Time Nick Message 12:30 erle wsor i made a mod that is not decoration, but utility! https://content.minetest.net/packages/erlehmann/mcl_quick_harvest_replant/ 12:32 MTDiscord erle: what the heck is this: https://git.minetest.land/erlehmann/mcl_quick_harvest_replant/src/branch/master/init.lua#L48-L51 12:32 MTDiscord why are you using patterns there? 12:32 MTDiscord instead of a simple string comparison? 12:32 MTDiscord or a lookup into a table for extra efficiency (no linear search required) 12:32 erle luatic, i had the code first so that you could replace any crop, even the not fully grown 12:32 erle then i reconsidered 12:32 erle and i might reconsider again 12:33 erle so i did the minimal change to enforce fully grown crops 12:33 MTDiscord the pattern is problematic as you don't escape the nodenames btw 12:33 erle tell 12:33 erle oh, it is spaghet 12:33 erle i see 12:34 erle well, as long as i don't put any node names into the two table, i should be safe :D 12:35 erle luatic you have any better idea how to handle this and future cases? 12:35 erle i tried to handle kelp for a while, but it sucked 12:35 erle because kelp has no “fully grown node” 12:35 erle it is just a this plantlike underwater abomination thing which is governed by param2 12:35 erle i was too lazy to specialcase it 12:36 erle luatic is the inefficient string.match grounds for rejecting the package? 12:36 erle as i said, i am unsure if i want to allow all nodes (even not fully grown) 12:37 MTDiscord look for group:crop_fully_grown and then inject that group into the nodes in the base game that should have it, allowing for compatible mods to include that group in added crops. 12:37 erle yeah, i'll probably make a second mod, that is compatible with arbitrary farming stuff 12:37 erle for minetest game mod soup 12:37 erle this one is hyperfocused on mcl games 12:38 erle it is super useful though 12:38 erle Warr1024 is this group thing a hypothetical or is it in use? 12:39 MTDiscord code quality isn't ground for rejecting anything erle 12:40 MTDiscord or else https://content.minetest.net/packages/1248/sudoku/ wouldn't have made it on CDB xD 12:41 MTDiscord I don't really know much about groups outside of the NC world, so I just assume it's hypothetical. 12:41 erle i hope “breaking mods that depend on your mod” can be a reason for rejection some day 12:43 erle luatic given that i have pivoted from “small decorative mods” to “small utility mods”, what would you like to see? 13:19 erle rubenwardy why was the hub functionality disabled btw? 13:19 rubenwardy Broken code, haven't gotten around to fixing 13:19 erle can i help? 13:19 erle like show issue, i can into python 13:20 erle i have used the hub several times to show people that no, they can't just randomly change APIs of published mods, because people rely on those 13:20 erle without it they would not have had a simple overview 13:20 erle so i am very interested in getting it going again 13:23 rubenwardy The issue is with sqlalchemy, the update system fails with weird orm errors 13:34 erle uh oh, i haven't touched sqlalchemy in years, but please, show me the issue and i can take a look. 13:50 settl3r[m] Does anyone know a mirror of this (now orphaned) link: https://gitlab.com/VanessaE/moretrees/raw/master/tree_biomes.txt 13:51 sfan5 !mod moretrees 13:51 MinetestBot sfan5: More Trees! [moretrees] by VanessaE - https://forum.minetest.net/viewtopic.php?t=4394 - https://github.com/mt-mods/moretrees 13:51 sfan5 https://github.com/mt-mods/moretrees/blob/master/tree_biomes.txt 14:08 settl3r[m] ty 15:09 erle uh, can i remap use from right mouse button to something else? 15:14 Krock yes 15:15 Krock by re-assigning the mouse button altogether 15:29 erle Krock my friend is on windows, how to do this? 15:31 Krock same as on linux. settings menu. 15:31 Krock keymap_place keymap_dig 15:41 erle thx 18:46 Sokomine does anyone remember an image hoster working without js? i always forget :-( 18:47 settl3r[m] Does this mob https://github.com/PilzAdam/mobs/wiki/Sand-Monster only spawn in desert biomes or also on (orange) desert sand (in other biomes) ? 18:48 settl3r[m] .. and which light level is best to farm it (for desert sand) ? 18:48 Sokomine poor sand monsters...i think they spawn on both types of sand but i'm not 100% sure 18:50 settl3r[m] Are there mobs which can be farmed for iron or copper? 18:50 settl3r[m] * or copper or coal? 18:51 settl3r[m] * Are there mobs which can be farmed for iron, copper or coal? 18:52 settl3r[m] (in MC there was the iron golem) 18:55 Sokomine no, not really. but if you want to you can modify the mobs so that you can do that 18:59 Sokomine are you talking about a server or a local world? 18:59 Sokomine in general, it is no problem to find enough ores. just dig a nice little mine. on a server, you're most likely going to find a public mine that is deep and comftable enough 19:00 Sokomine just ask the other players on the server to direct you there 19:00 Sokomine if it's your local game you can change it so that the mobs give what you want when you kill them 19:47 erle Sokomine https://mister-muffin.de/paste 22:12 MinetestBot 02[git] 04rubenwardy -> 03minetest/minetest: Fix texture packs showing as "Nil (enabled)" in Content tab 13e0e8978 https://github.com/minetest/minetest/commit/e0e897832c5acf29eef03cc4303c85a0a17f9983 (152022-05-07T22:05:39Z) 23:00 Sokomine erle: thanks!