Time Nick Message 01:03 Yad MisterE[m]: Thank you. :) 02:36 FavoritoHJS stupid idea number 5: what happens if you make a long line of very quickly flicking mesecons? 02:37 FavoritoHJS You can get those very easily by looping a not gate back into itseld 02:37 FavoritoHJS doesn't last for very long, though 02:42 FavoritoHJS improvement on the instant mesecon: pistons behave instantly 02:42 FavoritoHJS there seems to be an update limit since the game doesn't explode instantly, but it's still flicking very fast 02:50 FavoritoHJS do not turn a lot of noteblocks at the same time 02:50 FavoritoHJS seems like there's a sound limit and the engine does NOT like it when it breaks 02:50 FavoritoHJS > [ALSOFT] (WW) Error generated on context 000002c7cced49e0, code 0xa001, "Invalid source ID 4290772992" 02:51 FavoritoHJS also seems to cause some oom's... even though I still have plenty of free memory 02:51 FavoritoHJS > 2022-11-29 23:49:45: WARNING[Main]: createPlayingSoundAt: out of memory 02:52 MTDiscord Hm, so this is a server vulnerability? 02:54 MTDiscord yes, a client error is a server vulnerability 02:54 MTDiscord Ah, got it 02:55 MTDiscord on a more serious note, the only issue here is potentially a server could send a bunch of audio to a client to kill it 02:55 MTDiscord It is, slightly, since there now a way to make a player kicker device, but it won't crash the server 02:56 MTDiscord but there has always been ways to remotely kill clients 03:00 FavoritoHJS i imagine worst case you could disable sound and debug the problem that way 03:00 FavoritoHJS though i'm not sure if it can do much harm, even when that happened I only got a small stutter 15:43 MinetestBot 02[git] 04TurkeyMcMac -> 03minetest/minetest: Avoid resetting music when dialog opens (#13003) 133ff8adf https://github.com/minetest/minetest/commit/3ff8adf59997ac4607ebd4e27d598f1746beb650 (152022-11-30T15:42:30Z) 15:43 MinetestBot 02[git] 04TurkeyMcMac -> 03minetest/minetest: Handle num lock in chat (#12984) 13055fc69 https://github.com/minetest/minetest/commit/055fc69c1115a2f5b3edc50d42261aacbf2cbc4b (152022-11-30T15:43:12Z) 15:50 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Android: Segmentation fault fix, PendingIntent flag, and other fixes … 13281f9a9 https://github.com/minetest/minetest/commit/281f9a9f88a8da7685c80ecbaf64991561522f3e (152022-11-30T15:50:06Z) 21:56 MinetestBot 02[git] 04lhofhansl -> 03minetest/minetest: Remove shader caching hack. (#12991) 13e84d259 https://github.com/minetest/minetest/commit/e84d259ec7fcc00466bd947070cb4ed77cd83c52 (152022-11-30T21:56:14Z) 23:01 diceLibrarian in deleteblocks and emergeblocks, is the radius in blocks or nodes