Time Nick Message 04:09 MTDiscord "consider the mod ... It is a simple folder within an engine, yet it changes the very experience of the user" 04:24 imi hi 04:24 imi ok I see some falmiliar nicks here 09:48 independent56 First time using this channel this year... 09:49 independent56 Two questions: What was this place like on new year? Does anyone know about the strange pillars on my server https://imgur.com/a/NIZQVQh ? I think they were building a bridge. 10:05 mugli[m] I second that. 10:57 independent56 I love them,and i seek permission to continue building on them. 11:06 independent56 Who let this happen, causing errors like this? `zip warning: name not matched: /home/independent56/snap/minetest/current/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/.minetest/hades log 02 01 2022 05:17:01.txt 11:06 independent56 ` 11:07 independent56 It makes no sense. Why does it link to itself? 11:08 independent56 Checked the logs. No celelbration of new year. No big countdown. I'm ashamed of you all. 11:08 independent56 :p 11:10 mugli[m] I'm trying to get it working based on the updated tutorial: 11:10 mugli[m] https://github.com/SoPoCoder/realterrain#custom-map-instructions 11:11 mugli[m] The README.md writes that "(however only dem image is required)" but it fails to start. 11:11 mugli[m] Debugging some more after lunch. 11:38 mugli[m] My bad. dem.mp needs to be greyscale ^_^ 15:45 Bombo 02:11 Bombo: You're the king of Blafuscia right? I can't spell it. <- no. 16:44 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Raise minimum compiler versions 13a90b2a4 https://github.com/minetest/minetest/commit/a90b2a4d4f38e92b4016d9ac86e001398be729e7 (152022-01-15T16:44:22Z) 16:44 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Update compiler versions in CI 1376e97e8 https://github.com/minetest/minetest/commit/76e97e85a08ce71fea7654c729787c6c4409e0d8 (152022-01-15T16:44:22Z) 16:47 MinetestBot 02[git] 04savilli -> 03minetest/minetest: Don't call on_dieplayer callback two times (#11874) 1372b14bd https://github.com/minetest/minetest/commit/72b14bd994659163d4c2ea0d769d329df8a0f937 (152022-01-15T16:44:55Z) 16:47 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Improve situation around race condition with dynamic_add_media during… 13379473b https://github.com/minetest/minetest/commit/379473b67007abf78d87ebbaf925b4948cf72ae6 (152022-01-15T16:45:08Z) 16:47 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Minor improvements to Lua sandbox 139a12e44 https://github.com/minetest/minetest/commit/9a12e4499ecf5c1a3467af9c831d0d350a21923d (152022-01-15T16:45:08Z) 16:47 MinetestBot 02[git] 04GreenXenith -> 03minetest/minetest: Give the ASCII console splash a facelift 137c93b2d https://github.com/minetest/minetest/commit/7c93b2d7a3b681bcb10450229140858c4ba54c3c (152022-01-15T16:45:33Z) 17:19 independent_ https://imgur.com/a/T3WKE4s This is a mountain i found. The metal spike is at exactly 4k, 5k. I have now cut the mountain face for buildings. What should ibuild there? 17:19 independent_ I think it looks amazing, and that a building there has a real potential. 17:21 erlehmann independent_ if you link directly to the image i will give you feedback 17:21 independent_ https://i.imgur.com/IUeWdGx.png 17:22 independent_ https://i.imgur.com/zjQmGJJ.png 17:22 independent_ https://i.imgur.com/77KPdMJ.png 17:22 independent_ https://i.imgur.com/k1KLyea.png 17:25 erlehmann independent_ i suggest to make it a primitivist/brutalist flat complex 17:25 erlehmann independent_ failing that, put a hard to reach monastery on the mountain 17:25 erlehmann independent_ or make a large multi-story greenhouse! 17:25 erlehmann independent_ an arcology like in sim city 2000 17:26 independent_ I was thinking of building town buildings between the big flaps. And the gaps and spaces make a brutal feeling. Off on the other area is building space for players, onnice flat lands. And then of course, an oil rig, which creates lots of oil and sends it somewhere. 