Time Nick Message 04:28 cheapie I strapped an engine to a Luacontroller: https://cheapiesystems.com/media/2024-12-05%2022-25-38.webm 04:29 cheapie That sound is coming entirely from the digilines noteblocks - it's the steel door (MTG) close sound, homedecor toaster sound, mesecons button pop sound, and default (MTG) generic place node sound. 05:37 MTDiscord this is glorious 05:38 MTDiscord Almost chaingun, almost motor 05:42 cheapie It does sound marginally different with different numbers of cylinders and firing order entered, right now it's using the values from https://static.summitracing.com/global/images/faqs/4970/late_chevy_firing_order.png but squashed into a single bank (which ends up being written as 4-1-1-4-2-2-3-3) 05:42 cheapie The code is a bit of a mess, it's kind of grown organically over time: https://gist.github.com/cheapie/13b21b21df9044245be25b280f1d92f5 05:44 cheapie I also tried some values from engines that only have a single bank in the first place (4 cylinders with 1-3-4-2 and inline 6 with 1-5-3-6-2-4), they sounded alright but a bit worse. 17:04 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 133e10d9c https://github.com/minetest/minetest/commit/3e10d9ccf5c5dc20d1ceb0e696ce543f3618e56e (152024-12-06T17:03:44Z) 17:06 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Allow non-normalized weights in glTF models (#15310) 1305d3122 https://github.com/minetest/minetest/commit/05d31222f713cd152b86b589ecb7dec1bc986ad7 (152024-12-06T17:05:03Z) 17:06 MinetestBot 02[git] 04cx384 -> 03minetest/minetest: Fix L-System trees fruit node regression (#15513) 1388c8451 https://github.com/minetest/minetest/commit/88c845166cc364bdc34341620071db9cecaf7f16 (152024-12-06T17:06:27Z) 17:49 Krock sfan5: may I push https://github.com/minetest-mods/mesecons/issues/691#issuecomment-2508909799 or do you have any objection? 17:49 Krock asking in place of going though the PR approval loop 18:02 sfan5 Krock: fine by me 18:06 Krock thanks. 20:56 cheapie TIL automatic_rotate works on players too: https://cheapiesystems.com/media/2024-12-06%2014-48-26.webm 20:58 sfan5 poor sam 20:58 sfan5 ...and why does he turn tiny in the elevator? 20:59 cheapie I still haven't figured that bit out. 21:01 cheapie Like I don't set the scale of the player anywhere, but somehow attaching them to something makes them smaller, but only for some entities but not others. 21:01 sfan5 are you using attachments and the elevator model has a different model scale? 21:01 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Formspec: Move tooltip above cursor when lacking space (#15470) 135a8412d https://github.com/minetest/minetest/commit/5a8412dd23d1632b4ea7ff90635f3f2ec84f30b0 (152024-12-06T20:59:51Z) 21:01 MinetestBot 02[git] 04veprogames -> 03minetest/minetest: Fix distorted Sun, Moon and Star visuals based on Orbit Tilt (#15459) 13b857798 https://github.com/minetest/minetest/commit/b8577988484649c2a9f73dedd4a85677343db463 (152024-12-06T21:00:06Z) 21:01 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Fix mainmenu crash if no servers match search 13ae96a8d https://github.com/minetest/minetest/commit/ae96a8d4fa9ade70672fe8d2152013c547edfb47 (152024-12-06T21:01:31Z) 21:02 cheapie The car entities are scaled but only to 0.667, since wielditem is... weird 21:04 cheapie I'm not sure if it's the specific combination of attaching a player to an entity with the "wielditem" visual that causes the problem, or what exactly. 21:27 erle i remember when you could change gender in a boat in mineclone 2 and turn giant haha 21:28 cheapie erle: First double-jumping and now th- wait, wrong game... 21:31 erle also mineclonia currently has a bug where small animals grow up 21:31 erle and then have giant heads 21:32 erle cheapie lifehack: play as a girl to have a smaller hitbox 21:33 cheapie You say that like I wouldn't already 21:33 erle i finally understood why servers have a no dating rule 21:33 erle someone /msg ed me and asked “are you a girl” 21:34 erle this never happens on anarchy servers 21:34 erle probably because these people do not have fun haha 21:34 cheapie Actually VE-Creative does have a mod installed that lets players tweak their visual size slightly (0.75-1.25 for each axis independently), I do usually set mine to 0.75 21:34 erle so you can make yourself fat yay i