Time Nick Message 00:43 MinetestBot 02[git] 04EGYT5453 -> 03minetest/minetest_game: Fix optimize_textures.sh 136da5e94 https://github.com/minetest/minetest_game/commit/6da5e947f0435cd05d4d58bbe9d55bafe05d093d (152025-01-06T00:42:57Z) 00:46 cheapie Just doing totally normal stuff, like drilling for oil in the basement next to a particle accelerator: https://cheapiesystems.com/media/images/screenshot_20250105_184530.png 17:30 sfan5 can someone tell the advtrains devs that they shouldn't use "texture_alpha=blend" for their tracks. also there are some stray transparent pixels in advtrains_dtrack_rail.png 17:30 sfan5 semitransparent* 17:30 sfan5 I am too lazy to do this, unfortunately 18:40 MinetestBot 02[git] 04Desour -> 03minetest/minetest: Fix wireframe mode in opengl3 driver (#15626) 13431c5c8 https://github.com/minetest/minetest/commit/431c5c8b366dbf59d9ad1a58afd68c19713798ca (152025-01-06T18:39:17Z) 18:42 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix falling nodes digging nodes they aren't supposed to (#15638) 13c346612 https://github.com/minetest/minetest/commit/c3466124684771b27ed34c0b5e65b57ea30ff795 (152025-01-06T18:42:11Z) 18:44 erstazi sfan5: I can send the info to the right people, thank you 20:07 MTDiscord Anyone familiar with or has already written a custom auth handler? 20:18 sfan5 i think there are a bunch of auth mods 20:18 sfan5 !mod auth_redux 20:18 MinetestBot sfan5: Auth Redux v2.14 (Authentication Handler) [auth_rx] by sorcerykid - https://forum.luanti.org/viewtopic.php?t=20393 20:18 sfan5 being very prominent 20:29 MTDiscord Yes, that's the only one I found. It claims it is fit for 5.x, but last commit 7 years in the past ... the server sorcerykid runs is 4.x 20:38 celeron55 the changelog on builtin/game/auth.lua might give you an idea about whether any changes affect you https://github.com/minetest/minetest/commits/master/builtin/game/auth.lua 22:22 MTDiscord Looks way beyond my capabilities after a first brief glance.