Time Nick Message 00:45 MTDiscord No dependent for Number and it fails due to it not being a true or false statement so it doesn't understand what you want 03:02 ball I'm digging a staircase down. Might stop at -512. 09:52 shaft I have an object with a child object attached but when detaching it teleports to where it was attached rather than where it was detached. Only happens with is_visible = false, with true it works as expected. 15:29 sfan5 !unban *!*@user/MatrxMT:31938 15:29 sfan5 huh 15:30 sfan5 !unban *!*@user/MatrxMT:31938 15:30 sfan5 congrats to whoever got the matrix bridge banned 15:30 ireallyhateirc lol 15:31 ireallyhateirc pls ban IRC too 16:51 shaft I'll ask my question again now: I have an object with a child object attached but when detaching it teleports to where it was attached rather than where it was detached. Only happens with is_visible = false, with true it works as expected. 16:55 sfan5 that sounds like a bug report rather than a question 16:56 shaft It's a bug? I thought like maybe detachement or physics are handled differently for invisible objects 16:56 shaft It's the mover entity in this mod https://gitgud.io/blut/traverse 17:00 shaft Try using the beam node in this mod with the property and without it and you'll see. 17:01 shaft The cannon too 17:01 shaft Same thing 17:24 shaft So is it a bug or me? 17:28 mazes_84 whenever I want to start with terminal my server segfaults 17:28 MinetestBot mazes_84: May-20 03:27 UTC If you wanted to bring Petz back then you could solve the copyright issues. A similar thing was done with i3 which had almost all its textures and sounds replaced. 17:32 mazes_84 https://bpa.st/4J6XE 17:32 Krock run in gdb 17:33 mazes_84 ok 17:36 mazes_84 do you need the core file or just the backtrace ? 17:39 shaft Please help me. I don't understand what's happening 17:39 Krock mazes_84: backtrace, if there's anything useful 17:40 mazes_84 backtrace here: https://bpa.st/DZIXS, seems that error happens in ncurses (maybe too recent version here) 17:50 Krock mazes_84: I don't see any relation to Minetest there 17:55 mazes_84 I don't have any issues with other ncurses apps, but I quite use only the linux build config system 'make nconfig' 17:56 Krock hmm. well then, a debug build would likely result in a more helpful backtrace 17:57 Krock also try dumping all thread backtraces: thread apply all bt 17:58 sfan5 also try --debugger :) 18:23 mazes_84 seems something is not set up really nice in my system, I do not find debug infos for most of my libs 20:22 MTDiscord how did the matrix bridge get banned, sfan5? was it too many messages at once? 20:26 sfan5 https://0x0.st/X3bz.png 20:30 MTDiscord so... I should increase the message ratelimit? 20:32 sfan5 i guess 20:50 MTDiscord ...or exempt the bot. Or just make it not ban people, but just +q them for a minute or something. 21:14 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix CAO mesh lighting with shaders disabled 1365af606 https://github.com/minetest/minetest/commit/65af606729f7e3c162bf0b77a02570697f784c66 (152024-09-16T21:12:52Z) 21:14 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix VBO hint in content_cao 130fdcba1 https://github.com/minetest/minetest/commit/0fdcba197f03435d2efeca9de61dc584bd594708 (152024-09-16T21:12:52Z) 21:14 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Mark buffer as dirty in mesh helpers 13cc26b53 https://github.com/minetest/minetest/commit/cc26b5384cc0eb1ab54ba5b796c9c2160777fe20 (152024-09-16T21:12:52Z) 21:14 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Remove dead code in COpenGL3MaterialBaseCB 136f275e2 https://github.com/minetest/minetest/commit/6f275e2ba0956e5ec49bf2028dfb11898133af84 (152024-09-16T21:12:52Z) 21:14 MinetestBot 02[git] (1 newer commits not shown)