Time Nick Message 00:55 Hawker mazes_80, I think it might have been tested on freedomtest a couple weeks back 02:01 erle hey rubenwardy i think this is of interest to you https://git.minetest.land/MineClone2/MineClone2/issues/2099#issuecomment-36219 https://git.minetest.land/MineClone2/MineClone2/pulls/2113 04:42 mazes_80 Hawker so maybe you can advise Lone_Wolf about policy you had to manage this flood (for now I think he does only manual blacklisting) 04:42 mazes_80 maybe an iptable rule would be more adapted 04:43 mazes_80 I think I got something similar to avoid ssh brute force trial on some of my machine 04:49 mazes_80 1: /usr/sbin/iptables -I INPUT -p udp --dport 30001 -i eth0 -m state --state NEW -m recent --set 04:49 mazes_80 2: /usr/sbin/iptables -I INPUT -p udp --dport 30001 -i eth0 -m state --state NEW -m recent --update --seconds 60 --hitcount 4 -j DROP 04:51 mazes_80 ah no 04:51 mazes_80 can't 04:51 mazes_80 not same scenario, need to check for frame headers 04:51 mazes_80 but this could still be a good basis 04:54 mazes_80 thinking again it seems ok cause of --state NEW 08:03 Oblomov For some reason, some textures get bungled up when there's a client/server version mismatch. 5.5.0 on 5.5.0 looks fine, ditto for 5.4.0 on 5.4.0, but not 5.4.0 client connecting to 5.5.0 server 08:57 sfan5 do you have a screenshot of it 09:28 Oblomov sfan5: not my screenshot but https://ttm.sh/bnZ.png is how it looks with the version mismatch 09:31 Oblomov sfan5: let me upload how it looks with the client/server version matching 09:32 Oblomov sfan5: this is how those greysh cubes should look : http://labrador.oblomov.eu/nodecore/how-sponges-should-look.png 09:33 Oblomov this https://gitlab.com/sztest/nodecore/-/blob/master/mods/nc_sponge/node.lua is how they are defined 09:38 Oblomov the tmod thing is an auxiliary function to apply modifiers to textures, defined here https://gitlab.com/sztest/nodecore/-/blob/master/mods/nc_api/util_texturemod.lua 09:38 Oblomov did something change in the way texture modifiers were defined? 10:06 Oblomov or animations, actually, more likely 10:51 settl3r[m] what about a 5.5.0 client connecting to a 5.4.0 (or 5.3.0) server? is that as worse as 5.4 connecting to 5.5? 10:52 settl3r[m] "as worse" -> "as bad" 10:58 settl3r[m] (now repeating my former question) 10:58 settl3r[m] What is the default render distance-limit for new nodes on multiplayer servers? (i.e. when arriving in a new, yet unvisited region) 11:20 Oblomov settl3r[m]: I don't have data on a 5.5 client for a 5.4 server 11:21 Oblomov I don't particularly care about 5.3 because nodecore doesn't support it 11:21 Oblomov also I don't know the answer to your question 8-) 11:22 Oblomov sorry 11:22 MTDiscord settl3r[m], https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1472 11:26 sfan5 Oblomov: could it be that nodecore uses the servers' version to decide whether to use certain features? 11:26 Oblomov sfan5: it's possible. is texture animation a 5.5 feature not presente in 5.4? 11:26 sfan5 dunno 13:03 MTDiscord Texture animation has been around forever with spite sheets 13:03 MTDiscord *sprite 15:34 Wuzzy I try to get ALL noiseparams settings, but when I use minetest.get_mapgen_setting_noiseparams, I can only get the noiseparams of the active mapgen, everything else returns nil :( 15:34 Wuzzy I also tried minetest.get_noiseparams but this always returns nil, no matter what I input. o_O 15:35 Wuzzy How does mintest.get_noiseparams work, anyway? Why do I always get nil? 15:35 Wuzzy I give the names of mapgen settigns as input, like mgv7_np_cave1 15:58 sfan5 I don't see why that shouldn't work with mintest.get_noiseparams 15:58 Wuzzy that's why it's so confusing :/ 15:58 Wuzzy maybe the function is bugged? hmm 15:59 Wuzzy or does the function do something entirely different? 16:52 MinetestBot 02[git] 04GoodClover -> 03minetest/minetest: Send chat error when attemping to /set a secure setting (#12193) 13062dd8d https://github.com/minetest/minetest/commit/062dd8dabc50e01468a59bb9d1d8774e1983cb68 (152022-04-16T16:50:36Z) 16:52 MinetestBot 02[git] 04paradust7 -> 03minetest/minetest: Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187) 137cea688 https://github.com/minetest/minetest/commit/7cea688a1c463c5e8caa28bbdb588a6b497a5d7d (152022-04-16T16:50:59Z) 17:02 Oblomov uh #12187 looks like it might be pertinent 17:02 ShadowBot https://github.com/minetest/minetest/issues/12187 -- Fix '[combine' for when EVDF_TEXTURE_NPOT is disabled by paradust7 17:26 Komodo hello world 17:31 Krock Segmentation Fault (core dumped) 17:41 MTDiscord kernel: BUG: kernel NULL pointer dereference, address: 0000000000000170 kernel: CPU: 4 PID: 53426 Comm: minetest Tainted: P OE 5.13.0-39-generic #1 17:41 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome 17:42 MTDiscord XD 17:58 Oblomov yeah ShadowBot needs some context-aware parsing to tell jokes from actual tracker numbers 18:21 Krock yes. teach it some common sense using neutral network blockchain algorithms 18:24 wsor can you put any more buzzwords/seo words in that sentence? :P 18:26 Krock blockchain-encrypted big data NFT stock based on personalised neutral network deep learning algorithms 18:27 Krock wsor: are you happy now? 18:28 wsor lol, sure 18:53 Pexin dat glowstone 19:05 Desour neutral networks () sound like you first need to make ShadowBot able to reproduce and die 19:06 Desour killing should be easy, just apply light... 19:52 Sokomine what was the priv again to grant others privs? 19:52 settl3r[m] a bot for Minetest? 19:52 Desour do /help privs 19:52 settl3r[m] ..controlling an NPC? 19:53 Sokomine aah. how obvious. thank you for pointing me there, desour 19:53 Desour !next 19:53 MinetestBot Another satisfied customer. Next! 19:53 Sokomine yes, controlling npc (at least what they say) is part of what i'm doing now... 19:54 settl3r[m] are there plans to implement it into minetest mainline? 19:55 settl3r[m] this bot could morph into Roko's Basilisk.. beware, fellow players! ^^ xD 19:58 Sokomine *neutral* network? 20:00 Desour if it was a typo, Krock wouldn't have written it twice, I guess 20:07 Krock Desour: in fact it was a typo that I cannot explain. I just tried to type it again and ended up with neutral again wtf 20:07 Krock neural 20:09 Sokomine ah. yes, typos happen easily. the fingers sometimes do their own thing. i was just wondering if it was a joke i missed 20:10 Sokomine with npc and bots, one can never be sure 21:32 lsab hi. I'm cant understand yet how to use the bundle in currency mod, can someone help me? 21:53 MTDiscord used mostly for cooking, or throwing away 22:01 lsab hi, sorry. My connection fallout. I cant understand yet how to use the bundle in currency mod. May someone help me? 22:18 MTDiscord used mostly for cooking, or throwing away 22:19 erle what do people here use to ignore specific discord users? 22:21 MTDiscord I dont think there is a specific tool, but you may be able to filter by keywords depending on your client