Time Nick Message 05:31 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Add ability to invert direction or disable mouse wheel for hotbar iteā€¦ 130ea127f https://github.com/minetest/minetest/commit/0ea127f9a3099e27b691d7b1ce2df69e698c1657 (152023-05-31T05:30:11Z) 05:31 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Move reading settings to readSettings() and change disable_ to enable_ 132887b23 https://github.com/minetest/minetest/commit/2887b23c53a4277fea2e46ce476658fedb4d0e41 (152023-05-31T05:30:11Z) 05:31 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Register changed callbacks for the settings in readSettings() 130cd5bd8 https://github.com/minetest/minetest/commit/0cd5bd85827a6e367ae4c18088c400f45c894f4e (152023-05-31T05:30:11Z) 05:42 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Option to invert direction or disable mouse wheel for hotbar item selā€¦ 137221de6 https://github.com/minetest/minetest/commit/7221de6edeb80b0512934118bb972288b6825e91 (152023-05-31T05:40:00Z) 05:45 srifqi The last one is the squashed commit from the three commits before. 15:49 imi given a map.sqlite file, can I find all the coordinates in which there is a certain given node (e.g. default:goldblock)? 15:53 muurkha yes, if they've been generated 15:58 imi in this case given the fact that goldblock is 99.999% player placed I'm ok with that. let's say I'm only interested in player placed gold blocks. that makes the given mapblocks already generated. how do I do that? 16:02 sfan5 you deserialize and decode all mapblocks, check all nodes and take note of the positions 16:41 imi ok that leads to more questions but we'll continue from here. 16:41 imi I'm leaving for a while 16:41 imi bye