Time Nick Message 17:18 Fleckenstein Do lbms with run_at_every_load = true run after a new block was generated? 19:10 erlehmann MisterE sfan5 what you told me was wrong and fleck seems to have found a method to limit player inventories https://git.minetest.land/Mineclonia/Mineclonia/pulls/193/files 21:26 MTDiscord Yeah, there are allow_* methods for all types of inventories. 21:28 Fleckenstein but 3d_armor still uses the legacy crap with detached inventory and modstorage 21:28 Fleckenstein it used to use a detached inventory that serves as a proxy to a list in the player inventory which lead to a dupe 21:30 Fleckenstein put arbitrary items into the player inventory (using a CSM that shows you the appropriate formspec, doesn't even require a hacked client), rejoin, take them from the player inventory, then take then out of the detached inventory 21:34 erlehmann hax! 21:38 Fleckenstein !ban 21:41 erlehmann Fleckenstein, can you help me to figure this out 21:41 erlehmann !c [lambda x: x for x in range(10)] 21:41 MinetestBot [. at 0x7f142788a9d8>, . at 0x7f142788a950>, . at 0x7f142788aa60>, . at 0x7f14281e6488>, . at 0x7f14281e6ae8>, . at 0x7f14281e6d90>, . at 0x7f14281e6620>, . at 0x7f14281e6ea0>, . at 0x7f14 21:41 erlehmann how to break the bot 21:46 erlehmann (if you try, do it in query to not annoy ppl) 21:53 sfan5 erlehmann: I see, I was wrong about the engine not having these callbacks 21:53 sfan5 I seem to remember that there was one type of inventory that is missing callback but I can't remember which 21:53 sfan5 maybe that's just no longer true