Time Nick Message 01:58 deudeu i think there is a important PR in minetest/serverlist. k bye. 02:51 fluxionary there seems to be two open pulls for that repo. which one is important, and why? 04:46 Blockhead256[m] If I had to guess, deudeu probably means the ToS agreement one 04:49 BuckarooBanzai !up 198.251.89.91 04:49 MinetestBot 198.251.89.91:30000 is up (68ms) 09:01 MinetestBot 02[git] 04numberZero -> 03minetest/minetest: Use absolute URL for the roadmap (#13617) 1343c9647 https://github.com/minetest/minetest/commit/43c9647fe549a59a4cfa0c577a1f4cb26029d7a9 (152023-06-21T09:00:04Z) 12:32 Guest23 does anyone know if it's possible to disable mouse acceleration only for minetest? turning off enhance pointer precision isn't an option, i need it to use the desktop 15:45 localhost[m]1 Hello everyone. I set up monitor for check server availability. I just send 0x4F\0x45\0x74\0x03\0x00\0x00\0x00\0x03 HEX sequence and expect from server reply OEt.*. Is correct way for checking or have alternatives? 15:49 MTDiscord You could setup mod that sends pings / other status data. Also engine can export some metrics in prometheus scrape format. 15:54 MTDiscord For one such monitoring mod you could see https://github.com/minetest-monitoring/monitoring but for just simply monitoring engine / availablility / health you'd probably want to watch engine metrics. 15:57 MTDiscord Monitoring mod / engine metrics can actually tell if server is working while pinging with some simple connect just tells that server's network thread answers something but can't really say for sure if server is usable or not. 16:05 localhost[m]1 * Hello everyone. I set up monitor for check server availability. I just send \0x4F\0x45\0x74\0x03\0x00\0x00\0x00\0x03 HEX sequence and expect from server reply OEt.*. Is correct way for checking or have alternatives? 16:13 Krock localhost[m]1: https://github.com/sfan5/minetestbot-modules/blob/master/serverup.py#L10 16:42 localhost[m]1 Thanks! 17:03 localhost[m]1 But why minetest no have simple way for pinging? I mean, just send to socket `\0x4F\0x45\0x74\0x03\0x00\0x00\0x00PING` and server responds '0x00OK` 17:04 Krock because barely anyone needs it 17:06 Blockhead256[m] the only nicer thing would just basically be making that into a library function anyway 17:17 sfan5 other games have something like this because the client pings all servers on the server list 17:17 sfan5 MT doesn't have that so it doesn't have this