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IRC log for #minetest-dev, 2020-06-18

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All times shown according to UTC.

Time Nick Message
00:05 kaeza joined #minetest-dev
00:18 rubenwardy Merging trivial bug fix #10046
00:18 ShadowBot https://github.com/minetest/minetest/issues/10046 -- Android: Fix only right strafe working by rubenwardy
00:18 rubenwardy In 10
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01:23 rubenwardy #10047
01:23 ShadowBot https://github.com/minetest/minetest/issues/10047 -- Add .nomedia file to Android assets by rubenwardy
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05:12 oil_boi Is this still the simplest way to get voxel area or is there a simpler method? https://pastebin.com/raw/SAgxwZn7
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13:08 shadowmaker Hello
13:09 shadowmaker I invoke u rubenwardy XD. . . Well, anybody can answer (that's y i ask it in the dev chat)
13:09 shadowmaker After installing some mods, I tried to enable them on a world i just created
13:10 shadowmaker But, when I started the game there was a dependency error with the "mobs" dependencie.
13:11 shadowmaker How do I install that dependendy?
13:13 PGimeno shadowmaker: that's a question for #minetest, this channel is for core development only
13:52 shadowmaker Sorry
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14:20 ANAND Is "No one is stepping up" the reason why we don't have more core devs?
14:21 ANAND If so, are there any requirements to become one?
14:23 sfan5 https://dev.minetest.net/Organisation#Core_developers
14:32 ANAND Ah yes, I've seen that page
14:33 ANAND I was assuming there's more
14:33 ANAND Why then is no one volunteering? Am I missing something?
14:45 sfan5 who knows
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16:05 sfan5 not too relevant since we only have about five issues with bounties, but https://github.com/borgbackup/borg/issues/5230
16:05 sfan5 ^ rubenwardy, Krock
16:05 sfan5 ...nevermind apparently they undid that change to the ToS
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17:01 shadowmaker Well, now I've got an actual question related to core
17:02 shadowmaker Is it correct to reortbugs here or I go o github?
17:02 shadowmaker Retort bugs I meat*
17:02 shadowmaker Report*
17:02 shadowmaker Meant
17:03 rubenwardy Either is fine
17:03 rubenwardy Also, to install mods you can do it from the content tav
17:03 shadowmaker It's about the capturethe flag server
17:03 rubenwardy *tab
17:03 shadowmaker I was playing just a few minutes g
17:03 shadowmaker Ago
17:04 rubenwardy This channel is only for the minetest engine, capture the flag is unofficial so if there's a bug in there then the forum topic or #minetest would be better
17:04 rubenwardy Also, merging trivial bug fix #10047 in 20
17:04 ShadowBot https://github.com/minetest/minetest/issues/10047 -- Add .nomedia file to Android assets by rubenwardy
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17:30 sfan5 merging trivial #10055 in a few minutes
17:30 ShadowBot https://github.com/minetest/minetest/issues/10055 -- content_cao: Fix behavior of legacy "textures" field for wielditems by sfan5
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17:37 rubenwardy Can we remove the license file from the Android app?
17:37 rubenwardy #10049
17:37 ShadowBot https://github.com/minetest/minetest/issues/10049 -- Android asset upgrade fails
17:38 appguru Is moving it not an option=
17:38 appguru s/=/?
17:38 rubenwardy So, the file is docs/lgpl-2.1.txt
17:39 rubenwardy But it's renamed to license.txt
17:39 sfan5 surely you could add some code that removes the folder first?
17:39 rubenwardy We could keep the original file name, but I am confused at the choice to take docs/lgpl over the actual license.txt
17:39 rubenwardy Yeah, that's the other option
17:39 sfan5 just the license one I mean
17:54 rubenwardy #10059
17:54 ShadowBot https://github.com/minetest/minetest/issues/10059 -- Android: Fix asset upgrade crash by removing LICENSE.txt directory by rubenwardy
17:54 sfan5 is it an empty directory or a dir with files inside?
17:57 rubenwardy The bug is because the old version attempted to rename a file to license.txr, but instead moved the file to a directory called license.txt, keeping the same filename
17:57 rubenwardy So it's a directory with a single file inside
18:05 rubenwardy Are there any problems with removing the TMPFolder setting?
18:06 rubenwardy It's undocumented, only set on Android
18:07 sfan5 the mainmenu code also uses it
18:07 sfan5 other than that, no problems
18:09 rubenwardy The setting is only set on Android though, and is undocumented
18:10 rubenwardy Merging #9943 in 10
18:10 ShadowBot https://github.com/minetest/minetest/issues/9943 -- Add warning when disabling secure.enable_security by rubenwardy
18:11 rubenwardy Wait, I cant if we are in string freeze
18:11 rubenwardy Should probably be removed from the milestone
18:11 sfan5 the server is not translated
18:12 sfan5 suggestion though: "Mod security should never be disabled, as it allows any mod to access the host machine! Mods should use [...] instead"
18:12 rubenwardy Advanced settings are
18:13 sfan5 oh right
18:13 sfan5 also " Disabling this should never be done." -> " This should never be disabled!"
18:14 sfan5 maybe merge it without the change to settingtypes.txt?
18:15 rubenwardy Good idea
18:15 rubenwardy Done
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19:19 rubenwardy Not sure if #10052 counts as trivial
19:19 ShadowBot https://github.com/minetest/minetest/issues/10052 -- Android: fix TMPFolder path by MoNTE48
19:19 rubenwardy But it's close to it
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22:26 skyliner_369 Wrote a little bit of a shellscript as something to maybe include in the github to help automate pulling and building the file on at least ubuntu, but hopefully, debian as well. https://paste.debian.net/1152757/
22:26 skyliner_369 the file... the game**
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