Time Nick Message 00:07 erle the cert is expired lol 00:07 erle luatic https://mister-muffin.de/paste is nice 00:10 erle luatic haha i thought the mod was older 00:11 erle luatic i am very thankful 00:12 erle luatic i think already this mod might have amused one other person i sent the link to :3 00:39 MTDiscord yay 00:39 MTDiscord erle how old did you think it was? i think i made it back when samantha was a fresh runz invention 01:05 cheapie luatic: ...someone needs to compile a list sometime of all of the nonsense they came up with 11:51 BuckarooBanzai fyi: mesehub/git.minetest.land will be down for a few minutes in the next half an hour, status/progress updates are available here: https://status.luanti.ch/status/minetest 12:29 MTDiscord oh, is BuckarooBanzai hosting mesehub now? 18:07 Bombo what does 'GenericCAO hp=10 armor={fleshy=50, immortal=1, }' mean when i point to an animal? it seems to never change, can i change that text via a mod? 18:09 Krock Bombo: use the infotext field 18:09 Krock self.object:set_properties({ infotext = "foobar" }) 18:10 Krock the armor groups act against damage groups 18:10 Krock except for "immortal", which essentially skips breath and health checks. 18:10 Krock s/checks/damages 18:24 erle wuzzy has inspired something lmao https://content.luanti.org/packages/Nazalassa/eyeball_train/ 19:15 Bombo Krock: mkay 19:15 Bombo erle: lol 19:27 Bombo the meseportals needs an update so that one can only travel in one direction ;) and if someone put blocks to shut it down or closes an iris, boom dead, i wonder if that's possible to do 19:46 Bombo i just tried https://content.luanti.org/packages/ulla/jukeloopbox/ it plays music, but the volume is not decreasig when i walk away from the jukebox, is that possible in luanti? is it only that mod that can't do it? 20:18 Bombo tnt explosions are quieter if i walk away so it's possible ;) 20:22 MTDiscord minetest supports positional audio, yes 20:23 MTDiscord but only if the sound file is mono, and modders need to actually specify a position where the sound would have its origin from 20:31 Bombo ah got it, i added a mono 1.ogg and it worked, thx roller :) 20:43 Bombo could a sound be bound to a player? like holding a boombox, just to annoy people ;) 20:44 sfan5 yes 20:52 Bombo now i'm imagining playing AAAAA.ogg while running towards people if you know what i mean ;) 20:54 * SwissalpS wears a helmet with noise canceling earmuffs 20:54 SwissalpS aka mute button ;) 20:55 Bombo thats a good idea too ;) 20:56 Bombo if i go into my house close the door sound should be muted 20:57 Bombo probably not that easy to implement 21:00 SwissalpS extend https://github.com/ogelgames/beacon to have mute effect, then place one of them in your house and set radius. 21:01 SwissalpS it wouldn't check for open doors and windows, that would be unusably resource intensive 21:51 MTDiscord extend https://github.com/ogelgames/beacon to have boombox effect 21:51 MTDiscord many different lvl of boombox and mute effect whichever is greater completely cancels the other 23:32 cheapie erle: Hmm... legboat... eyeball_train... how many more cursed transportation methods are there? :P