17:27 erlehmann brutalist 17:27 independent_ https://imgur.com/a/ARqhHKJ 17:27 erlehmann independent_ https://en.wikipedia.org/wiki/Brutalist_architecture 17:27 independent_ I was thinking of building a vieiwng paltform up top, like in another kodule a km away 17:28 independent_ blob:https://imgur.com/d80708e1-cb31-483a-a079-d92088538629 17:29 independent_ https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fdaily.jstor.org%2Fwp-content%2Fuploads%2F2015%2F05%2FNuclearWaste_1050x700.jpg&f=1&nofb=1 17:29 independent_ Here, i want to give a feeling like that. the big spaces between buildings give a very brutal feel and inhuman, ripe for the server;s second industrial estate. 17:30 erlehmann https://en.wikipedia.org/wiki/Baker-Miller_Pink 17:30 independent_ (image as from https://daily.jstor.org/can-we-use-art-to-warn-future-humans-about-radioactive-waste/ for context) 17:30 erlehmann > Baker-Miller Pink, also known as P-618, Schauss pink, or Drunk-Tank Pink is a tone of pink which has been observed to temporarily reduce hostile, violent or aggressive behavior.[1] It was originally created by mixing one gallon (3.78 L) of pure white indoor latex paint with one pint (0.473 L) of red trim semi-gloss outdoor paint.[2] 17:31 independent_ I don't want to build brutalist. I might as well build building which are scary from the outside but very nice inside. 17:31 independent_ But thanks for the ideas 17:33 definitelya independent_: brutalist style scares me, at least. 17:33 independent_ To be honest, it just feels artifical. What scares me are old creaky buildings, where a piece of floor has fallen through to the floor below 17:34 definitelya "scares" me, ofc. 17:35 definitelya In the sense that it's literally an eyesore. 17:35 definitelya IMO 17:37 independent_ How does https://upload.wikimedia.org/wikipedia/commons/0/0f/Alexandra_Road_Estate.jpg not look inviting? 17:37 independent_ Nice, gentle slopes, a wide path, and a lot of plants 17:37 definitelya erlehmann: the power of colors! 17:38 independent_ https://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Balfron_tower.jpg/800px-Balfron_tower.jpg 17:38 independent_ I live this image 17:38 erlehmann > While the results of Schauss's study at the Naval correctional facility in Seattle showed that Baker-Miller pink had positive and calming effect on prisoners; when the same pink was employed at the Santa Clara County Jail, the prison incident rate increased and even peaked compared to pre-pink months, despite a small decrease in the first month. 17:39 independent_ It repersents the Endless "progress" of the UK, with "more cars, more speed, more!" 17:39 erlehmann https://en.wikipedia.org/wiki/Balfron_Tower 17:39 erlehmann > Lifts serve every third floor; thus, to reach a flat on the 11th, 12th, or 13th floors, residents or visitors would take a lift to the 12th. The lift shaft sits in a separate service tower, also containing laundry rooms and rubbish chutes, and joined to the residential tower by eight walkways. 17:39 erlehmann lol 17:39 independent_ https://upload.wikimedia.org/wikipedia/commons/thumb/6/6d/Habitat_67%2C_southwest_view.jpg/1280px-Habitat_67%2C_southwest_view.jpg i like this. it looks like a mapgen error or world corruption XD 17:40 definitelya independent_: oh that's a cool example, I guess. I may try that style in MT, just to challenge myself. ;) 17:40 independent_ Just edit the map.sqlite file in a text editor. it's simple! 17:42 definitelya independent_: ? 17:42 independent_ I'm joking about world corruption 17:42 definitelya Oh 17:44 definitelya erlehmann: Weird way to use lifts? xD 17:45 independent_ How about building bubbles in the wall and making tunnels in the mountain? 17:45 independent_ And then the buildings are seperated from the bubbles, except for the streets on the bottom? 17:45 mugli[m] Happy Wikipedia day to you all! 17:46 independent_ Oh! That's why so many links were being passed around! 