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00:35 |
MTDiscord |
<luatic> what do you mean by 2 armatures |
00:42 |
ireallyhateirc |
usually you have one armature and bones inside, what if I made one main armature and attached another armature to it? |
00:42 |
ireallyhateirc |
or is that just a blender concept and the 3D model sees just bones? |
02:46 |
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02:59 |
Blockhead256 |
mistere_123: You know, it sounds nice to say things like that, but basically it boils down to some kind of challenge and response that can just be bypassed on the user's end |
03:00 |
Blockhead256 |
to actually be able to trust it you need something like attestation |
03:01 |
Blockhead256 |
bypassed as inthey send the correct response to the challenge but they're actually still lying about the state of the client |
03:09 |
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06:03 |
MTDiscord |
<raspberrypimaniac> I actually wasn't sure if anyone even used IRC XD |
06:03 |
MTDiscord |
<raspberrypimaniac> But I guess they do |
06:27 |
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19:38 |
jonadab |
There are several genuinely active IRC networks; I believe Libera is the most active. |
19:39 |
jonadab |
Public ones, I mean; I have no idea how many *private* IRC servers there might be. |
19:48 |
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20:16 |
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20:39 |
shaft |
Luanti already uses certain itemstack metadata keys for the engine like inventory_image. Should I name my arbitrary number metadata on an itemstack "id", "_id" or "rifles:id"? |
20:45 |
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20:55 |
MTDiscord |
<luatic> the last one |
20:55 |
SwissalpS |
adding the mod name seems reasonable |
20:55 |
SwissalpS |
unless it is something that other mods also use for the same reason... those are thin spread though. |
21:01 |
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21:01 |
shaft |
okay, I'll add rifles: to all my itemstack metadata. thx |
21:07 |
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21:09 |
shaft |
Oh the item of the itemstack is from my mod. |
21:09 |
shaft |
Does this change anything? |
21:10 |
sfan5 |
personally I would not prefix meta keys on items owned by *my* mod |
21:10 |
shaft |
but isn't id very generic? what if the engine uses it in the future? |
21:11 |
sfan5 |
the worst the engine could do is try to interpret it and get confused |
21:11 |
sfan5 |
but it would be your problem |
21:12 |
shaft |
what do you mean? |
21:16 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Update my email in SECURITY.md c8b5e3b https://github.com/minetest/minetest/commit/c8b5e3b741390fb98bfa9cdbae56930239ea271a (2025-01-15T21:15:48Z) |
21:29 |
shaft |
I've decided on not prefixing and using a better name instead of id |
22:01 |
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22:06 |
shaft |
Almost finished with the rifles mod. Just a couple more hard decisions and I'm ready to ship |
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