Time Nick Message 10:10 gehmehgeh hmm, with player_monoids activaed, my character doesn't move (except that I can jump) 10:10 gehmehgeh why could this be? 10:11 gehmehgeh (I've installed it to make "stamina" and the weather api go to gether 10:44 gehmehgeh OK, it's apparaently a bug in the climate mod 10:51 AntumDeluge sfan5, sorry to bug you about this again, but I have been trying to figure this out all day. I found that setting a custom attribute via 'ref:get_luaentity().object' doesn't persist after server restart.... 10:51 AntumDeluge It looked like I need to manipulate the entity' staticdata. The core.add_entity method has an optional third argument for staticdata. But it seems that it is overwritten by some other data. 10:52 AntumDeluge I'll link to the link of code that I am working on. 10:56 AntumDeluge Where owner attribute is set: https://github.com/AntumMT/mod-creatures/blob/master/register.lua#L432 10:58 AntumDeluge Ooops, I didn't mean 'ref:get_luaentity().object', I meant 'ref:get_luaentity()'. 11:04 AntumDeluge Okay, so it looks like 'ref:get_luaentity().owner = player:get_player_name()' actually does add it to the entity's staticdata. But, the owner attribute is being removed when the server restarts. 11:05 AntumDeluge Perhaps it is the mod I am working with that is resetting the staticdata? 11:15 AntumDeluge Okay, I figured it out. I had commented out some callbacks in the mod I am working on. It is working now. 12:13 sfan5 AntumDeluge: the engine doesn't persist any variables set on the entity for you 12:13 sfan5 the mod has to return data it wants saved in get_staticdata and restore it inside on_activate 12:14 AntumDeluge Ya, I just made a mistake in commenting out those callbacks when I didn't understand how staticdata was retrieved. 16:07 adfeno Hi, is the Tubelib Harvester biofuel consumption per any block or per ground block ? 17:46 Noisytoot Why does https://www.minetest.net/servers not work with GNU LibreJS? 17:49 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: fix: some code tidy about includes & irr namespaces 13de85bc9 https://git.io/J3ubw (152021-05-03T17:49:19Z) 17:49 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: refacto: remove get_gui_env & draw_load_screen from RenderingEngine s… 1348d5abd https://git.io/J3ubr (152021-05-03T17:49:19Z) 17:49 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: fix: don't use RenderingEngine singleton when it's possible 13a937124 https://git.io/J3ubo (152021-05-03T17:49:19Z) 17:50 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: refacto: RenderingEngine::get_scene_manager() is now not callable fro… 135a02c37 https://git.io/J3ubK (152021-05-03T17:49:19Z) 17:50 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: refacto: Hud: make driver, client, player, inventory, tsrc private & … 13ccdd886 https://git.io/J3ubi (152021-05-03T17:49:19Z) 17:50 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: refacto: drop unused Hud::smgr 13a47a002 https://git.io/J3ubP (152021-05-03T17:49:19Z) 17:50 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: refacto: don't use RenderingEngine singleton on CAO 13809e68f https://git.io/J3ubX (152021-05-03T17:49:19Z) 21:58 adfeno Hi there, how to break a node extension to a placeable item? I put a Tubelib Fermenter, then the server owner removed the mod, the item became unknown, I took it to my inventory, then server enabled the mod again, and I placed the half to test, but now I can't break it. 22:00 adfeno OK, it seems a server restart fixed it.