Time Nick Message 03:27 Blockhead256 !tell mazes_84 If you wanted to bring Petz back then you could solve the copyright issues. A similar thing was done with i3 which had almost all its textures and sounds replaced. 03:27 MinetestBot Blockhead256: I'll pass that on when mazes_84 is around 03:27 Blockhead256 google reverse image search is your friend for finding sources 03:28 Blockhead256 not sure about models, but I guess there's a bunch of free model websites - but a lot of them won't have creative commons licences that would be compatible with ContentDB, hence, not allowed there 15:59 SFENCE Hi. It looks like contentdb game support feature have still problems to find mods in game (like hades_vessels from hades_revisited) or mod pack (like hades_xpanes from hades_extensionmods). Is it known problem? 16:35 rubenwardy There are no known bugs in the game support algorithm currently 16:38 rubenwardy Might help to have more context 16:38 rubenwardy It's picking it up fine here https://content.minetest.net/packages/SFENCE/hades_extensionmods/ 16:38 rubenwardy Oh I see, the message 16:40 rubenwardy Running the game support algorithm again doesn't find any issues 16:43 rubenwardy Ok, running the algorithm starting on doors redo causes the issue 16:45 rubenwardy Pretty strange 16:45 ireallyhateirc btw I think ContentDB could group games into Long/Medium/Short gameplay categories 16:46 ireallyhateirc Long - games with "infinite" gameplay, Like Voxelibre, NodeCore, Exile etc. 16:46 ireallyhateirc Medium - something like Glitch 16:46 ireallyhateirc Short - stuff like Subway Miner 16:48 ireallyhateirc comparing Short gameplay games to Long gameplay games is like comparing bikes to ferrari 16:52 ROllerozxa ireallyhateirc: sounds like an interesting idea. would they be ok as package tags or should it be a dedicated metadata value? 16:52 ROllerozxa we already have some tags like Mini-game and Puzzle, and I realise we're lacking a Sandbox tag that could come useful for categorising games... 16:52 rubenwardy Inb4 ContentDB speed running scoreboard system 16:59 SFENCE Tt looks like it happens only sometimes. But looks repetitive also. 17:00 ireallyhateirc ROllerozxa, I'd like to see something like "Top Games", "Recently Updated", etc. but it would be in the "Games" category 17:06 ireallyhateirc idk if what I'm saying is clear, my brain isn't cooperating with me today 17:08 ireallyhateirc it would be usable as a tag too, but would be great if it was also visible by default on the website 17:08 ireallyhateirc "All games" would show what "Games" shows now 17:09 ireallyhateirc and the "Games" subpage would have "Long gameplay", "Medium gameplay" , "Short gameplay" 17:10 ireallyhateirc feel free to pick better descriptions if you have anything in mind 17:10 ireallyhateirc for example Long gameplay games are usually sandbox games 17:12 MTDiscord How would you define the difference between medium and short? 17:17 ireallyhateirc Glitch for example has multiple levels and some plot 17:17 ireallyhateirc hence medium 17:17 ireallyhateirc Subway Miner is short because there's not much inside 17:17 ireallyhateirc (unless I missed some super secret levels and flying rockets) 17:18 ireallyhateirc well of course if you're a masochist you could play "short" games for long enough 17:18 MTDiscord You could also keep grinding Subway Miner and get to higher and higher levels, and I don't even know if there's a limit, so it could also qualify for "Long" by that same logic. 17:18 MTDiscord It's hard to say whether a game has a lot of content or not because often it depends on what you make of it. 17:18 ireallyhateirc we could define it as a rough number of hours needed for discovering all the game has to offer 17:19 ireallyhateirc backrooms test would be medium-ish then as it took me 2-3 hours to discover most stuff 17:22 MTDiscord I've seen some players figure out an entire game in a couple of hours, while other players bang their head against that same game for months, so it seems like the variability of that would be a problem. We don't have like a "standard reference player" we can use, especially since gamedevs are free to target any audience they want since they don't have to chase revenue. 17:22 ireallyhateirc well, that's just a proposal. My main motivation here is that it's easier to earn positive reviews for a short game because players often have lower expectations. 17:22 MTDiscord We could offer the tags but it would be very hard to define consistent standards across publishers. 17:23 ireallyhateirc Alternatively games could be divided into other categories, like "Open world", "Platformer", etc. 17:23 MTDiscord It would definitely be nice to get rid of bad reviews caused by "I don't like this type of game." 17:26 ireallyhateirc or "Puzzle", that would be a thing 17:27 MTDiscord Puzzle is tricky because there are so many different kinds of puzzle games. 17:27 MTDiscord Klots, NodeCore, and Piranesi are all "puzzle" but each one in a very different way. 17:28 ireallyhateirc I see, anyway I'm just leaving this idea here to sink in, if it's bad/hard to implement then no problem 17:29 MTDiscord We could offer the tags as a way for game creators to self-describe their games. It would be hard to enforce a standard, but we could see if people establish a convention, e.g. gamedevs checking out existing games with the tags to decide which category to put things in. 17:30 MTDiscord There's a bit of ambiguity for WIP/Beta games that might be intended for a longer category than their existing gameplay is ready or. 17:30 MTDiscord and as always just getting devs to bother to tag their stuff at all can be tricky. 18:38 MinetestBot 02[git] 04OgelGames -> 03minetest/minetest: Restore vector type check (#14663) 138972e82 https://github.com/minetest/minetest/commit/8972e829f2a30fa38916db7c0690ecabb51be120 (152024-05-20T18:36:44Z) 18:38 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Allow removal of item definition fields (#14675) 13408faa1 https://github.com/minetest/minetest/commit/408faa11a170ab3ac7352f1ec802b0171349fd0f (152024-05-20T18:37:40Z) 18:38 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Update SDL for mingw builds (#14678) 1336d236c https://github.com/minetest/minetest/commit/36d236c5e063a4f20df52b31f9dd40e246f34672 (152024-05-20T18:37:52Z)