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IRC log for #minetest, 2021-04-11

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00:38 MTDiscord <Emojidiscord> Can I bypass the node register limit? More info:  uname -a: Linux this-is-my-hostname.example.com 5.8.0-48-generic #54~20.04.1-Ubuntu SMP Sat Mar 20 13:40:25 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux MT version:   Minetest 5.4.0 (Linux) Using Irrlicht 1.8.4 Using LuaJIT 2.1.0-beta3 BUILD_TYPE=Release RUN_IN_PLACE=0 USE_CURL=1 USE_GETTEXT=1 USE_SOUND=1 USE_FREETYPE=1 STATIC_SHAREDIR="/usr/share/minetest"
00:38 MTDiscord STATIC_LOCALEDIR="/usr/share/locale"
00:38 ShadowBot https://github.com/minetest/minetest/issues/54 -- .
00:38 MTDiscord <Emojidiscord> https://cdn.discordapp.com/attachments/749727888659447960/830602630036193300/unknown.png
00:38 jess joined #minetest
00:50 rubenwardy Answered on Discord
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02:13 Splyncryth_ https://i.imgur.com/OTdhEGi.mp4
02:17 TechDude joined #minetest
02:18 TechDude Hello
02:18 TechDude i have a modding question:
02:19 TechDude how do you detect when a player is jumping?
02:19 TechDude is there a register on jump land or something? Because I could really use it
02:20 MTDiscord <Warr1024> There's no guaranteed way to detect.  You can check for the jump control being pressed, and if you want to catch only successful jumps, you can check for them actually having left the ground.
02:20 Pexin falling, ascending, or the specific moment when they push jump?
02:20 TechDude umm falling I guess
02:21 MTDiscord <Warr1024> All player movement happens client-side, so a big lag-spike and you could miss arbitrarily large sections of it.
02:21 TechDude when the player who jumps touches a node with the bottom of their feet - argh this is annoying
02:21 TechDude umm one sec lemme check
02:22 MTDiscord <Warr1024> So like a pressure plate triggering kinda thing?  That's not so bad if you're okay with it triggering if they walk onto it too
02:22 delta23 joined #minetest
02:22 MTDiscord <Warr1024> Or if you're okay with a little uncertainty, I guess.
02:23 Pexin on_step = function(self, dtime, moveresult)
02:23 TechDude I’d like only jump I’m thinking
02:23 MTDiscord <Warr1024> players don't have an on_step, and thus don't have a moveresult, do they? IIRC that was only for ents.
02:24 Pexin dang
02:24 MTDiscord <Warr1024> The only way I can think of it is to watch the velocity of each player on globalstep, and keep track of which players are "falling" by a certain minimum speed.  Then, check if the player's feet are touching the thing, and if they are, make sure they're either falling, or were falling the previous tick.
02:25 specing_ joined #minetest
02:25 TechDude Mmm I’ll try this out
02:25 TechDude hey specing
02:25 Pexin it may be useful to see how the ...uh, scaffolding mod? i dont know what it's called. how that works
02:25 Pexin construction crane
02:26 Pexin probably that only checks player position though, just a thought.
02:46 TechDude Argh
03:07 search_social Hello, I am trying to run minetest on windows 10, it worked fine before, but now nothing happens when I double-click the app. I tried opening a powershell and running bin/minetest, the command instantly completes with no output. I tried running bin/mintest --garbage and it prints normal usage information. I tried running bin/minetest --verbose and it also exits instantly with no output.
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10:33 MTDiscord <Danil_2461> cursed minetest
10:33 MTDiscord <Danil_2461> https://cdn.discordapp.com/attachments/749727888659447960/830752287050694676/unknown.png
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11:04 sfan5 search_social: which version worked before and which doesn't work now?
11:05 sfan5 I think we've had this problem before though, did you check if Windows Defender is somehow interfering?
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11:30 MiniontobyPI hi
11:31 MiniontobyPI how to overwrite settings from an block?
11:33 MiniontobyPI i want to edit the node drops
11:54 The_Dark_Elf joined #minetest
11:55 MiniontobyPI and how to get all drops in the game (including drop less register_node blocks?)
