Time Nick Message 00:00 fluxionary is there any way to hook up some sort of luajit debugger to a running instance of minetest, to trace the origin of a value when something crashes? 00:01 fluxionary is there even any sort of lua debugger that'd function in a luajit environment? is there even any sort of stepping debugger for lua? 00:32 Blockhead256[m] Bastrabun: I always check GitHub releases for the appropriate tag for irrlichtMt, although I believe it's actually encoded in the GitHub and GitLab CI runner info (those are directories that start with a `.`) 00:32 Blockhead256[m] https://github.com/minetest/minetest/releases/tag/5.6.0 00:32 Blockhead256[m] mentions 1.9.0mt7, so git -C lib/irrlichtmt/ checkout 1.9.0mt7 00:33 Blockhead256[m] fluxionary: best I can tell you about that exists is appguru's dbg mod (https://forum.minetest.net/viewtopic.php?f=9&t=28372). It's not stepping but if you manually write a breakpoint into it you can inspect the full state of the local and global namespaces and I think further up the stack too if you read the docs 00:34 fluxionary awesome, i will take a look at that 00:35 fluxionary "print to logfile" is so 1980s 02:32 bitblit1 "CodeBitCookie: i am compiling my..." <- Oh I see, I misunderstood you there. 10:38 sfan5 @Bastrabun the cmake script should refuse to continue if it doesn't find the exact right version 10:38 sfan5 so I'm wondering how that's possible 10:43 MinetestBot 02[git] 04x2048 -> 03minetest/minetest: Move rendering engine reset after deletion of game objects 139af587c https://github.com/minetest/minetest/commit/9af587c54ebacd6708cc57902278c30556b6aaa0 (152023-03-20T10:42:16Z) 11:53 MTDiscord sfan5: Repro here https://pastebin.com/w2BxsXgp Result there: https://pastebin.com/y2w8H3PT 12:05 MinetestBot Wuzzy: Mar-14 20:05 UTC what would you think of adding your translation checking tool to https://github.com/minetest-tools/update_translations/ ? a PR would surely be welcome 12:06 Wuzzy Krock: I am planning to post a PR about my translation checker for the Minetest "utils" directory, probably after the 5.7.0 release because of the feature freeze 14:02 sfan5 @Bastrabun ah, I think the server build might not check this 14:03 sfan5 still weird, because MT defines this symbol on its own 14:29 kilbith I'm looking for a competent person capable of making 3D animated character models as part of a paid job 14:29 kilbith any recommendation? can the Discord staff relay this please? 18:23 kilbith https://forum.minetest.net/viewtopic.php?f=3&t=29298 18:23 kilbith @Jordach 18:37 MTDiscord kilbith: Jordach isn't a discord member anymore