Time Nick Message 15:19 kilbith rubenwardy: FYI: https://content.minetest.net/threads/2365/#reply-6416 15:20 erle > You are well known as a FOSS extremist within the community and this discrimination comes without any surprise. 15:20 erle lol 15:23 MTDiscord while wuzzy is a foss extremist, the license upgrade is technically correct 15:24 kilbith package now have a discriminative tag that hurt its visibility, that's my problem 15:24 kilbith red, alarm-y tag 15:25 erle almost as if there's some agenda to motivate people to make their stuff freely licensed 15:26 kilbith the end-users don't care if it's non-commercial 15:26 MTDiscord kilbith: then use textures that arent NC 15:26 kilbith you're only shooting on your own foot if if you do that 15:26 erle i have an issue with “non-free media” being not a tag, but listed in a list besides tags (even if it is a different color) 15:26 kilbith xdecor is a popular mod and it has been since 2015 15:27 erle that way i can not explicitly look for non-free media mods :P 15:27 kilbith well fuck that 15:27 kilbith I deserve better than being part of this silly FOSS organization 15:29 erle i hope kilbith gets what kilbith deserves then ^^ 15:29 MTDiscord then why do you keep rage quiting and coming back? honest question 15:29 erle i think it is a bully thing 15:29 erle only that it does not work 15:30 MTDiscord anyways, its 4 textures and one sounds, seems put up a forums announcement or something asking if anyone would be willing to make non nc textures to replace it, problem solved 15:30 erle you are correct, even being enraged about this is super stupid given how simple the problem is to solve 15:30 kabou well with his attitude, not a lot of ppl are gonna volunteer 15:31 erle well, people have to like xdecor, not kilbith 15:31 erle but yeah, decorating every argument with “and by the way, you all suck and i'm better than every single one of you” is not helping the cause lol 15:31 kabou if kilbith really liked xdecor, he could fix it himself, right? 15:32 kabou dude wants a free ride on free software's popularity, but hates free software 15:32 kabou nuts 15:32 erle no everyone else is wrong, obviously (because kilbith is better than everyone of them) 15:32 erle :P 15:36 erle maybe kilbith would indeed fare better in another community – like one where you can bitchslap someone making a joke on camera and get a prestiguous award 20 minutes later! 15:37 MTDiscord seems like your taking the low blow path erle, to attack the debater rather than the point there making 15:38 erle i think we already established that the unfriendly ragequitter has a point, but it's a very weak one 15:39 erle you said it yourself, it's a few files, they can be fixed 15:39 MTDiscord how about spend the 5 minutes needed to fix em 15:39 erle if such a warning is making ppl fix it, it has done its job 15:39 MTDiscord rather than spending 5 minutes debating it 15:40 MTDiscord well, if you want shit art, ill fix it, but otherwise ill differ to the artists/people actually good at making textures 15:40 erle yeah, making good textures takes way longer than 5 minutes, even at 16x16 15:41 erle maybe there's a texture pack that contains good textures to copy for this causee? 15:41 MTDiscord seems like jordach might be volunteering to fix them then? :trollface: 15:43 erle jordach can your rivers flow through caves or below overhangs? because if you are shrinkwrapping them on terrain, i doubt it 15:48 MTDiscord they do if the noise do 15:48 erle explain pls 15:48 MTDiscord caves are generated after terrain + rivers 15:48 erle so first you get terrain, then rivers, then cavegen 15:49 erle wouldn't you have to be exceptionally lucky then to have a river flowing through a natural bridge? 15:49 MTDiscord yes, and there's a hefty pregeneration period 15:49 erle pregeneration? 15:49 MTDiscord i have to manually pathfind rivers 15:50 MTDiscord this only needs to be run once at startup 15:50 MTDiscord but takes something like 10 seconds on my Ryzen box 15:50 erle btw do you have an example for your minetest.after() idea in mapgen? cora claimed it's not working 15:50 erle so if you have working code, i'd be delighted 15:50 erle you manually pathfind *all* rivers? 15:50 MTDiscord yes with a very lazy algorith 15:50 MTDiscord m 18:37 MTDiscord IRC 18:37 MTDiscord Discord but for nerds 18:39 * wsor resets days gone without hot takes counter to 0 18:46 Krock IRC is classy 18:46 ROllerozxa IRC is also kinda cozy 18:47 MTDiscord https://xkcd.com/1782/ 18:50 Krock let me guess. the one about the gateway to the singularity? (without clicking the link) 18:50 MTDiscord yup 18:50 Krock I'm looking for some semi-transparent nodes. which mods contain such? 18:50 MTDiscord abriglass 18:51 MTDiscord any mod with liquids aka most games 18:51 Krock amazing thanks 18:51 sfan5 coloredglass? 18:51 sfan5 idk if that was a thing but there's probably one popular mod with colored glass 18:52 MTDiscord did you want a specific type? (guessing your testing x2048 PR) 18:52 Krock no, I already had a bunch of random nodes by joining a server. seems fine. 18:52 Krock now testing the basics, just to be sure. 18:52 MTDiscord fancy stained glass, or whatever the multicolor glass panes mod is called 18:53 MTDiscord for variation ^ 18:54 MTDiscord stained glass if you want to test with hardware coloring 20:40 MinetestBot 02[git] 04x2048 -> 03minetest/minetest: Tune shadow perspective distortion (#12146) 133157830 https://github.com/minetest/minetest/commit/31578303a4eab6b6b083e57b6bf8d12ff3b3d991 (152022-03-31T20:40:06Z) 20:42 MinetestBot 02[git] 04x2048 -> 03minetest/minetest: Limit shadow map to the viewing range (#12158) 133dd7d78 https://github.com/minetest/minetest/commit/3dd7d7867b14058d3329f1ce2bd2e85713ff50b1 (152022-03-31T20:40:59Z) 20:51 MTDiscord Krock: just add more semitransparency test nodes to devtest