Time Nick Message 05:55 Facedancer Hi; I'm playing singleplayer on 5.5.0, and no matter what inventory mods I add, it doesn't change the appearance of the inventory, or add a crafting guide. 05:55 Facedancer Is there a setting I need to change to allow the inventory to change appearance? 06:09 Parnikkapore_m Are you sure you have enabled the mod for the world you're playing? 06:09 Parnikkapore_m Aside from having installed it from the Content tab 06:12 Facedancer Yes. I've enabled every mod in my install for my game. 06:15 Facedancer Okay, Unified Inventory seems to work in Lite mode. 06:25 Facedancer And then on the next load, it doesn't, and the dreambuilder hotbar mod isn't working. Weird 13:25 settl3r[m] Has anyone here ever played in a hardcore server? 13:36 Guest917 hi 13:44 aoki hardcore server?? 13:44 aoki that sounds fun 13:44 aoki I tried making one once 13:44 aoki you get banned once you die 14:08 runs hi 14:15 erle hey runs 14:15 erle lava and water do not interact in your game 14:16 erle that means you can have lava on the seafloor 14:16 erle also where the fluids meet there might be weird rendering errors 14:16 erle you might even step into lava that is invisible from your POV 14:18 aoki mmm lava on the seafloor... that's so nostalgic 14:34 runs yes lava is to be done 14:34 runs and those gliteches are engoine specific 14:35 runs when water meets flora 14:38 runs any ContentDB admin here? 14:38 runs still awating for Samz being approved 15:35 settl3r[m] aoki: it is called "hightime hardcore survivor" , mentioned in https://forum.minetest.net/viewtopic.php?t=21598 thread, you're welcome :) 15:36 settl3r[m] http://tehightime.net/minetest.html 15:46 aoki oh, looks cool! 15:48 aoki I connected! XD 15:50 aoki ok, why th does this server has protections? 15:50 aoki what if owner dies? 15:56 settl3r[m] If you die, you have to ask one of the admins (aka demigods) to inherit the ownage from your deceased char, and probably naming your new char accordingly, like if "John" died, -> "John_II" 15:56 settl3r[m] The protection blocks prevent any griefing in their respective area (which is 11x11x11 m³). 15:56 settl3r[m] But they wrote, if you "really piss off" one of the demigods, you might lose your former protected stuff, as they would then be unwilling to let your new char inherit it (but you still can start new completely, of course). 15:57 aoki I died 15:57 aoki from hunger 15:57 aoki lol 15:58 settl3r[m] oh, RIP 15:58 settl3r[m] yeah food is tough to get near spawn :/ sorry 15:58 settl3r[m] (inheritance is really only needed for protected stuff) 15:58 aoki I see 15:59 aoki I was also very foolish to run instead of walking 15:59 settl3r[m] yeah. btw, you will get hungry even when staying still completely, albeit very slowly 16:00 settl3r[m] you can harvest grass to obtain wheat 16:00 settl3r[m] oh, you would of course need water and light 16:01 settl3r[m] but wheat only needs torchlight, luckily 16:01 aoki that was my plan 16:02 aoki but I starved before the wheat grew 16:02 aoki I found someone's hut with an empty field where I plantet wheat 16:02 settl3r[m] wow 16:03 settl3r[m] no apples trees found? 16:03 settl3r[m] s/apples/apple/ 16:03 aoki nope 16:03 settl3r[m] (when i started i tried to survive on self-grown apple trees alone lol) 16:03 aoki I found something like corn and sunflower, but I am not sure how to use them 16:04 settl3r[m] unfortunately, apples don't regrow once harvested 16:04 aoki that's unnatural 16:04 settl3r[m] this makes it a real challenge 16:04 settl3r[m] hm. in nature, it takes a full year for them to "regrow" 16:05 settl3r[m] so i would say, it is semi-reaöistic 16:05 settl3r[m] s/reaöistic/realistic/ 16:07 settl3r[m] oh idea: you could message lux (aka lister aka soylent_cow) and ask, if they can give you some food to help you get started.. 16:07 settl3r[m] here: https://app.element.io/#/room/#hightime:matrix.org 16:07 aoki :3 starving is part of the challenge 16:08 settl3r[m] sure.. but when i started, there was more food at spawn, apparently, so it would be fair to give new players at least some food, so everyone has the same chance.. 