17:47 definitelya Happy 17:47 independent_ Does the birthday celebrate the beggining of it's creation or its uploading online? 17:47 definitelya Also, they better include MTE in there... 17:47 definitelya this year 17:48 independent_ It would be weird celebrating the time our parents had sex rather then the time we were pushed headfirst through a vagina, so i am supposing the latter. 17:48 mugli[m] independent_: The beginning of the online encyclopedia itself. 17:49 independent_ makes sense 17:49 definitelya independent_: A stork brought Wikipedia to the world; everyone knows this! 17:49 definitelya lel 17:49 independent_ Can't belive that wikipedia dosent say in its "on this day" "200x - Wikipedia goes online, the free online encyclopida you're reading" 17:50 MTDiscord independent_: caesarean section exists too 17:50 independent_ https://xkcd.com/291/ 17:51 independent_ I got the joke from the comic. 17:51 mugli[m] https://en.wikipedia.org/wiki/Wikipedia#cite_note-8 18:01 independent_ Can anyone explain how such a leg of rended map appeared here: http://56i.duckdns.org:8080/#!/map/0/9/9662/8682 18:01 independent_ Zoom out and it's over 10 km. I don't see how a noob would walk that far. 18:02 Krock pretty sure there are people who would walk that far 18:04 independent_ And all to build this: https://imgur.com/a/js8baAm 18:04 MTDiscord it's not that far 18:04 independent_ https://i.imgur.com/1EPh2G9.png 18:04 MTDiscord that's why we need int64 boundaries 18:04 independent_ 13 k, 13 k 18:04 independent_ from -1 k x?! 18:05 independent_ Maybe they're an anarchy player *shrugs* 18:06 independent_ I remember being in a creative world after only experiencing survival, i built dense. And it was a shock going to a creative world. the same may have happened here. 18:06 MTDiscord just few hours of gameplay 18:06 definitelya independent_: In modded MT, you can find many types of biomes, so it's normal to search a few thousand nodes for them. 18:06 independent_ Ah yes 18:07 definitelya Idk if it was the point you were making, but ye. 18:08 independent_ An anarchy player may be used to walking extreme distance. 18:08 definitelya true 18:08 independent_ I am used to teleportation commands. Want to go to a city 100 km away? simple command XD 18:10 independent_ Want to go to a city 100 km away? you can't. it's minetest. 18:13 Yad_ independent_: It would be interesting if we transferred address space from the vertical axis to more horizontal. 18:14 independent_ The world is already a fat cuboid. 18:14 Yad independent_: Minetest actually has enough nodes to represent the whole Earth's surface. 18:14 independent_ By a few hundred metres XD 18:14 independent_ I'm sure it does. 18:14 Yad independent_: but instead we're representing an area the size of maybe Manhattan, from just above the mantle, to just below space. 18:15 independent_ Exactly 18:15 Yad :D 18:15 independent_ But superhigh building rights exist 18:15 Yad hehehe 18:15 Yad independent_: Have you ever played Exile? It's a Minetest game. 18:15 independent_ But i don't see a reason not to chop 1e7 m from both the bottom and the top 18:16 independent_ Yad, Never could get it to start without an error, so no, i haven't 18:16 Yad independent_: Oh well we've done a lot of work on it. :) 18:16 Yad independent_: Also the most common reason for starting with an error is that you're using an older build of Minetest. 18:16 Yad independent_: Exile represents geothermal heat very well, is what I was saying. 18:17 Yad independent_: So no drilling straight down to the mantle in search of rare minerals. xD 18:18 independent_ I have a better idea: the mapgen operates on various heights. So every 3 K metres, mapgen generates a new world of depth 1 K, and when you pass a north/west border, you teleport up, and a south,east border, you teleport down. 18:18 definitelya Yad: I like that route. Make it lorge. 