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IRC log for #minetest-hub, 2018-08-04

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All times shown according to UTC.

Time Nick Message
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07:27 tenplus1 hi folks
07:29 tenplus1 any troubleshooting minds in this early ???
07:40 VanessaE no one here but us night owls :P
07:40 tenplus1 lol, hi Vanessa
07:40 VanessaE hi
07:41 tenplus1 lua is being a pain once again and not doing what it should be donig :P
07:41 VanessaE isn't being a pain one of the things Lua's good at though? :)
07:42 tenplus1 very true...  my simple skins mod lets you select a skin from the formspec and applies it without issue
07:42 tenplus1 but when using the /setskin command and using the same code to set and apply, it freaks out if 3d_armor is present and active ?!?!
07:42 VanessaE 3darmor uses a special model.
07:43 tenplus1 yup, and selecting skin from formspec works ok even with 3d_armor model
07:43 VanessaE I think.
07:43 VanessaE hm.
07:43 tenplus1 it's jsut the /setskin that's giving issue here
07:43 VanessaE no idea. :)
07:43 tenplus1 heh, same here :D
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08:19 tenplus1 hi Krock
08:19 Krock hi tenplus1
08:20 Krock waat. MTB again shows that I was slower
08:20 Krock must be a bug
08:20 tenplus1 lol
08:21 Krock oh well, my /setskin changes showed another issue?
08:21 tenplus1 I commented out the total check so custom skins work again
08:21 tenplus1 but /setskin does have an issue of sorts I'm trying to figure out
08:23 Krock you could replace your skins.update_player_skin function with player_api.set_textures
08:23 tenplus1 thats 0.5 only
08:23 Krock well then, default.player_set_textures
08:24 tenplus1 I need this to work properly on 0.4.16 and above
08:24 Krock 5.0 is above 0.4.16
08:24 tenplus1 thing is, when 3d_armor isnt running, selecting skin from inv+ or sinv formspec or setting with /setskin works perfectly
08:25 tenplus1 but... when 3d_armor is running, selecting skin from inv+ or sfinv works fine, but /setskin doesnt ?!?! even through it uses same code to switch skin
08:25 Krock lol tenplus1
08:26 Krock > this check is only used when custom skins aren't in use
08:26 Krock >  .. tonumber(skin)
08:26 tenplus1 :P
08:26 Krock dude, this will crash the server because trying to concat a nil value with string
08:27 Krock remove the "tonumber" conversion then in both lines and make use of the skin validation
08:28 Krock ofc, the validation will only work correctly when the skins are added to the mod's skin table on init
08:28 tenplus1 the custom ones ?
08:28 Krock yes
08:31 Krock oh! false alert about the crash. It's "guarded" by a Lua match pattern which only allows entire numbers (also 0 and negative)
08:31 tenplus1 :P
08:32 Krock so the most you get is a random texture for invalid skin numbers
08:32 tenplus1 yup
08:32 tenplus1 that's what happened during tests
08:32 tenplus1 but... 3d armor being active stops skin being set using command...
08:32 tenplus1 but if player logs out and back in, skin is properly set
08:59 tenplus1 k, am using default.player_set_textures , it still doesnt work properly with /setskin but it doesnt tunr player white at least :)
09:14 tenplus1 Simple Skins updated to 0.7
09:14 tenplus1 thanks for help Krock
09:20 Krock np.. although didn't solve the issue
09:20 tenplus1 the player.set_player_skin stops it loading white texture :) so helped
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09:38 tenplus1 o/ bob
09:42 Bobr o/ tenplus1 how are you
09:43 tenplus1 ok thx, you ?
09:43 Bobr dont feel good tbh
09:45 tenplus1 whassup ?
09:49 tenplus1 erk, gotta go for now...  hope ya feel better ... laters all
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10:29 Krock VanessaE: I'd like to push this fix soon: https://pastebin.com/raw/DEv1J9Mt
10:31 * Krock is going to wait a few hours. Time shift.
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10:34 VanessaE go for it, Krock
10:34 VanessaE s/few hours/few minutes/
10:34 VanessaE ;)
10:36 Krock oh! okay, will do :)
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12:57 rubenwardy What even https://forum.minetest.net/viewtopic.php?f=3&t=20610
12:57 Krock wat
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13:08 VanessaE rubenwardy: candidate for deletion imho
13:08 rubenwardy Agreed
13:08 rubenwardy Idk
13:08 Krock well, it's offtopic so..
13:08 VanessaE locked.
13:08 rubenwardy There isn't a rule against it, and it's not a flame war
13:08 VanessaE topics like that are 200% flamebait.
13:08 rubenwardy Yet
13:09 rubenwardy Yes
13:42 Bobr spam pms?
