Time Nick Message 12:46 lars[m] Hello, i'm new to minetest. I have setup an server on debian. (Systemwide) how can i activate mods and worlds? I download the files into ~/.minetest/worlds and ~/.mintest/mods how can i activate them? 12:48 MiniontobyPI hi 12:48 MiniontobyPI rubenwardy: 12:48 MiniontobyPI lars[m]: 12:48 MiniontobyPI ~/.minetest/worlds//world.mt add ¨load_mod_ = true¨ 12:49 MiniontobyPI rubenwardy: 12:49 MiniontobyPI i want to report an bug 12:49 rubenwardy https://github.com/minetest/minetest 12:49 MiniontobyPI rubenwardy: https://termbin.com/ki5d 12:49 rubenwardy Would be preferred 12:49 MiniontobyPI it is map_maper 12:49 MiniontobyPI it is map_maker 12:49 MiniontobyPI for ctf 12:50 MiniontobyPI i run server for friend to make ctf maps 12:50 rubenwardy I don't maintain CTF anymore 12:50 MiniontobyPI oh 12:50 MiniontobyPI who does? 12:50 MiniontobyPI or is it no-one 12:50 rubenwardy Lone Wolf is the lead dev 12:50 rubenwardy https://discord.gg/vcZTRPX 12:50 MiniontobyPI ok 12:51 MiniontobyPI ok 12:51 rubenwardy https://github.com/MT-CTF/capturetheflag/issues 12:53 MiniontobyPI ok 13:00 lars[m] /w"> Thanks 13:01 MiniontobyPI np 13:01 MiniontobyPI im runnign 4 servers atm 13:03 lars[m] /w"> Already enabled 13:03 MiniontobyPI ok 13:03 MiniontobyPI then start the world 13:28 MiniontobyPI is there somewhere the output of all the minetest.get_biome_name 13:38 entuland MiniontobyPI: you mean how to get the list of all registered biomes? that function simply returns a string according to the biome_id you pass to it 13:39 MiniontobyPI i need all biomes possibly to get them 13:39 MiniontobyPI im working on mod 13:39 entuland minetest.registered_biomes should give you all of them 13:39 MiniontobyPI and need all biomes 13:39 MiniontobyPI but will it work 13:39 MiniontobyPI with the get_biome_name 13:40 entuland I'm not sure I follow - sure it should work 13:40 entuland but registered_biomes will only give you the biomes that have been registered in that particular world depending on what world gen has been selected and if any mod added any biomes and so forth 13:41 MiniontobyPI ok 13:42 MiniontobyPI is registered_biomes an id 13:43 MiniontobyPI Map of registered biome definitions, indexed by the `name` field. 13:46 MTDiscord there is another function that gives you the id provided the name 13:46 MTDiscord you can find all of these things in the lua api: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5039 13:51 MiniontobyPI i got them all now 14:02 entuland good 15:13 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: CI: add workaround to fix clang builds 134152227 https://git.io/Js0YH (152021-05-17T15:12:37Z) 15:13 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix curl_timeout being ignored for Lua HTTP fetches 13b56a028 https://git.io/Js0YQ (152021-05-17T15:12:30Z) 20:55 ar10ch hello all - after a lot of looking around I'm left thinking that the F5 coords and debug info cannot be hidden from a player as they are a feature provided by the client.. Am I wrong? I hope so... 20:56 ar10ch ^ I mean for a server 20:56 MTDiscord Bug the devs about getting https://github.com/minetest/minetest/pull/9315 merged 20:57 ar10ch I will... but how? 20:58 MTDiscord Good question :] Bump the PR or something? 20:59 ar10ch ah now its finally loaded - yes I read that last night, and Wuzzy's preceeding post also - it is true that it makes no sense in a survival server