18:18 independent_ That way no need to change the core 18:19 Yad independent_: That is precisely what I had in mind. :D 18:19 independent_ I'm sure a proficent modder can do this. 18:19 Yad independent_: A good intermediate goal would be to simply use the current cube world, but make it wrap around. 18:20 independent_ Then ypu have 60 km in every direction before you go bakc where you started 18:20 independent_ Even more diagonally 18:20 Yad independent_: Well, for teleportation a mod probably could, but I meant it might take only a small adjustment to the platform (Minetest itself) to make the rendering placement wrap. 18:20 definitelya independent_: There's also the torus shape, so each world edge link to the opposite one. 18:21 Yad definitelya: Good point. A halo in a Dyson swarm. 18:21 independent_ nice idea 18:21 definitelya it's not mine lol, there's a thread in the forum. 18:21 independent_ A better idea is to recognise 60 km*60 km is enough XD 18:21 definitelya Yad: :D 18:21 Yad There's also a server allegedly running a build called Minetest32, using the game Loria. 18:21 Yad Easy to search for because it's the only Loria server. 18:22 independent_ Nobody is going to build that much. And with worldedit, we can add more space underground 18:22 definitelya Yad: >_> nice 18:23 Yad independent_: Well there is a project to build a representation of the whole Earth's surface in that oddly popular closed-source voxel world engine. 18:23 Yad independent_: So converting and running their map.squlite in Minetest would be doable with our idea. 18:23 independent_ yeah 18:24 independent_ But if anything, i want at least 1-1.5 km of headspace. And 1 km of footspace 18:24 Yad Also the project known as ArdaCraft would have no need to worry about bumping into the edges, though their model of Illuvatar's creation is scaled down. 18:24 erlehmann independent_ i am a player like that who runs away 18:24 Yad independent_: Yes I calculated you can probably have that. 18:24 independent_ thank god 18:25 erlehmann independent_ i also have walked huge distances to find the right biome 18:25 Yad independent_: In Exile you'll notice a similar depth at which it's too hot to survive without air conditioning. xD 18:25 independent_ I need somewhere to put the spy satelites 18:25 Yad independent_: If you prefer that type of trek then have at it, but there are tools for map analysis. :3 18:25 independent_ Whoops, i mean mapserver mapping areal orbiters 18:25 Yad independent_: Hahahahah :D 18:26 erlehmann i have built a base at the top edge of the map on clamity once 18:26 erlehmann i got there all by myself 18:26 independent_ !! 18:26 erlehmann no teleporting business 18:26 erlehmann i made a small garden there 18:27 erlehmann funny thing, on the way up i encountered one of my piston flying machines 18:27 Yad independent_: Good luck using raycast more than 40 meters but I enjoy the theme. xD 18:27 erlehmann it had come about 12000 or so until it got stuck i think? 18:27 Yad erlehmann: Calamity Anarchy, the former MineClone 2 server? 18:27 erlehmann it was impressive 18:27 erlehmann Yad mineclone2, then mineclonia, then a rogue admin took it down. oysterity is the aftermath. 18:28 MTDiscord Erlehmann: manually going places is effort, make a bot to do it 18:28 erlehmann j45 autoforward + flying + that weird mode where you forward in the directon you are looking + trigonometry 18:28 independent_ I'm sure i own the only no mans land and hades server on minetest (56i-hades and 56i-nml). 18:28 MTDiscord I recommend using waspsalivas incremental tp, you port it to df(if u use df) and tp a couple hundred blocks up 18:29 erlehmann j45 would you be interested in porting whatever you made for mineclone5 to mineclonia? 