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17:18 |
Fleckenstein |
Do lbms with run_at_every_load = true run after a new block was generated? |
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19:10 |
erlehmann |
MisterE sfan5 what you told me was wrong and fleck seems to have found a method to limit player inventories https://git.minetest.land/Mineclonia/Mineclonia/pulls/193/files |
19:17 |
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21:26 |
MTDiscord |
<luatic> Yeah, there are allow_* methods for all types of inventories. |
21:28 |
Fleckenstein |
but 3d_armor still uses the legacy crap with detached inventory and modstorage |
21:28 |
Fleckenstein |
it used to use a detached inventory that serves as a proxy to a list in the player inventory which lead to a dupe |
21:30 |
Fleckenstein |
put arbitrary items into the player inventory (using a CSM that shows you the appropriate formspec, doesn't even require a hacked client), rejoin, take them from the player inventory, then take then out of the detached inventory |
21:34 |
erlehmann |
hax! |
21:36 |
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21:38 |
Fleckenstein |
!ban |
21:41 |
erlehmann |
Fleckenstein, can you help me to figure this out |
21:41 |
erlehmann |
!c [lambda x: x for x in range(10)] |
21:41 |
MinetestBot |
[<function <listcomp>.<lambda> at 0x7f142788a9d8>, <function <listcomp>.<lambda> at 0x7f142788a950>, <function <listcomp>.<lambda> at 0x7f142788aa60>, <function <listcomp>.<lambda> at 0x7f14281e6488>, <function <listcomp>.<lambda> at 0x7f14281e6ae8>, <function <listcomp>.<lambda> at 0x7f14281e6d90>, <function <listcomp>.<lambda> at 0x7f14281e6620>, <function <listcomp>.<lambda> at 0x7f14281e6ea0>, <function <listcomp>.<lambda> at 0x7f14 |
21:41 |
erlehmann |
how to break the bot |
21:46 |
erlehmann |
(if you try, do it in query to not annoy ppl) |
21:50 |
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21:53 |
sfan5 |
erlehmann: I see, I was wrong about the engine not having these callbacks |
21:53 |
sfan5 |
I seem to remember that there was one type of inventory that is missing callback but I can't remember which |
21:53 |
sfan5 |
maybe that's just no longer true |
22:03 |
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