16:09 settl3r[m] ok, one could argue, change is another feat of that server, it will not stay static 16:09 settl3r[m] ..and part of the challenge. But.. maybe the admin (lux) would help new joiners like you. 16:10 settl3r[m] like, eg. giving you some breads or so, for some ingame days 16:10 settl3r[m] or.. maybe he makes it a part of the starting items 16:11 aoki tbh I'd remove starting items too 16:11 settl3r[m] (everyone starts with an iron pick, iron sword and iron chestplate anyway, so it would not make that large a difference, to add some food into the mix) 16:11 settl3r[m] ok, that would be an option, after a reset (which will never happen in this server) 16:13 settl3r[m] but.. you could try to trade one of your starting items for food with another player there.. 16:13 settl3r[m] (maybe the pick or the chestplate) 16:14 settl3r[m] or.. you could ask Lux to give you food as starting items instead of the iron pickaxe.. 16:14 settl3r[m] [so you would start with iron sword, iron chestplate and a stack of food, instead] 16:15 settl3r[m] ..as pickaxes are rather easy to get, and only need to be stone, in the beginning. 16:15 settl3r[m] * to be wood (or stone, * stone), in 16:17 Pexin one of the moderators on my regular server made a custom change to apple trees so they regrow, but only if they were in a specific orientation when picked 16:18 settl3r[m] but what, if someone fell these trees after harvesting apples? 16:18 settl3r[m] do they regrow then? 16:19 Pexin ..after chopping down the tree? 16:19 settl3r[m] yeah 16:19 Pexin not unless they replant 16:19 Pexin there's no tree 16:20 settl3r[m] i mean, they could configure it so, that the tree regrows, if there is the chunk left.. 16:20 settl3r[m] s/chunk/trunk/ 16:20 Pexin that would cause problems for people who build log houses 16:20 settl3r[m] ..and protect the trunk. 16:21 Pexin necrotree 16:21 settl3r[m] (lol) ok, they could set a flag, that a log loses the regrow capability, once removed completely 16:21 Pexin I meant the apples regrow 16:22 settl3r[m] would you like to play on Hightime-Hardcore-Survivor server? 16:22 Pexin no 16:22 settl3r[m] (ok) it would be new experience 16:22 Pexin am bild. am not fite. 16:23 settl3r[m] did you ever play in a hardcore server anywhere, in any game? 16:23 Pexin I played halflife one time 16:23 settl3r[m] i'm also like you, not a fighter at all, and i can enjoy it :) 16:23 settl3r[m] currently, i'm farming and building on that HHS server, without any dangers 16:23 Pexin it gave me nausea 16:23 settl3r[m] ..sometimes it is even boring lol 16:24 settl3r[m] but if people join there, any boredom is completely wiped away :) 16:25 settl3r[m] and setting tough quests for myself also helped to avoid boredom 16:26 settl3r[m] strangely, having a "sword of damocles" hanging over me, while playing there, added spice to the gameplay and made it more immersive and thus, more enjoyable. 16:27 settl3r[m] now, if i play non-public hardcore servers offline, it would bore me to death probably, so i need the constant latent threat looming in the distance, to push my gameplay, to improve my bases etc. it drives me forward, so that it is not static, it pulls me in a good way :) 16:28 settl3r[m] also, non-hardcore public servers would be boring for me, now, too. 16:28 settl3r[m] But this server is different.. it is close to real-life. 16:30 settl3r[m] (and it reminds me of my old Haven & Hearth -times, in a good way) 16:30 settl3r[m] * good way, while being better in many aspects) 16:31 settl3r[m] * good way, while being better in many aspects, so it is the perfect server for me :) 16:32 settl3r[m] * good way while being better in many aspects, so it is the perfect server for me :) 16:32 settl3r[m] * (and it reminds me of my old Haven & Hearth -times in a good way while being better in many aspects, so it is the perfect server for me :) 16:37 aoki I agree, hardcore is fun 16:38 aoki like real life 16:38 settl3r[m] if i would still be near spawn, i would give you food, but alas.. 16:39 settl3r[m] ..now it would be a long dangerous haul for me :/ 16:40 settl3r[m] (but i dont reveal from which of the 6 directions of this Minetest CubeMap) 16:40 settl3r[m] (..to protect the secrecy of my location) 16:41 aoki it's ok the wheat I planted in my past life should be grown by now 16:42 settl3r[m] ah great, so you helped yourself ^^ 16:42 settl3r[m] it's all part of the learning experience, goes the saying 16:42 settl3r[m] "What doesn't kill us (forever), only makes us stronger (in the long run)." 