18:29 definitelya Yad: found the Earth in MT https://forum.minetest.net/viewtopic.php?f=12&t=19564 18:29 erlehmann i only remember bubble columns and they were a bit weird 18:30 MTDiscord Bubble columns? Hehehe... no, i never want to touch those again 18:30 MTDiscord They barely work cuz mcl5 is SO laggy 18:30 MTDiscord I guess mcla would be a better env but i still already have other projects i want to work on first 18:31 erlehmann guess what project focuses on having less lag 18:31 erlehmann today cora made a PR with actual working fire https://git.minetest.land/Mineclonia/Mineclonia/pulls/234 18:32 MTDiscord Well... Technically kay also added tridents to mcl5, which was just a mod i used for testing some stuff with entities a while back, without asking me if he should add it (those dont work at all so no clue why kay added them) 18:32 erlehmann definitelya, th7is is the earth (flexrealm mod) https://mister-muffin.de/p/5Rsq.jpg 18:32 Yad erlehmann, independent_: Ah, I found the pull request Minetest32 is based on, looks like recent work! 18:32 Yad https://github.com/minetest/minetest/pull/11843 18:32 erlehmann j45 kay27 just adds everything to mineclone5, it is mineclone katamari damashi 18:32 MTDiscord Working fire, nice 18:32 MTDiscord Lol 18:32 Yad I had to decrease the font size to see the full URL in the information about the Loria server. xD 18:33 erlehmann *flint and steel noises* https://mister-muffin.de/p/xQG1.png 18:33 definitelya erlehmann: That looks awesome! 18:33 erlehmann > Note you can use any other map seed but "fire" on flat mapgen has a conveniently placed dense forest right at spawn. 18:33 erlehmann definitelya, use flexrealm mod, but note that gravity only goes one direction 18:33 independent_ Wikipedia can now legally drink alchool in the US.... let's hope the information isn't corrupted. 18:34 erlehmann i once modified gravitdy to be pointwise around origin and … then noticed that i should modify the camera too, otherwise it sucks 18:34 MTDiscord Erlehmann, im currently working on a little project which involves anons mt pkg again, it is very similar to chat_logger in some ways but the idea is different. I hope to fix a few more bugs tmr or next weekend so i can make the repo public 18:34 erlehmann j45 is it a minetest fuzzer lol 18:34 MTDiscord Fuzzer? Wdym? 18:34 Krock relevant https://imgs.xkcd.com/comics/citogenesis.png 18:34 erlehmann j45 consider: afl_fuzz + anons mt pkg 18:35 erlehmann a fuzzer is software that tries out inputs. afl is famous for mapping out the execution path so well that its author was surprised that throwing afl on a jpeg library after some time makes it find non-crashing paths … i.e. generate jpegs 18:35 MTDiscord Ahh 18:36 erlehmann j45 https://lcamtuf.blogspot.com/2014/11/pulling-jpegs-out-of-thin-air.html 18:36 MTDiscord Lol 18:37 MTDiscord This project is more focussed on people that dont know how to use the command line lol 18:37 erlehmann j45 you may be unsurprised to hear that some of my bug reports were made with the assistance of afl 18:38 erlehmann j45 are you making a minetest roguelike interface 18:38 MTDiscord Well, this is a small step between chat_logger and that 18:38 independent_ Is there any possible way to link two servers such that if you walk through the border of the first server, you are teleported through and connect to the second server, suing the same login details? Just wondering. 18:39 MTDiscord Might be possible with multiserver and some scripting ^ 18:39 erlehmann j45 https://github.com/minetest/irrlicht/issues/70 18:40 MTDiscord independent_: github.com/HimbeerserverDE/mt-multiserver-proxy 18:41 independent56 Wow! 18:41 independent56 I thought it wasn't possible. 18:41 MTDiscord Yh, it is a sick project 18:41 MTDiscord Himbeer is so cool 18:42 MTDiscord Sadly he has been busy lately tho. D: 18:42 definitelya j45: It's like Little Big Planet 2, cool. 18:42 independent56 I love open source. 18:43 MTDiscord Btw i56, i really liked the nodecast interview with you, well done! 18:43 erlehmann independent56 are you sure you love “open source”, the corporate thing where everyone works for free for big corporations and not “free software” where bearded communists work for the good of the world (and sometimes eat their toenails)? 