Time |
Nick |
Message |
00:18 |
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00:21 |
muurkha |
0bin is a zero-knowledge pastebin, Yad, the decryption key is after the # |
00:22 |
muurkha |
so the server doesn't have access to the plaintext or the key |
00:22 |
muurkha |
it's a good idea but sometimes I have had trouble with its JS in, for example, old browsers |
00:28 |
cfnblx |
Who are you guys talking to? |
00:36 |
fluxionary |
Yad: oh, it's another position vector. you should store the result of vector.offset in a variable, and probably use `minetest.pos_to_string()` instead of formatting it yourself |
00:37 |
fluxionary |
muurkha yeah took me a moment to understand i was looking at some sort of salted hash |
00:40 |
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00:44 |
* muurkha |
points at Yad |
00:44 |
muurkha |
00:21 < muurkha> 0bin is a zero-knowledge pastebin, Yad, the decryption key is after the # |
00:44 |
muurkha |
00:22 < muurkha> so the server doesn't have access to the plaintext or the key |
00:44 |
muurkha |
00:22 < muurkha> it's a good idea but sometimes I have had trouble with its JS in, for example, old browsers |
00:53 |
fluxionary |
Yad_, https://gist.github.com/fluxionary/eee00a3e46a4b954660c70c1b58cc82a |
00:55 |
fluxionary |
on a different topic, has anyone proposed adding a paramtype2 for mesh/nodebox variants? you could cram 8 (bitmasking) or 10 (arithmetic) of them in there w/ a facedir. that'd seriously help w/ the nodecount for stairsplus etc. |
00:59 |
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01:00 |
MTDiscord |
<Jonathon> losely talked about/proposed around https://github.com/minetest/minetest/pull/12928 |
01:01 |
fluxionary |
ah, i've seen that, i guess i haven't read the whole thing |
01:02 |
fluxionary |
oh i commented on it lol |
01:02 |
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01:15 |
Yad |
fluxionary: Yes, that's working correctly, thank you!! :D |
01:15 |
fluxionary |
:) |
01:57 |
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03:38 |
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04:36 |
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06:26 |
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11:06 |
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14:01 |
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15:15 |
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15:18 |
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15:26 |
MTDiscord |
<jeremy.weston> So just to clarify, Mese is an old block in Minetest, from my understand it's just a weird Finnish thing to say and i think it sounds like MSN messenger or something? I don't really get the whole Finnish meme, thing. As for Mese in game, most people understood it as a Redstone or an energy source alien-like block due to the great mesecons mod. So when committing to a game name, after some time, MeseCraft eventually clicked well and |
15:26 |
MTDiscord |
sounded like an excellent name: it was fun, mysterious, and interesting name to and had instant familiarity with the existing Minetest community and players. Also, Mese would be a good focus of a title and game because of its mystery. I would say the name is meant to fit in with the other Craft named game themes: WARcraft, STARcraft, MINEcraft, MESEcraft. |
15:43 |
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15:47 |
muurkha |
good thing Blizzard didn't sue noch |
15:47 |
muurkha |
*notch |
15:47 |
Blockhead256[m] |
pfft as if you can sue for a suffix like -craft |
15:48 |
muurkha |
Bethesda did sue Mojang for trying to publish a game called "Scrolls" |
15:49 |
muurkha |
because they had a game called "Elder Scrolls" |
15:49 |
muurkha |
in the US the standard for trademark lawsuits is pretty low, likelihood of confusion by a distracted idiot |
15:49 |
Blockhead256[m] |
I thought you would mention that. I don't think it's that relevant |
15:49 |
muurkha |
sorry, "a moron in a hurry" is the actual standard |
15:50 |
muurkha |
and that's the UK standard; the US standard is similar but not exactly the same |
15:51 |
Blockhead256[m] |
and not even a moron in a hurry is going to confuse an RTS with a block game |
15:52 |
rubenwardy |
looks at Conquer |
15:53 |
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15:58 |
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16:00 |
muurkha |
not after they start playing it, no, but that's precisely the situation trademark law is designed to prevent: the moron in a hurry buys a Nonsanto bug killer, and after opening the box, realizes that it's two pieces of wood and instructions to squish the bugs between them |
16:03 |
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16:59 |
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17:02 |
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17:59 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Fix for #13255: Check if client has a block even if the server has un… fbbdae9 https://github.com/minetest/minetest/commit/fbbdae93ee324584089efaf8e880a1378f6a2ad6 (2023-02-27T17:57:03Z) |
18:06 |
MTDiscord |
<jeremy.weston> I really like that he challenged them for the name via a Quake 3/Live match. I wish they went for it! |
18:12 |
MTDiscord |
<MNH48> do note that people on IRC side would not know the context because they don't see "replies" on their side, do a quote when replying |
18:13 |
MTDiscord |
<jeremy.weston> Noted. Can they see your anime girl avatar though? |
18:13 |
Eze14Mu |
MTDiscord how I use /msg ChanServ REGISTER #minetast that says I'm not logged |
18:15 |
MTDiscord |
<MNH48> IRC is text-only, they don't see any kind of "profile" there also that's representation of myself, not an "anime girl" |
18:16 |
Eze14Mu |
What |
18:16 |
MTDiscord |
<jeremy.weston> noted |
18:16 |
MTDiscord |
<jeremy.weston> https://tenor.com/view/smirk-ryan-reynolds-grin-gif-4553503 |
18:16 |
MTDiscord |
<jeremy.weston> just being cheeky |
18:18 |
MTDiscord |
<MNH48> you can see what they're seeing by just reading the IRC log |
18:18 |
MTDiscord |
<MNH48> https://irc.minetest.net/minetest/2023-02-27 |
18:26 |
MTDiscord |
<jeremy.weston> You can speak / read/write English, Chinese, Japanese, and Malay? |
18:27 |
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18:27 |
MTDiscord |
<MNH48> move to general discord lounge channel, that's way off-topic from minetest irc |
18:27 |
MTDiscord |
<jeremy.weston> ok |
19:55 |
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20:00 |
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20:02 |
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20:46 |
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21:00 |
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21:38 |
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22:03 |
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22:19 |
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22:27 |
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22:50 |
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22:59 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Add minetest.get_player_window_information() (#12367) 39f4d26 https://github.com/minetest/minetest/commit/39f4d26177ec1c8f246133c532a42ef7429bc36d (2023-02-27T22:58:41Z) |
23:00 |
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23:01 |
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23:10 |
mazes_80 |
once you overrided on_use, how to continue digging process when condition are not reached ? |
23:15 |
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