Time Nick Message 00:35 MTDiscord what do you mean by 2 armatures 00:42 ireallyhateirc usually you have one armature and bones inside, what if I made one main armature and attached another armature to it? 00:42 ireallyhateirc or is that just a blender concept and the 3D model sees just bones? 02:59 Blockhead256 mistere_123: You know, it sounds nice to say things like that, but basically it boils down to some kind of challenge and response that can just be bypassed on the user's end 03:00 Blockhead256 to actually be able to trust it you need something like attestation 03:01 Blockhead256 bypassed as inthey send the correct response to the challenge but they're actually still lying about the state of the client 06:03 MTDiscord I actually wasn't sure if anyone even used IRC XD 06:03 MTDiscord But I guess they do 19:38 jonadab There are several genuinely active IRC networks; I believe Libera is the most active. 19:39 jonadab Public ones, I mean; I have no idea how many *private* IRC servers there might be. 20:39 shaft Luanti already uses certain itemstack metadata keys for the engine like inventory_image. Should I name my arbitrary number metadata on an itemstack "id", "_id" or "rifles:id"? 20:55 MTDiscord the last one 20:55 SwissalpS adding the mod name seems reasonable 20:55 SwissalpS unless it is something that other mods also use for the same reason... those are thin spread though. 21:01 shaft okay, I'll add rifles: to all my itemstack metadata. thx 21:09 shaft Oh the item of the itemstack is from my mod. 21:09 shaft Does this change anything? 21:10 sfan5 personally I would not prefix meta keys on items owned by *my* mod 21:10 shaft but isn't id very generic? what if the engine uses it in the future? 21:11 sfan5 the worst the engine could do is try to interpret it and get confused 21:11 sfan5 but it would be your problem 21:12 shaft what do you mean? 21:16 MinetestBot 02[git] 04rubenwardy -> 03minetest/minetest: Update my email in SECURITY.md 13c8b5e3b https://github.com/minetest/minetest/commit/c8b5e3b741390fb98bfa9cdbae56930239ea271a (152025-01-15T21:15:48Z) 21:29 shaft I've decided on not prefixing and using a better name instead of id 22:06 shaft Almost finished with the rifles mod. Just a couple more hard decisions and I'm ready to ship