16:46 settl3r[m] if counting all possible 45°-directions in a cube (from the center), there are even more: about ~26 or so ^^ 16:47 settl3r[m] i wonder, if there is a formula, to calculate the number of vectors, which can go from the center, given the same degree-separation from neighboring vectors.. 16:48 settl3r[m] (for 90°-vectors, there are always 6, from the center to the edges) 16:48 settl3r[m] * the edges, in a cube) 16:52 settl3r[m] i now, wonder, how one would calculate the probability that a traveller who travels from the center to the edge of the cube meets someones base by chance alone.. (using the info, that you can only see 256 blocks far, when encountering new nodes [when receding, rendering range isn't limited] ) 16:52 settl3r[m] * i now wonder, how one would calculate the probability that a traveller who travels from the center to the edge of the cube meets someones base by chance alone.. (using the info, that you can only see 256 blocks far, when encountering new nodes [when receding, rendering range isn't limited] ) 16:53 settl3r[m] oops.. i accidentally set some flag at my text :/ 16:53 aoki oh I actually once wrote a mod for recording player positions over time 16:53 aoki so that then you can plot a histogram of where people gather 16:54 settl3r[m] nice, but hopefully not used in that hardcore server :/ 16:54 settl3r[m] it would break my immersion and it would endanger peoples bases for griefers 16:57 settl3r[m] also, i always hate it, when people fly in a (skyblock-)server, as that defeats the whole purpose 16:58 settl3r[m] (ok that last sentence was a bit of a rant, i quitted a skyblock server recently, when someone unexpectedly fly to my base in it) 16:59 settl3r[m] fortunately, the HHS server is (currently) enough for me to challenge me for a (very) long time (depending on my survival of course, lol) 17:00 aoki I stole potato! 17:01 settl3r[m] graz 17:01 aoki this server is very hardcore 17:01 aoki I get hungty just from crafting 17:01 settl3r[m] "what has to be done, must be done ^^ survival is of paramount importance" :) yes 17:01 settl3r[m] yeah, that is another great feature 17:01 settl3r[m] very realistic 17:03 settl3r[m] i too, would "take" from (inactive) bases, if that was the only way to survive, but i would never kill a player, because that could kill the community :/ 17:03 definitelya settl3r[m]: Hola, I am uwuwont btw ahah. 17:04 settl3r[m] (there could be one exception though: if there was a notorious PKer which was hated and feared by all others, i might make an exception lol) 17:04 settl3r[m] ah oh hello! 17:04 definitelya Yeah I thought I told you but I guess I forgot 17:05 settl3r[m] do you know of any PKer in that server, btw? 17:05 settl3r[m] sharpening his blades 17:05 settl3r[m] lol 17:06 settl3r[m] ok just kidding, i'm probably a rabbit, regarding fighting ^^ 17:07 settl3r[m] @definitelya have you managed to find a safe place for your base? 17:07 definitelya rabbit go *sniff* *sniff*, beech. 17:07 definitelya xD 17:07 settl3r[m] xD 17:07 settl3r[m] lmao 17:07 definitelya eh yes I think, I wanna go underground. 17:07 definitelya I'll join. 17:08 settl3r[m] just be aware of the underground render-bug .. 