Time Nick Message 00:14 MTDiscord sfan5 https://github.com/minetest/minetest/pull/11124#L671 changed 00:37 * cheapie ponders trying to run MT on a Vortex86DX3 00:37 cheapie Pretty weak CPU and no 3D acceleration, but I've seen llvmpipe pull off some interesting things before... 00:39 MTDiscord looks like a sbc chip to me? 00:40 MTDiscord > 1ghz 09:21 CWz unable to compile latest minetest git, complains about Irrlicht MT missing. i already compiled the minetest fork of Irrlicht. 09:31 MTDiscord You need to specify the path to the IrrlichtMt library and include dir 14:41 freshreplicant[m Has anybody else had issues with being unable to turn off opaque water on 5.4 while using the rpg16 texture pack? 14:42 sfan5 if the texture pack provides an opaque water texture you won't be able to turn it transparent 14:42 sfan5 (since 5.4) 14:44 MTDiscord thats because of how they changed transparency works 14:45 freshreplicant[m Oh, that's frustrating. I think rpg16 is not actively maintained, but it's very popular and has amazing mod support. 14:45 MTDiscord now the transparency is supplied directly from the texture 14:45 MTDiscord cool 14:45 MTDiscord opened an issue 14:46 MTDiscord I wonder whether MTG or RPG16 should fix this 14:46 freshreplicant[m I've never really messed with textures, is there an easy way to tweak my local copy? 14:46 MTDiscord In MTG, the fix would simply be appending ^[alpha: texmod 14:46 MTDiscord In RPG, setting an opacity 14:46 MTDiscord It could be argued that the game should control the opacity 14:47 freshreplicant[m It would be good to preserve that functionality somehow, without having to adjust each texture pack. 14:47 MTDiscord well thats how it was in 5.3 14:47 MTDiscord i think they shouldve kept it as is, or atleast only add the texture transparency from the texture without touching the alpha texmod 14:48 MTDiscord Well, everywhere the alpha = number field in a nodedef was used, all tiles should have instead gotten the alpha texmod, and the alpha mode properly set. 14:48 MTDiscord and if the texture already has transparency the alpha texmod wouldnt be active 14:49 MTDiscord ah wait 14:49 freshreplicant[m It took me surprisingly long to realise what was going on. I just kind of thought Minetest was uglier than I remembered. 14:49 MTDiscord it's not called [alpha but [opacity 14:49 MTDiscord classic case of minetest consistency 14:49 MTDiscord there's noalpha and makealpha but of course this one had to be called opacity 14:49 MTDiscord m 14:50 MTDiscord lol 14:50 MTDiscord isnt alpha and opacity same thing? 14:50 MTDiscord pretty much 14:50 MTDiscord cool 14:50 freshreplicant[m So if I take the water texture on my copy of rpg16 and give the image some level of transparency, it should work? 14:51 MTDiscord ? 14:51 MTDiscord yes 14:52 freshreplicant[m Cool, will do that for an immediate fix. 14:54 MTDiscord mhm 15:00 rm369 Hi, I get an error in unified_inventory_plus. Anyone here who could help me? 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback on_joinplayer(): ...ds/1/.minetest/mods/unified_inventory_plus/craft_all.lua:15: attempt to p 15:01 rm369 erform arithmetic on field 'imgscale' (a nil value) 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: stack traceback: 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ...ds/1/.minetest/mods/unified_inventory_plus/craft_all.lua:15: in function 'craft_organize' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ....minetest/mods/unified_inventory_plus/craft_organize.lua:10: in function 'craft_rotate' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ...1/.minetest/mods/unified_inventory_plus/craft_rotate.lua:11: in function 'craft_clear' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: .../1/.minetest/mods/unified_inventory_plus/craft_clear.lua:11: in function 'get_formspec' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ...i/worlds/1/.minetest/mods/unified_inventory/internal.lua:84: in function 'get_formspec' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: ...i/worlds/1/.minetest/mods/unified_inventory/internal.lua:263: in function 'set_inventory_formspec' 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: .../worlds/1/.minetest/mods/unified_inventory/callbacks.lua:25: in function <.../worlds/1/.minetest/mods/unified_inventory/callbacks.lua:12> 15:01 rm369 2021-03-27 15:59:19: ERROR[Main]: /usr/share/games/minetest/builtin/game/register.lua:429: in function 15:05 sfan5 !mod unified_inventory_plus 15:05 MinetestBot sfan5: There are no results for this query :( 15:05 sfan5 hm seems to be https://github.com/bousket/unified_inventory_plus 15:06 sfan5 you are running incompatible versions of unified_inventory_plus and unified_inventory 15:06 sfan5 update both 15:06 sfan5 VanessaE: I've seen people on the forum have the same issues, wonder if it wouldn't have been better to have explicit compatibility checks 15:13 rm369 Thanks! Should have tried that out first. Sorry :) 19:23 VanessaE sfan5: eh, I didn't figure there'd be much of a point since one could just downgrade UI until such time as those mods that depend on it all have been patched 19:23 VanessaE though UIP is one of them :P 19:35 VanessaE skinsdb, UI+, armor, and invsaw all work with it now, others shouldn't be an issue 19:52 VanessaE sfan5: though, that said, at Krock's suggestion I did put in a version number during the rewrite, so it IS possible for UI-using mode to check if they want. 19:57 Krock weird leave but OK 20:00 VanessaE He sensed me talking about him ;) 20:35 Krock VanessaE: d'uh I hope not! 20:38 VanessaE :P 20:40 mmuller_ Anyone know anything about MineClone2 here? I see an insane amount of lag on clients running on the same network -- like 20 seconds for a mined block to be reflected in the client. 20:40 mmuller_ This doesn't happen in MTG. 20:54 calcul0n_ all mc2 servers i know are very laggy, i guess the game is just not well optimized (yet?) 20:54 calcul0n_ 20s is common during huge lag spikes 20:55 mmuller_ calcul0n_: thanks, I thought it might be a known issue 20:55 mmuller_ seems particularly bad for the crafting menu, to the point of being unusable. 22:59 MTDiscord it's more that the servers are complete potatoes trying to run something large and heavy with little to none in optimisation of executing Lua 23:06 andrew Anyone has a good idea on how to build (run) minetest on a rpi 4 8gb edition? Mainly used as a server not a client (my pi is head 23:06 andrew *headless) 23:08 andrew I’m not familiar with cross compiling, but it also seems that the pi compiles faster than my daily computer 23:09 sfan5 you can just compile it on the rpi as usual 23:11 andrew I get problems such as not finding postgresql, irrlicht and others 23:15 sfan5 well, install them? 23:15 sfan5 if you need them that is, postgres is optional