Time Nick Message 01:11 cheapie Well, I guess this thing has the dubious distinction of being one of the probably very few Luacontroller-powered devices that takes almost 15 seconds to start up: https://cheapiesystems.com/media/mtpaint-startup.webm 01:22 cheapie The program isn't even all that long (332 lines in the LuaC), there are just an awful lot of draw calls to build up the UI so they have to be split into groups. It could probably be made to go through said groups faster. 01:24 cheapie The only part of that that isn't drawn that way is the toolbar - the toolbar is sent over as a single pre-drawn (and hard-coded) image, and all the GPU does to that is highlight the selected tool. 03:57 * cheapie leaves https://cheapiesystems.com/media/DGL5440.pdf here 07:08 MTDiscord advanced mesecons devices got a good chuckle out of me 08:08 independent56 Does a digiline detecting tube give advance warning on itemstrings or just the presence of an item? 08:09 Hawk777 In the most recent version, IIRC, it sends a table with various information, including both the itemstack as a string and also broken out information as separate table entries (name, quantity, etc.). 08:12 independent56 So it's a luatube with digiline_send($name, event) basically? 08:12 independent56 Can i have a link to the docs 08:15 independent56 (Why do i keep ommiting a question mark?) 08:22 Hawk777 I don’t seem to see any documentation for the digiline tube. However I believe this is the line of code that sends the relevant message. 08:23 Hawk777 ItemStack’s to_table method is sadly also rather underdocumented , not showing what keys or values are in the table, but it’s easy enough to just print out the table to see what would be in there. 08:34 independent56 cool, thanks 10:27 independent56 https://imgur.com/a/ZbScBBY What does my hike path across the museum inspire within you? "Humans > Mapgen"? "Humans < Effort"? 10:28 independent56 to me it's inspiring - an almost-blank slate to write on 10:29 independent56 https://imgur.com/a/MGvwYHi I have the perfect sequel - an escape to Mapgen, away from the artifical hellhole 10:41 independent56 Does it inspire pure, primal terror? 11:43 independent56 I'm faking good friendsusing an alt account to tease a new player :p 14:18 sfan5 ? 14:28 MTDiscord That is so mean D: 16:36 Guest24 i'm trying to figure out how elepower implements power so i can do it myself but i can't tell what's going on with the elepower_papi folder 16:37 Guest24 i want to make my own power library but i don't know where exactly to start 20:37 independent56 Hello. I can put stuff in carts automatically (stop the cart, drop item, start the cart), but how do i remove items from carts automatically? 20:38 independent56 heck, to stop it is easy, just put an end of the line, then press a meseconsbutton to send it off again 20:44 independent56 I suspect it involves vacumm tubes and destroying the cart... but how? 20:44 Hawk777 Do you even need to break the cart? Do vacuum tubes not suck up loose items inside carts? 20:44 specing independent56: CSM? 20:45 independent56 Hawk777 Good idea! 20:45 independent56 I've been trying to test this, but darn mods won't allow me to run unified inventory and pipeworks together 20:45 independent56 I'll go on my server, and test it 20:45 Hawk777 Huh. I hav eboth. 20:45 independent56 But it's hard on a mobile hotspot. 20:57 independent56 Now it works fine, yay! i love cart cargo systems 21:24 independent56 Now i can build a cross-server cargo network... when demand is appropiate. 22:02 cheapie Well, MT Paint has working save/load support now: https://cheapiesystems.com/media/mtpaint-saveload.webm 22:02 cheapie With the proper scripts it's also possible to convert images to its format, and then write them to an EEPROM in game and load them: https://cheapiesystems.com/media/images/screenshot_20211114_155626.png 22:03 cheapie And... just because I can: https://cheapiesystems.com/media/images/screenshot_20211114_160107.png 22:21 sfan5 impressive 22:24 cheapie That's all digilines-based too, FWIW (Luacontroller, digiscreen, and some digistuff and digiline_routing parts), not just a mod implementing the whole thing or whatever. 22:24 cheapie 425 lines in the Luacontroller, most of the "heavy lifting" is being done by one of the digistuff GPUs.