would do that :D 21:34 erle i think female player model has slightly thinner arms? 21:35 erle i remember some skinning issues 21:35 cheapie I haven't seen many players change them independently, but I do see some players set all three /larger/ 21:35 erle huge chungus 21:35 cheapie The same mod allows playing with physics overrides too, speed and jump can be set to 0.5-5 and gravity from 0.15-5 21:36 cheapie I usually keep all of mine at 1, except if I'm in a hurry to get somewhere I might set speed to 5 for a bit. 21:36 erle cheapie attachment size issues have been figured out in mineclonia. your best bet is to actually model everything at same scale OR be *really* good with bookkeeping i guess 21:36 erle there was also once a thing where if animal grew up in boat it became giant 21:37 cheapie I don't really have a choice for scale, wielditem /requires/ that I use 0.667 or it's not the same size as a node 21:37 erle oh okay 21:37 cheapie TBH I don't really care about minor visual bugs that only show up in a camera mode that's mostly unusable anyway (or when multiple players are involved). 21:38 erle cheapie here is the gender change growth issue: https://git.minetest.land/VoxeLibre/VoxeLibre/issues/1414 21:38 [ does visual size affect hitbox? 21:38 erle https://git.minetest.land/attachments/cadb1379-d308-4787-9031-b21202a97e38 hahaha 21:38 cheapie [: no 21:38 erle > The reason that this is happening, is is when the player is attached to boat it inherits the boat's size location and rotation. The boat has a wierd 3 times bigger than normal size, therefore translating to the player it's size to be 3 times bigger. 21:39 erle > The reason for it only happening when the skin is changed is that there was a thing where when you were attached to a boat you're size is scaled to be 3 times smaller. But changing your skin will change your unprepared model. 21:42 erle the big issue with attachments is that they *mostly* make sense. but most suggestions to change them come from people who lack understanding. 21:50 erle does someone know what the anime-esque game that hecktest works on is called? https://github.com/minetest/minetest/issues/14818 21:50 erle like i see these screenshots with models 22:01 wsor4035 There is a forum post 22:14 MTDiscord Ping 22:14 GreenXenith Pong 22:15 sfan5 !ping 22:15 sfan5 MinetestBot! 22:15 MinetestBot sfan5! 22:15 sfan5 that still works 22:15 MTDiscord Just making sure the bridge is up (it was down) 22:21 cheapie GreenXenith: The bridge can indeed be arranged to be up: https://cheapiesystems.com/media/2024-05-31%2018-41-14.webm 22:23 MTDiscord inb4 we make a Luanti server with physical buttons people can press to raise or lower the IRC bridge 22:23 MTDiscord That might give me other interesting ideas.... 22:27 * jonadab still thinks public servers should have IRC channels bridged to their in-game chat. 22:29 cheapie The one I bring up sometimes (VE-Creative) does 22:29 MTDiscord most popular servers relay to discord/irc 22:31 ireallyhateirc bridging a server to /dev/null for top privacy 22:32 erle do you have a link? i do not know what to search for 22:32 erle or a name of the game 23:44 MTDiscord was the second result searching for it, https://forum.luanti.org/viewtopic.php?t=25793 23:48 cheapie Searching for /what/? 23:53 ireallyhateirc probably "huge anime knockers" or something 23:53 MTDiscord minetest hex game forum 23:54 MTDiscord context, username, subject, location 23:55 cheapie I have no idea how you got "hex" out of the page erle found 23:56 MTDiscord i have no idea what page your talking about 23:56 cheapie The one from the original question: [15:50:13] does someone know what the anime-esque game that hecktest works on is called? https://github.com/minetest/minetest/issues/14818 23:56 MTDiscord that is there forum account username 23:56 MTDiscord there being hecktest 23:57 cheapie OK, so the answer is prior knowledge, then 23:57 MTDiscord i was responding to erle, not you, who i assumed knew that 23:58 MTDiscord and its not that hard to find either 23:58 [ "Yes, because this project was designed solely with launching a server in mind, and that's the only way it will be available to play." 23:58 [ so it's proprietary 23:58 cheapie [: Yeah... I saw that and basically immediately lost whatever interest remained