Time Nick Message 08:11 Baytuch| my cached ns still provide my old data :/ 15:25 Teckla Hello Minetesters. I'd like to play Minetest on my Chromebook. It looks like it defaults to touchscreen use. I'd like to use the traditional mouse and keyboard controls. Is that possible? 15:25 ROllerozxa you're running the android version on the chromebook I assume? 15:26 Teckla I guess I'm not sure. I opened the Play Store, and there it was. 15:27 Teckla I'm comfortable with Linux and Crostini and could always play that version, but I figured I'd look into the Play Store version first. 15:27 ROllerozxa yeah the android version only has touchscreen controls, you can't enable the desktop control scheme. for desktop-like controls, you would need to run the linux version inside of the Chrome OS Linux container... it's been a long time since I tried it, can't remember if mouse capture works properly for programs in the Linux container 15:29 Teckla ROllerozxa: Sounds good, thanks! I'll use the Linux version. 15:30 Baytuch| Good evening. 15:31 Baytuch| I playing on Windows... 15:31 ROllerozxa Baytuch|: my condolences 15:33 Baytuch| I buyed license for my money 16:06 MinetestBot 02[git] 04grorp -> 03minetest/minetest: Mainmenu: Avoid the header being displayed behind the formspec (#13924) 134255ac3 https://github.com/minetest/minetest/commit/4255ac302287f6ac1cfa0135c5748a4020b20ae3 (152023-11-25T16:04:33Z) 16:06 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Update Indonesian translation of builtin (#13996) 1371490a4 https://github.com/minetest/minetest/commit/71490a417e5f2e5527dc58a4a6494c5b2928bc11 (152023-11-25T16:04:44Z) 16:06 MinetestBot 02[git] 04Zughy -> 03minetest/minetest: Update Italian builtin translation (#13997) 130f3ac7c https://github.com/minetest/minetest/commit/0f3ac7c956a7718a2b762600d728d79e9466381b (152023-11-25T16:05:07Z) 16:09 MinetestBot 02[git] 04grorp -> 03minetest/minetest: Make it possible again to see item tooltips on Android (#14029) 13771da80 https://github.com/minetest/minetest/commit/771da80bbb85c9fa4f0dcf0f3d04f46a0a20239f (152023-11-25T16:07:07Z) 17:14 DeepThgt is there any way to disable touchscreen controls and use a joystick on android? 17:14 ROllerozxa nope 17:14 DeepThgt thats lame 17:14 DeepThgt the touchscreen controls are unplayably bad 17:14 DeepThgt not that i think it can be done better 17:14 DeepThgt touchscreen is simply bad for this type of game 17:17 DeepThgt id call this a bug as change keys menu exists in minetest on android, but is non functional 17:17 MTDiscord All "remote" touch controls (where you're touching some abstract button somewhere rather than the actual thing you're trying to interact with on the screen) are "bad" to varying degrees. For these kinds of things sometimes I'll actually put little pieces of tape on the screen where the buttons are to give me some tactile feedback to keep me from drifting off target. 17:18 DeepThgt fair, but regardless, the change keys settings in-game should function 17:20 MTDiscord MT's general lack of input flexibility (including lack of gamepad support on all platforms) is a known and much hated issue, but I think there's some movement to use SDL2 that was ongoing that's a prerequisite to bringing any kind of sanity to these things. 17:20 DeepThgt lol the bug report calls that a feature request 17:20 DeepThgt having menus not be useless is a "feature"? 17:20 DeepThgt lmao 17:20 DeepThgt but ya, sld2 would be sane 17:21 MTDiscord It's neither a "bug" nor a "feature request" it's more like a roadmap-scale concern. 17:21 DeepThgt well, feature request was the tag used in bug report, thought that was amusing 17:22 MTDiscord You can phrase any bug report as a feature request and vice versa, so it's a judgement call which tag gets applied. It's not like people reliably prioritize one over the other anyway. 17:23 DeepThgt i know its not particluarly relevant, im just amused that someone picked the less accurate of the two for the circumstances 17:23 DeepThgt thats all 17:23 MTDiscord Which issue did you find for it? 17:23 DeepThgt https://github.com/minetest/minetest/issues/12488\ 17:25 MTDiscord The requestor was the one who chose the feature request template, which is what included the tag. Also, the issue as stated there is broadly scoped so it does contain a fair amount of "new feature" elements. 17:25 DeepThgt i guess, if you consider playable on mobile a new feature 17:26 MTDiscord If you wanted just to make one specific part of this not suck, like just hide the useless menu or make something about android controls configurable, then you could file a more targeted issue ... but then there'd be the risk of it getting closed as duplicate and rolled up into the one big one. 17:26 rubenwardy That's not about being playable on mobile though 17:26 MTDiscord The problem with big issues like that is that small, manageable issues can get closed as duplicate for being subsets of the big issues, but the big issues never actually get fixed because they're just too damn big. 17:27 DeepThgt id consider fixing fact that the mobile client is a barely working afterthought in the mt ecosystem not a "new feature" 17:27 rubenwardy https://github.com/minetest/minetest/issues/10062 17:27 MTDiscord MT is objectively playable on mobile, just not subjectively. 17:27 rubenwardy You want that one ^ 17:27 rubenwardy https://github.com/minetest/minetest/issues/8541 17:28 rubenwardy For gamepads on Android https://github.com/minetest/minetest/issues/4153 17:28 rubenwardy If you have concrete suggestions for improving the touch controls, second to last is the issue 17:29 rubenwardy 5.8 is coming with single tap to place 17:29 DeepThgt thanks for the info 17:29 DeepThgt i see its non trivial 17:30 muurkha I've found Minetest fairly playable on my cellphone 17:30 muurkha it's a little clumsier than using a mouse and wasd 17:30 DeepThgt ya, the target user in my case cannot play it at all (4 yo) 17:30 DeepThgt so ive got him on an old thinkpad 17:30 muurkha I haven't tried plugging in a keyboard and mouse to play it with, though I could 17:31 MTDiscord 8541 seems to suggest that games/mods should be able to control aspects of touch control layout ... in particular, being able to hide useless controls, un-hide-in-submenu important controls, and possibly adjust the general layout is pretty important to me. I have a few games that the mobile touch controls aren't good for, and in fact Roller maintains a separate touch control layout in his Android NodeCore app. 17:39 MTDiscord https://discord.gg/xxxnude @everyone @here 17:40 Krock why would there be any discord among Minetest players? 17:40 Krock we're living in hamony 17:40 Krock * harmony 17:40 DeepThgt nobody else excited by the possibility of hot sam on sam action? 17:40 ROllerozxa oops, someone got their discord account compromised 17:41 DeepThgt i assume thats a mt related pornongraphy discord 17:41 DeepThgt :P