18:44 definitelya \0/ 18:44 erlehmann j45 what is so horrible about bubble columns anyway? 18:45 MTDiscord Well i just spent ages trying to find an implementation method that worked in mcl5 18:45 independent56 Sorry, my mind assumes they are the same, like "minetest" and "fun". 18:45 MTDiscord Lol 18:45 independent56 https://i.imgur.com/ENeUyd7.png Night on my server, as the sun sets. 18:46 MTDiscord Shhh, be quiet, the trains want to sleep :P 18:46 independent56 oh wait, /ptime goes day -> night -> disablement 18:47 independent56 I'm 4 km away from any trains (on the server, here, the station is only ~200 m), i'm sure they can't hear me 18:47 MTDiscord Ahok 18:48 independent56 My server is only 10 m away from me, upstairs in my bedroom. 18:49 MTDiscord Lol, my rpi is 30cms away from my laptop (im on my phone now tho) 18:51 independent56 Whenever i sleep, the screen is so bright i have to drape a t-shirt over it so i can sleep 18:51 independent56 But this isn't my normal bedroom, my bedroom is 1.5 km away. 18:52 MTDiscord ... upstairs? 18:52 MTDiscord Lol 18:53 definitelya Memes all around with you. 18:53 MTDiscord Im just a memer 18:54 definitelya j45: you and independent56 18:54 definitelya Me too 18:54 independent56 I mean, my normal bedroom is in my mum's home, 1.5 km away. I'm in my grandmother's home, where the server is. 10 m away 18:54 MTDiscord Ahhh 18:54 MTDiscord I see 18:55 independent56 And the reason the server is here is that mum refuses to pay for two internet plans and my grandmother needs internet. So at home i use phone hotspots,which explains why i don't play much until the weekends, when i normally visit here. 18:58 independent56 " independent_ failing that, put a hard to reach monastery on the mountain" I don't see why that if god is "for everyone" then all the nuns build in the most innaccessible places. Atop mountains, in caves, and on oil rigs. 18:58 independent56 Makes no sense XD 19:08 independent56 https://i.imgur.com/AHPjjbo.png 19:09 independent56 https://i.imgur.com/jqH2sNj.png 19:09 independent56 Here's where i'm at 19:09 independent56 I built the bubbles on two lobes, and soon glass skyscrapers will be built. 19:15 independent56 And by skyscrapers i literally mean pillars with floots. 19:23 erlehmann Z̷̴̷͓̮͖̮̦͖͔͕̳̮͇̣̹̭̩͂ͧͩ̔̊ͩ͗̊̾ͣ̐͘͟Ạ͎̙̰̟̙̞̩̥̠̏ͭ̇̉̿ͩͥ̆͐͠L̸̸̄͒̿̎ͩ͛̎͐͗̉ͧ̋̀ͩͤͪ͟͏̠̯̗͚͉̟̘͖̣͕͕̫̹ͅͅG̷͓͔̺̘̩̞̦̰̰̻͛ͦ̔ͥ̽͌̇ͫ͊͛̔ͩ͢͟ͅͅƠ̷̧̺͍̘̗̬̪̻̙̮̪̰̘͓̻͎̽ͣ̑͊͌́!̨̢̛̼̟̭̋ͮ̿́ͧ̄̂̾̈́̚͟͡ 19:25 Pexin and then erlehmann became Missingno 19:26 definitelya Missingnode* 19:26 erlehmann lul 19:26 erlehmann definitelya i think there is definitely something in there, please open a ticket that unknown node should be renamed 19:26 erlehmann to MISSINGNO 19:26 erlehmann and get a pokemon texture 19:27 erlehmann thank you 19:27 definitelya xD u right 19:27 erlehmann :3 19:27 erlehmann I KNOW RITE :---DDDDDDDD 19:27 MTDiscord MISSINGNODE 19:27 definitelya It's the perfect mascotte 19:28 v-rob Gosh, that text assimilates my C++ code: https://user-images.githubusercontent.com/31123645/149635289-f822c601-9e08-455a-8ed5-a42bba26072a.png 19:34 erlehmann v-rob there is more where it came from https://eeemo.net 19:35 erlehmann v-rob set it to “maxi fuck up” to get cool unicode test strings 21:53 Bombo anyone knows if mobs redo's sounds = { random = "foo" } would play foo2.ogg and foo3.ogg random? 21:53 Bombo or does it have to be foo.2.ogg 21:53 Krock it has to be foo.X.ogg 21:54 Krock unless mobs redo has a special handling different to Minetest's default 21:58 Bombo so i have sounds = { random = "foo" } and files are foo.0.ogg foo.1.ogg no foo.ogg needed 21:59 Bombo it seems to work 22:06 Bombo nice ;) 22:13 Bombo attack is probabls when the mob attacks, but when does a mob attack? 22:13 Bombo attack_type = 'dogfight', group_attack = false, 22:13 Bombo hm 22:16 Bombo passive = false, 22:16 Bombo doesn't attack me