Time Nick Message 01:09 whosita so... what's the best way to add "cooldown" mechanic to a node? you activate it once, and can't do it again until some time has passed 01:10 whosita if timer can fail... then node can get stuck? I guess I can store timer id in the node, but they are reused... 01:12 whosita I guess if timer is just postponed on every activation, then it's not a problem... 01:58 whosita looks like the simplest solution to cooldown it just to check `is_started()` 15:43 tarsovbak1 hi tom tom 22:24 Juri7 I just discovered that the new god rays are being blocked by particles, even when the texture is transparent 22:26 Juri7 To not kill fps with a particle spawner with thousands of particles, I use much less particles but using a texture with multiple rain drops on it, that's how i discovered that even the transparent part is blocking god rays from the sun 22:27 Juri7 Telling you guys that because I wonder if that's worth a GH issue 22:50 MTDiscord An issue seems appropriate, though it would probably be low priority 22:50 MTDiscord (this is a clear bug)