PilzAdam whats about wheat textures?
15:44 RealBadAngel i know, i will do them as soon as im finished with current task
15:45 RealBadAngel im still thinking just of the one problem
15:46 RealBadAngel how to display item image which is not in inventory
15:46 RealBadAngel i mean somewhere else
15:46 RealBadAngel like on button, or whenever
15:47 RealBadAngel theres no such function to do this
15:47 PilzAdam Dig into the code and look for it
15:47 RealBadAngel its no problem as long item/node has "inventory_image" field
15:47 RealBadAngel but for nodeboxed (like stairs) image is rendered
15:48 RealBadAngel and hold in a form like this
15:48 RealBadAngel INVENTORY_technic:solar_panel_mv_RTT
15:48 RealBadAngel just a name, part of the structure
15:49 RealBadAngel i think  i will add new function to formspec
15:49 RealBadAngel item_image
15:49 RealBadAngel and button_item_image
15:49 PilzAdam http://minetest.net/forum/viewtopic.php?pid=53659
15:50 RealBadAngel definitely
15:50 PilzAdam please anwer in the topic
15:50 PilzAdam *answer
15:51 RealBadAngel done
15:51 RealBadAngel dont forger bout flowers, moreores and stairs+
15:51 RealBadAngel :)
15:52 PilzAdam I have them in mind
15:52 RealBadAngel you shall have them merged not in mind :)
15:52 RealBadAngel theyre too common
15:53 RealBadAngel in fact theyre standard
15:53 RealBadAngel and therefore have to be merged
15:54 RealBadAngel a) it will add more content to the main
15:54 PilzAdam flowers: yes; moreores: some of the ores, as the name says its an extention of the default game; stairs+: i dont like it ;-)
15:54 RealBadAngel b) will cut funny mods adding new metals and tools etc
15:55 RealBadAngel so rename it just
15:55 RealBadAngel to stairs
15:55 PilzAdam i dont like "flipped stairs"
15:55 RealBadAngel "some of the ores" what do you mean?
15:56 PilzAdam add some more ores to default mod but dont just copy moreores into upstream
15:56 RealBadAngel how would you make the decision which to merge?
15:57 RealBadAngel im using all of them
15:57 PilzAdam ask the community
15:57 RealBadAngel good idea
15:57 PilzAdam as im currently doing with the new doors mod
15:58 RealBadAngel make just a poll a)join all, b) not join, c)join some, please name your types
15:58 PilzAdam A topic: post your upstream suggestions
15:59 RealBadAngel that could be also done
15:59 RealBadAngel im talkin now moreores
16:00 RealBadAngel my vote will be a), but lets ask the community
16:00 PilzAdam btw: here is the beggining of the models branch merge: http://irc.minetest.ru/minetest-dev/2012-11-25#i_2658179
16:11 RealBadAngel quite long conversation
16:13 RealBadAngel meanwhile i decided to add new formspec methods
16:13 RealBadAngel theyre needed anyway
16:13 RealBadAngel pushing existing ones to do what i want would be too much hacky
16:14 RealBadAngel so im gonna add methods to display item/node images and item/node images on buttons
16:15 RealBadAngel and add tooltips for both
18:44 * VanessaE peeks in
18:45 VanessaE anyone still alive in here?
18:48 thexyz no
18:48 VanessaE :P
20:26 Xenux joined #minetest-mods
22:02 mrtux joined #minetest-mods
23:48 NakedFury joined #minetest-mods

| Channels | #minetest-mods index | Today | | Google Search | Plaintext