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13:39 calcul0n__ MiniontobyPI, you can use minetest.override_item(name, redefinition)
13:39 calcul0n__ where redefinition is a node def with only the fields that you want to change
13:41 Gustavo6046 joined #minetest
13:41 calcul0n__ and i don't know about node drops, iirc it's complicated because there are many ways to handle them
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15:11 MinetestBot [git] sfan5 -> minetest/minetest: Buildbot changes to allow out-of-tree builds (#11180) 4d0fef8 https://git.io/JOILJ (2021-04-11T15:10:06Z)
15:11 MinetestBot [git] Wuzzy2 -> minetest/minetest: Modifying fall damage via armor group (#11080) 4b8209d https://git.io/JOILU (2021-04-11T15:09:37Z)
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17:00 aieiebrazof9 i'm an ordinary beginner who, in search of something, searched everywhere (wiki, forums etc..): trying various mods, modifying lua files, using parts of one together with parts of another. in the end, to my enormous satisfaction (since i don't have the slightest idea of programming!), i succeeded (after many hours!). and i want to share it with
17:00 aieiebrazof9 everyone!
17:00 aieiebrazof9 i've created a very simple mod that generates an air-only world with a single level (at 0) of obsidian (editable, of course). at first it seems stuck, but that's because it has to load that level. and the starting point is exactly 0, 0, 0. wait for exit the world the first time (for loading some chunks). the use the folder number 2, for keep the
17:00 aieiebrazof9 world conditions. i make another little mod also: i called "obsidian skyblock". its an another singlenode with a obsidian block at 0, 0, 0. after exit the first time, like the other, use folder 2. sorry if its so cumbersome! and sorry for my english! after all this, i want to thank perttu from the bottom of my heart for creating this wonderful game
17:00 aieiebrazof9 and making it free. and i also thank the countless players who continue to expand it day after day just out of passion. this is the link: leopard.hosting.pecon.us/dl/mttsk
17:01 sfan5 you might want to post it on the forums too
17:05 alket joined #minetest
17:05 specing hmm, why only 1 node floor of obsidian?
17:06 aieiebrazof9 its not a "professional" work..i made just because i prefer to create world from scratch..thats why i love crafting in creative way..i never play online, because im a lone wolf! but i must thank to all the people who make this masterpiece possible for free and with almost unlimited possibility...
17:06 MTDiscord <Elektrika> hmmm why is everyone a bot here...
17:07 aieiebrazof9 im not a bot, im human! :)
17:07 MTDiscord <Elektrika> same lol
17:08 MTDiscord <Jonathon> its a bot relaying messages from irc
17:09 MTDiscord <Elektrika> ohhh ok..
17:10 aieiebrazof9 im just here for share my beginner hard work of almost half day!! see up for more explanations. leopard.hosting.pecon.us/dl/mttsk
17:12 SX "im not a bot, im human! :)" - every bot I've seen always tries to tell that :p
17:12 MTDiscord <Jonathon> lol
17:12 MTDiscord <Elektrika> XD
17:14 aieiebrazof97 joined #minetest
17:14 aieiebrazof9 sorry, i made a mistake. its the first time here :D
17:15 aieiebrazof9 anyway im real a human. also because i make mistakes!
17:15 MTDiscord <Elektrika> AI's do too lmao
17:17 aieiebrazof9 a bot made mods by itself? without someone who stay on a tablet for hours closed in his home?
17:19 MTDiscord <Elektrika> possible yes lmao
17:20 I_am_6r1d joined #minetest
17:21 aieiebrazof9 however im going to eat. in italy its dinner time. this is the link to my tiny mods: leopard.hosting.pecon.us/dl/mttsk. thanks to the Creator of game and to all the real modders. im just a newbie! bye :)
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22:23 Nav|C Why does minetest say it is wrong irrlicht when I literly just built it from source
22:31 riff_IRC joined #minetest
22:32 MTDiscord <jordan4ibanez> You must use the custom irrlicht
22:32 MTDiscord <jordan4ibanez> https://github.com/minetest/irrlicht
22:33 MTDiscord <jordan4ibanez> sudo make install it, I believe
22:40 Nav|C I did... thats what I said
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23:47 MTDiscord <Warr1024> 5.4 and earlier require regular irrlicht, 5.5 and newer require MTified irrlicht.  The switch was mad at some point in the 5.5-dev stream.

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