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01:46 |
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01:49 |
Blockhead256 |
can I get a second opinion about lmk always posting a link to a telegram group chat in forum posts? |
01:50 |
Blockhead256 |
https://forum.luanti.org/viewtopic.php?p=441992#p441992 |
01:50 |
Blockhead256 |
https://forum.luanti.org/viewtopic.php?p=441419#p441419 |
01:51 |
Blockhead256 |
just feels slightly sketchy, but I can't think of a reason to disallow it either. Am I just being biased against telegram? |
02:16 |
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08:24 |
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08:37 |
MTDiscord |
<scottytheengineer> Hey so is there any way to show the location of the world my server is currently on? I installed my luanti server in a unique way (nixos) and while there is a persistent world when I join, I'm not sure where the world's directory location actually is. |
08:39 |
sfan5 |
run it with --verbose |
08:39 |
sfan5 |
the actual path will be logged somewhere near the beginning |
08:45 |
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22:05 |
MTDiscord |
<scottytheengineer> that's rather not a way that's working out well, since instead of running it just as that command I use the service module rather than using the command. Currently I have a server up and running but I don't actually know where the world is located, so I'm hoping there'd be some sort of way with the ingame commands. Perhaps seeking support in a nix-specific channel would be more appropriate? but on the other hand I'm not sure many |
22:05 |
MTDiscord |
there would be experienced with hosting a luanti sever |
22:08 |
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22:26 |
MTDiscord |
<scottytheengineer> tl;dr it works rn, but I'd like to be able to find the current map directory within the ingame commands if possible, or at least some other way of showing the currently loaded map |
23:24 |
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