Time Nick Message 00:14 mazes_83 I just fixed this, but trouble came way before I decided to use dyes 00:15 mazes_83 I think in the master branch, no commit should mention "manufacturing_number" 00:18 mazes_83 git log -S manufacturing_number, only mention commits by the original dev 00:18 mazes_83 anyway, could be side effects of my modifications but I'm sceptical 00:19 mazes_83 I mean a confidence ratio of 75% 00:41 MTDiscord those are rookie numbers 01:47 mazes_83 it surely is, still I'm sure there was some errors in those counters before latest system 01:53 mazes_83 one of "corruption" case was even documented in code, fixed now 02:38 IceDragon Howdy folks, I think I just found a weird bug in the main menu, holding the left mouse button outside of the menu and moving it vertically causes it to select the worlds in the list 02:39 IceDragon I'm running this against commit b480a3e9f + my handle-optional-deps branch 02:49 mazes_83 it does not seem a bug to me, but the desired behavior, until you release you didn't decide to change action, though I'm not dev nor affiliated to minetest, need other people to confirm 02:52 Hawk777 But that normally only applies if you begin clicking inside a control. If you begin clicking outside a control and then drag into it, or move it nearby, it shouldn’t begin operating the control. 02:52 MTDiscord If you're talking about clicking and holding inside a scrolling container, the dragging to outside the container, and the releasing the button with nothing under the mouse pointer, that does have a pretty strong convention elsewhere of being a "cancel" sort of action. 02:53 IceDragon I clicked outside of the container, on the minetest main menu background, and was just dragging the mouse around outside the contain and it affected the scrolling 03:02 MTDiscord Haha, I gotta try that. 03:03 IceDragon Have fun I logged on just to see if others spotted it yet 03:04 MTDiscord It seems like if you have a list box selected as the "active" control, then clicking on stuff like the background that's not a control will be interpeted by the list box as if you're clicking in the listbox. 03:04 MTDiscord it doesn't seem like a show-stopper but it feels like clearly a bug. 03:05 IceDragon I thought it would be passing the events down to the child components based on a bounding box instead of just shoving all the events on a active control 03:05 MTDiscord Also feels like the kind of thing that seems like it should have been noticed before, but I guess I've learned never to underestimate how much random stuff can go surprisingly untested. 03:05 IceDragon I could think of a usecase for its current behaviour 03:05 IceDragon But it just feels wrong on the main menu right now 03:06 MTDiscord Yeah, feels like something that's clearly unintended and violates the principle of least surprise, given the existing GUI conventions people are used to from elsewhere. 03:06 IceDragon What's the latest news on rewriting the ui system, I saw an issue many months ago about rewriting it 03:07 IceDragon I hope I'm not the only one who despises formspecs and would love if I could just declare components in plain old lua tables 03:08 MTDiscord I mean, I maintain an entire game that has virtually no formspecs at all, so can confirm the "despise formspecs" part at least :-D 03:09 MTDiscord Peoples' time, energy, and priorities shift around enough that I wouldn't put too much into trying to pin down a target date, though. 03:10 MTDiscord Well, I mean, there is only one sure-fire way I know to see some movement on something, and that's if you're the one to submit the next PR for it :-) 03:11 IceDragon I would 03:11 IceDragon If my existing 2 prs from October 2020 got merged one day 03:11 IceDragon Kinda don't want to pile up more prs only for them to be left hanging, just saying, it hurts 03:12 MTDiscord ah, yeah, that's pretty rough 03:14 IceDragon Though I may look seriously into the ui system soon enough 03:22 MTDiscord well warr is a core dev so you can bug them to review them 03:23 IceDragon Oh, excellent 03:24 IceDragon https://github.com/minetest/minetest/pulls/IceDragon200 03:29 IceDragon Thanks in advance 05:09 jason1234 what do you think of Valeraon (the new minestest alike, with more features) ? 05:29 MTDiscord i searched it and its hard to find the result 05:29 MTDiscord that your looking for 09:42 sfan5 IceDragon: I think someone already reported that bug once and I recently noticed it to 10:12 MinetestBot 02[git] 04rollerozxa -> 03minetest/minetest: Readd TGA to the list of valid texture formats. (#11598) 136fedee1 https://git.io/JubVd (152021-09-15T10:12:24Z) 15:46 MTDiscord You mean Veloren? The Cube Word alternative with less suck 16:13 erlehmann Cube Word 16:13 erlehmann Escape from Ms Office 16:13 debiankaios hi 16:13 debiankaios 2021-09-15 11:08:08: ERROR[CurlFetch]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0) 16:13 debiankaios 2021-09-15 11:08:09: ERROR[Main]: ServerError: AsyncErr: Failed to bind socket (port already in use?) 16:14 debiankaios can somewho help me? 16:14 rubenwardy check whether minetest is already running 16:15 rubenwardy `ps -aux | grep minetest` 16:15 debiankaios no 16:15 rubenwardy well, sounds like it is lol 16:15 debiankaios debianka 20092 0.0 0.5 1268 2600 p4 I+p 11:13AM 0:00.01 vi minetest 16:15 rubenwardy I believe some packages run a service 16:15 rubenwardy right ok 16:16 rubenwardy not sure then, Debian? 16:16 debiankaios now: debiankaios$ ps -aux | grep minetest 16:16 debiankaios debiankaios$ 16:16 rubenwardy is the part different? 16:16 rubenwardy *port 16:16 debiankaios it is openbsd 16:16 debiankaios port: 30005 16:16 rubenwardy openbsdkaios 16:16 debiankaios no 16:16 debiankaios opendbsd 16:16 debiankaios debiankaios is my name 16:17 rubenwardy I joking, I substituted openbsd for debian in your name 16:17 rubenwardy I don't know much about OpenBSD sorry 16:17 debiankaios ok 16:17 debiankaios normaly i have a debian server 16:17 debiankaios but it was hacked 16:17 debiankaios to time i use the server frome irc group 16:18 debiankaios they use openbsd 16:18 rubenwardy you might need to set bind_address if it is detecting the wrong address, but not sure which value to use 16:19 debiankaios oh 16:19 debiankaios there is now on end a 1 16:23 debiankaios well it wotk not also like before 16:28 MTDiscord MT uses the same address family to contact the announce server as you use to listen on. If you bind to 0.0.0.0 then you need an IPv4 route to the announce server, and similarly for IPv6. 16:28 MTDiscord OpenBSD users should be a bit familiar with this because dual v4/v6 sockets are I believe globally disallowed whereas other systems may allow them in some circumstances. 18:24 mazes_83 Noodlemire: thanks for all advices yersterday, it leaded me to find were was the error in maidroid counters (the maidroid capture rod tool was culprit) 18:24 mazes_83 and the migration works as a charm 20:23 Fixer sfan5: new minetest build on https://minetest.kitsunemimi.pw/builds/ when? 20:23 Fixer i'm too lazy to rewrite my compile script since that irrlicht inclusion :S and also kinda forgot how I did it 20:44 sfan5 could make one now I guess 21:07 sfan5 Fixer: done 22:58 Alfredo202109 Hello everyone 23:13 luizsab Hello. Is there some server command to teleport offline player? Or mod?