Time Nick Message 02:49 cheapie This has been possible for a while now, but the digistuff update I pushed today certainly makes it easier :P https://cheapiesystems.com/media/pizzahuhsign.webm 03:41 DivideByZero I updated some mods on my server that were working, but now I'm getting errors like: .....homedecor_fences/init.lua bad argument #1 to 'insert' (table expected, got nil). 03:41 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome 03:42 DivideByZero Are the scripts too new for the 5.3.0 server? Or some other reason someone knows about? 04:51 cheapie DivideByZero: Can you pastebin the full error you get? 07:33 DivideByZero Is there a file to edit or another way to clear the HUD? I ran hbhunger mod and a row of breads appeared on the screen with the bar over it. I disabled the mod, and the HUD bar is gone, but the row of bread remains, like it got stuck on there somehow. 07:34 DivideByZero exiting and rejoining does not help, even resetting the server didn't solve it. 07:36 DivideByZero I even made a new character and it's still on the screen. 08:14 DivideByZero Another bug I'm experiencing is that I can no longer send text to the chat. Commands work, but nothing appears in chat. 09:11 DivideByZero I resolved the not able to text. It was due to a CSM clouredchat. The other issues I have not been able to resolve. All CSM's are disabled now. 13:23 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix function override warnings in mg_ore.h 131c7b69f https://git.io/JqTCt (152021-03-06T13:21:08Z) 18:29 VanessaE moving Unified Inventory out of the formspec dark ages: https://github.com/minetest-mods/unified_inventory/pull/168 18:29 VanessaE :) 20:07 VanessaE If someone could please review that pull request, I'd appreciate it. It's big enough that I don't feel comfortable merging it without someone taking a look at it. 21:06 MTDiscord i'm getting "bus error" crashes running mineclone2 0.71.0 on minetest stable-5. is this more likely to be a problem in minetest or mineclone2? 21:08 sfan5 the application crashing entirely is an engine problem 21:09 MTDiscord is there some kind of data i could produce to help track the error? 21:51 Taserface would it be unoriginal of me to mention how minetest's name sounds kind of temporary? 21:51 rubenwardy yes 21:51 VanessaE quite. 21:51 rubenwardy the most permanent things were temporary 22:03 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Clean up ClientEvent hudadd/hudchange internals 13593d5f4 https://git.io/JqT9I (152021-03-06T22:02:10Z) 22:03 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection 13dd228fd https://git.io/JqT9L (152021-03-06T22:01:50Z) 22:53 Extexo Could somebody give a code snippet for a 9 slice button? 23:48 VanessaE Extexo: "background[0,0;1,1;foo.png;true;16]" imagine drawing a 3x3 tic-tac-toe grid on the image, with the lines at 16 px from each edge. the image will be positioned starting at 0,0 and since I specified 'true', the image will fill the formspec, with its corners placed as-is and the middle bits scaled up 23:49 rubenwardy that's for a background 23:49 VanessaE (the 1,1 is ignored) 23:49 VanessaE damn it, typo 23:49 rubenwardy style[btn_name;bgimg=image.png;bgimage_middle=10] 23:49 rubenwardy oops 23:49 VanessaE that's an even worse typo ;) 23:49 Extexo Lol 23:49 rubenwardy I corrected the spelling 23:50 rubenwardy style[btn_name;bgimg=image.png;bgimg_middle=10] 23:50 VanessaE I'm literally only just now trying it myself 23:50 rubenwardy you'll also want to use states 23:50 Extexo Oh ok 23:50 Extexo So there's no button9 or anything? 23:50 rubenwardy style[btn_name;bgimg=image.png;bgimg_middle=10] 23:50 rubenwardy style[btn_name:hovered;bgimg=image_hover.png] 23:50 rubenwardy nope 23:50 rubenwardy because we have formspec versions 23:51 rubenwardy there's no need for button9 23:51 Extexo Ah ok 23:51 rubenwardy also, styles 23:51 Extexo I think I'm late on the new formspec stuff lol 23:51 VanessaE for the background, it was surprisingly easy, despite the poorly-worded lua_api.txt :) 23:52 Extexo Yeah I noticed that lol 23:52 Extexo But I got it to work eventually 23:53 Extexo https://thelounge.bloblet.com/uploads/72057531ebda6236/Screenshot_2021-03-06-15-52-38.png 23:53 Extexo Ok so I style the button then just use the normal image_button for it? 23:54 rubenwardy image buttons are for when you want a button _containing_ an image 23:54 rubenwardy if you're using 9 slice then usually you want a button with an image background, not containing an image 23:54 Extexo Ah... 23:54 rubenwardy style[btn_name;bgimg=image.png;bgimg_middle=10] 23:54 rubenwardy style[btn_name:hovered;bgimg=image_hover.png] 23:54 rubenwardy button[0,0;3,0.8;btn_name;Text] 23:54 Extexo Yeah I'm totally new to this lol 23:55 rubenwardy also, to theme all buttons you can use style_type[button; instead of style[btn_name; 23:55 Extexo Ohh 23:55 Extexo I think I understand now 23:56 Extexo So it's like CSS styling 23:56 Extexo Cool 23:56 Extexo Ok thanks 23:56 rubenwardy a little bit, but no tree hierarchies 23:56 Extexo If I have any problems I'll be back 23:56 rubenwardy and very simple selectors