17:08 settl3r[m] .which sometimes gives away precious info.. 17:08 settl3r[m] s/./../ 17:09 settl3r[m] luckily, playertags area only visible for 64 blocks 17:09 settl3r[m] s/area/are/ 17:09 settl3r[m] * luckily, player tags are only visible for 64 blocks 17:09 definitelya gtk thanks 17:10 erle from a game developer perspective, how would you test this thing if not by letting a human follow a manual test plan? https://git.minetest.land/Mineclonia/Mineclonia/pulls/291 18:11 erle plants on farmland are 1 pixel above the farmland, because the farmland is only 15/16 high 18:11 erle how can i make the plant node render lower?( 18:17 ROllerozxa make the plant nodebox one pixel below the actual node bounds? 18:22 erle ROllerozxa what if the plant is … plantlike 18:22 erle can i do that? 18:26 ROllerozxa hmm I guess you would need to reimplement the plantlike drawtype as a nodebox then 18:28 erle how is that even possible 18:29 wsor or a mesh 18:30 ROllerozxa https://grejer.voxelmanip.se/uploads/Screenshot_20220417_202933.png 18:31 ROllerozxa actually... would it be possible to give the textures an alpha channel this way? I hope so 18:32 wsor other than conflicting faces, i dont see why not 18:33 erle ROllerozxa, please show me the code 18:35 ROllerozxa https://grejer.voxelmanip.se/uploads/plantlike_nodebox.txt check how this looks like, it's a plantlike nodebox that is one pixel down into the ground 18:37 erle thanks 18:55 erle ROllerozxa this seems interesting. the texture of the thing is misaligned though, any idea about how to fix that? 18:55 erle í mean, it is aligned as before 19:05 erle ROllerozxa, nvm there is a meshoption that moves plants down! 19:12 erle uh, it is not consistent 19:12 erle damn 19:12 erle it moves the faces randomly a small bit down 19:17 erle ROllerozxa do you know any way to align the image at the bottom of the node for a nodebox? 19:25 ROllerozxa erle: I don't think you're able to change nodebox UV mapping, unfortunately 19:26 wsor ^this, use a mesh if you want this option 19:26 MTDiscord also hello from the other side 20:01 runs hoya again 20:01 runs heres the prince hehe 20:03 runs Z 20:03 runs is in 20:03 runs incredible 20:04 runs I am a visionary 20:31 definitelya SAMZ sounds like a cool weapon name. Like a rocket launcher or something. 20:37 definitelya perfect for children LMAO. 20:48 MTDiscord Just like the sPNKR 21:27 erle ROllerozxa any idea how i can use texture modifiers to shift something? 21:28 erle the problem is shifting by percentages really 22:01 erle am unable to move the texture 1/16 down with a texture modifier :/ 22:01 erle :( 22:28 MTDiscord Why are particlespawners not working at all? 22:28 MTDiscord Particles are not disabled 22:34 MTDiscord heres the code that does ~nothing~: 22:34 MTDiscord https://pastebin.pl/view/d301ddb1 22:38 MTDiscord Aloha. Since a couple of hours my sever is getting a bit of DDoS, with the message "buy makeworld today! Stop playing minetest". Any ideas about the origin? ? 22:38 MTDiscord sort of, possibly? 22:38 MTDiscord butthurt 22:39 MTDiscord https://discord.com/channels/369122544273588224/369122544273588226/965368895273836625 22:39 MTDiscord anything like this ^ 22:39 MTDiscord [off] that link only works for discord users, link the image URL in future 22:39 MTDiscord hmm 22:42 erle please link image url 22:42 erle where is the butthurt 22:42 erle give me the drama 22:42 erle i live for it 22:43 erle is the makeworld author a bitch or is this a false flag WHO KNOWS 22:47 MTDiscord Hm, what peice of the cake would you want? ? 22:53 fluxionary what even is makeworld? 22:53 MTDiscord makerworld is just some moron who tried to sell minetest on itch.io with a ton of mods, it got taken down, as well as getting banned here, and now there butt hurt 22:54 MTDiscord *taken down for license violations 23:05 erle yeah i heard there where CC-NC mods in it? 23:16 MTDiscord I think additionally many (most?) licenses were stripped out which is already violation by itself in most cases 23:18 MTDiscord I guess that was straightforward simple way to be "new original author" 23:38 erle ROllerozxa i found out that my # plants do not use their top row of pixels anyway 23:40 erle ROllerozxa when i did a tiles = { "[combine:16x16:0,-15=plant.png;0,1=plant.png" } it looked nice for the nodebox