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IRC log for #minetest-hub, 2019-04-13

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All times shown according to UTC.

Time Nick Message
00:24 ssieb joined #minetest-hub
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08:45 ANAND MT has 1000 unique forks! Yay!
08:45 ANAND Used to be 998 even until yesterday
09:30 Fixer joined #minetest-hub
09:44 Krock nice
09:44 Krock o/
09:44 * Krock gives sofar a non-white avatar
09:57 ANAND Heya Krock :)
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13:03 ANAND Does the image[] formspec element display only those images sent to the client when connecting?
13:03 ANAND i.e. images in the textures/ sub-dir?
13:04 sfan5 where else would the images come from?
13:04 ANAND Elsewhere within the mod's folder?
13:06 Krock or the player's texture pack
13:06 ANAND These are images that could potentially be added/modified/removed when MT is running, so it isn't feasible to place them in the static textures/ dir
13:10 ANAND I'm making an in-game catalog of maps for CTF, and I'd like to optionally display screenshots for each map.
13:10 ANAND Thing is that maps can be added/removed during runtime, and the maps dir would be parsed again upon entering a chat-command.
13:11 ANAND Maps are not bundled with the (sub-)game, and are linked to the repo via a sub-module.
13:11 ANAND This allows servers to add their own maps, or accept map submissions from users, and load the map into the game without having to restart
13:12 ANAND It's also an unnecessary extra step to manually copy all the screenshots to the mod's textures/ sub-dir
13:13 ANAND So I was wondering if there's any way to send media to clients during runtime
13:13 ANAND CDB does send stuff while "connecting to the server", for example ;)
13:13 ANAND does not*
13:14 ANAND AFAIK, the content repo uses the same media cache too
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15:07 rubenwardy ANAND: CDB works because the images are downloaded in the client
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15:07 rubenwardy ie: the images are created in the filesystem *on the client*
15:07 rubenwardy whereas a mod would be making them on the server
15:18 ANAND rubenwardy: The images are sent over to the client from CDB, only after which they're created in the client's FS
15:19 ANAND Similar to how mods work, in a way.
15:19 rubenwardy the mainmenu downloads the images and places them in the file systel
15:19 ANAND But AFAIK, only the media (i.e. screenshots) of the visible page is sent
15:19 ANAND Or not
15:20 rubenwardy it is not possible for the client to download more textures after the game has loaded
15:20 ANAND What am I thinking... lol
15:20 ANAND afk for a bit
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23:59 Sokomine my system froze during mt running. this hasn't happened for a while. wonder if mt is the cause

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