13:51 VanessaE probably that pedo blog bullshit that's been going around
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14:42 Grandolf hi, i updated my computer to the most recent ubuntu build not long ago, and started having this issue when trying to run minetest: minetest: /usr/lib/x86_64-linux-gnu/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by minetest)    so i tried apt-get install-ing CURL_OPENSSL_3 and got this error: E: Unable to locate package CURL_OPENSSL_3     can someone help me fix this?
14:43 sfan5 you need to recompile minetest
14:43 sfan5 assuming you have compiled it yourself
14:45 longerstaff13 IcyDiamond: things like this? https://i.imgur.com/fyMZNju.png
14:49 rubenwardy stresses me when people can't even spell paedo properly
14:50 rubenwardy jeez
14:51 rubenwardy Fixer: https://forum.minetest.net/viewtopic.php?p=327512#p327512
14:52 Fixer rubenwardy: it begins!1
14:53 rubenwardy To complete your purchase, please enter your paypal login details
14:53 rubenwardy Username: [                                         ]
14:53 rubenwardy Password: [                                         ]
14:53 rubenwardy in a formspec
14:54 Fixer lolwhat?
14:55 rubenwardy Verified secure by McAffee[tm][r]
14:55 Fixer i don't see it in code
14:56 rubenwardy itsajoke.jpg.exe
14:57 Fixer crysis averted
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15:31 Sokomine rubenwardy: oh, great! now implement some ai so that the mod tells me what my paypal pw actually *is* (forgot it long ago) :)
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15:45 Grandolf where is the minetest.PLAYER_MAX_HP_DEFAULT stored at?
15:45 Grandolf and is it possible for a mod to override it?
15:45 rubenwardy yes
15:45 rubenwardy player object properties
15:46 rubenwardy you will also need to update the builtin hud, otherwise it'll still show the same number of hearts
15:46 rubenwardy like, it's percentage based rather than points based
15:46 rubenwardy so 100% health will be 10 hearts unless you change the number of hearts
15:46 rubenwardy would be good to have an example for this
15:47 Grandolf kk
15:47 Grandolf ty
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15:56 Krock Grandolf: builtin/game/constants.lua Mods can override it, but it won't change the default value because it's a mirror of the C++ code
15:56 Krock FYI: it's a 5.0-dev feature, if you thought otherwise. https://github.com/minetest/minetest/blob/stable-0.4/doc/lua_api.txt
15:57 Krock longerstaff13: nice, is that the Chicago95 theme?
15:58 Krock according to the other window style and panel I'm afraid it's just a static image
16:06 rubenwardy oops
16:06 rubenwardy 0.4.x is so old
16:11 Grandolf so i cant change it in 0.4.17.1?
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16:40 IcyDiamond aww, why doesnt after_use have a position
16:40 rubenwardy \o/
16:40 rubenwardy pointed thing?
16:41 rubenwardy if so, pointed_thing.under == pos
16:41 IcyDiamond after_use = func(itemstack, user, node, digparams),
16:41 rubenwardy lol
16:41 rubenwardy what's digparams?
16:41 IcyDiamond wear n stuff
16:41 IcyDiamond wear, time and diggable
16:41 rubenwardy fun
16:41 IcyDiamond welp im screwed
16:42 IcyDiamond why isnt there a fucking callable default for on_use of tools???
16:42 IcyDiamond like minetest.on_use_tool(itemstack, user, pointed_thing) or smth
16:43 IcyDiamond frustrating
16:43 IcyDiamond is the tools on_use thing in-engine or in builtin?
16:45 IcyDiamond on_use = nil, in builtin
16:45 IcyDiamond well then im proper screwed
16:45 IcyDiamond guess i'll have to override a bunch of nodes for a single tool then...
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16:58 longerstaff13 [16:57:47] <Krock> longerstaff13: nice, is that the Chicago95 theme? <- no, I styled it to look a bit like Windows 98 :P
17:01 Krock I'd also love to have a W2k theme - but only found C95 which looks closest to it
17:02 Krock IcyDiamond: in the engine. At least because I can't find any relevant code in game/item.lua
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17:31 Krock Not sure why but Hexchat apparently forgot to send some PONGs back to the server. Seen my own ping time-out message :)
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17:41 VanessaE MinetestBot: tell Krock fix your busted-ass connection :)
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17:44 rubenwardy #1
17:44 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome
17:44 IcyDiamond lol
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17:58 xerox123 number of times it's been referenced.....
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19:36 IcyDiamond https://i.lunasqu.ee/Screenshot_18-08-04-22:35:47.png lotsa content already
19:37 Krock bumpmapping makes it fancy
19:37 IcyDiamond indeed
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23:24 paramat nothing surprises me. also, 6722's posts are not high quality :)
23:25 Fixer I don't even know who it is?
23:29 rubenwardy will ban
23:29 rubenwardy (temp)
23:30 Fixer and how it is drama?
23:32 rubenwardy yes
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