Time Nick Message 02:56 Wuzzy hello. There will be a small party on the JT2 server soon. feel free to join the fun! (requires 0.4.17 client) ? 03:57 MTDiscord where's the vomit bag 04:38 MTDiscord lol 04:38 MTDiscord > (requires 0.4.17 client) or you can use my mtlaucher, the worlds only (afaik) launcher for minetest that has support for both 4.x and 5.x servers 04:38 MTDiscord :p 04:38 MTDiscord people still use 0.4.17? 04:38 MTDiscord debian 9 04:38 MTDiscord without backports 04:39 MTDiscord centos 7 04:39 MTDiscord centos 8 04:39 MTDiscord Ah yes, distro shenanigans 04:39 MTDiscord a whole lot of fun 04:39 MTDiscord come use arch, we got 5.4 on the day it was released 04:40 MTDiscord npm 7 in testing repos, it released about 10 hours ago 04:41 MTDiscord kernel 5.11.1 04:41 MTDiscord python3.9 04:41 MTDiscord must i go on? 04:41 MTDiscord any luck compiling a version 5 client or Server? 04:41 MTDiscord on linux? 04:42 MTDiscord tis a breeze 04:42 MTDiscord however 04:42 MTDiscord there may be library issues 04:42 MTDiscord so that can theoretically complicate things 04:43 MTDiscord pain 04:43 MTDiscord but worst case, you will need to pull manually 04:43 MTDiscord and compile 04:43 MTDiscord so the only thing you really need is a recent enough libc 04:43 MTDiscord and a bit of elbow grease 04:44 MTDiscord why doesnt jt2 upgrade to 5.x? ? 04:58 MTDiscord the elephant in the room 04:58 MTDiscord android 04:58 MTDiscord mobile clients ruined minetest 05:28 MTDiscord Not mobile clients, just specifically the never-official iOS version 05:29 MTDiscord At least android can keep up with the current version, even if the controls are awkward 06:02 MTDiscord well on the contrary, mobile clients helped expand our playerbase in a sense 06:03 MTDiscord it just needs more tinkering 08:59 MTDiscord AFAIK JT2 runs on a highly modified engine, so after upgrade they would've to incorporate their custom c++ changes again 15:37 Rowowan Does Minetest not have mobs? 15:37 sfan5 you can install mods for that 15:38 Rowowan What about hunger? 15:39 sfan5 same 15:39 Rowowan Pardon me for asking, but if the features are present, why aren't they in base? 15:43 sfan5 first there's a distinction to be made between Minetest (the engine) and Minetest Game, which is probably what you are looking at 15:43 IceDragon At the end of the day, minetest is but an engine and doesn't assume any defaults outside of the bare minimum (and to remain lightweight to download), I assume by base you mean minetest_game, most mods should be compatible with it, and sfan5 beat me to it... 15:43 sfan5 the engine only provides the possibilities the games decide what to add and provide the content. now for why Minetest Game has no mobs, that's a complicated story 15:44 IceDragon short answer: mobs are hard 15:44 sfan5 if you were to download e.g. MineClone2 (another game for the Minetest engine) you'd find that it does have mobs 15:45 Rowowan Ooooh. 15:45 Rowowan yeah, I meant Minetest_Game. 15:46 Rowowan So, which is the closest Minecraft clone? 15:46 sfan5 MineClone2 has that exact goal 15:46 MTDiscord mineclone2, or crafter 15:47 MTDiscord crafter is pretty much dead and the some parts of it have been merged/worked into mineclone2 15:50 Rowowan Okay, cool. 15:50 Rowowan So, what exactly does contributing to MineTest itself mean? 15:56 MTDiscord Contributing to minetest would generally involve making and publishing mods, and eventually games, and/or making engine improvments. 16:55 adfeno Hi, how does strict_protocol_version_checking compare "old clients" ? 16:56 adfeno Is it using the full version number, major.middle.minor or does it let 5.x.x clients connect to 5.3.0 ? 17:02 rubenwardy protocol numbers 17:04 adfeno Ah, OK 17:04 adfeno So it differs from version number 17:04 adfeno (I meant, it users protocol numbers instead) 17:04 adfeno Thank you ;) 17:10 tech_exorcist with some code editing, would it be possible to connect a 5.4.0 client to a (yes, this is oddly specific) 0.4.14-dev-719bd6b server? (which is actually a spheretest server; it turns out that you can connect 0.4.something stock clients to spheretest servers, and sphreretest clients to 0.4.the-same-something stock servers) 17:31 rubenwardy you'd need a lot of code editing, tech_exorcist, we intentionally broke network compat to simplify code 17:32 MTDiscord 4x connecting to 5x has already been done 17:33 MTDiscord Altho thats flip of what you want 17:35 tech_exorcist rubenwardy, ok 17:35 tech_exorcist @Jonathon, how has it been done though? 17:36 MTDiscord See any multicraft2.0 server on the serverlist 17:38 MTDiscord Tbh, seems like it would be easier to make the sphere stuff work in 5x than trying to go backwards 17:38 MTDiscord But im i dont know much about the sphere 17:39 MTDiscord *but i 17:41 twoelk going forwards should be more rewarding than going backwards 18:09 adfeno Hi there, which connections does servers.minetest.net make to announced servers? 18:09 adfeno (whether it's ICMP, UDP/TCP and port number) 18:12 sfan5 udp to the port your server is running on 18:14 adfeno Ah, thanks ;) 18:47 tech_exorcist is https://servers.minetest.net's backend code free as in freedom? 18:48 sfan5 https://github.com/minetest/serverlist 18:49 tech_exorcist I meant the part that contacts servers, sorry for misexplaining 18:49 tech_exorcist :-) 18:50 sfan5 it's in there 18:50 tech_exorcist thanks anyway 18:50 tech_exorcist oh 18:50 tech_exorcist nice 18:51 tech_exorcist thanks :-) 20:59 tech_exorcist has anyone here tried out spheretest? (I'm not the developer) 21:04 xerox123 a while ago, yes 21:05 tech_exorcist we need a #minetest-offtopic, imho 21:08 sfan5 why? offtopic is allowed here 21:12 tech_exorcist oh 21:12 tech_exorcist ok 21:12 tech_exorcist :-)